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Merge pull request #3 from glinscott/b46bf29

Detect stalemate in evaluation
This commit is contained in:
mcostalba 2012-02-05 21:34:32 -08:00
commit 576f0f6985
2 changed files with 18 additions and 3 deletions

View file

@ -22,6 +22,7 @@
#include "bitcount.h"
#include "endgame.h"
#include "movegen.h"
using std::string;
@ -132,6 +133,13 @@ Value Endgame<KXK>::operator()(const Position& pos) const {
assert(pos.non_pawn_material(weakerSide) == VALUE_ZERO);
assert(pos.piece_count(weakerSide, PAWN) == VALUE_ZERO);
// Stalemate detection with lone king
if ( pos.side_to_move() == weakerSide
&& !pos.in_check()
&& !MoveList<MV_LEGAL>(pos).size()) {
return VALUE_DRAW;
}
Square winnerKSq = pos.king_square(strongerSide);
Square loserKSq = pos.king_square(weakerSide);
@ -142,9 +150,9 @@ Value Endgame<KXK>::operator()(const Position& pos) const {
if ( pos.piece_count(strongerSide, QUEEN)
|| pos.piece_count(strongerSide, ROOK)
|| pos.piece_count(strongerSide, BISHOP) > 1)
// TODO: check for two equal-colored bishops!
result += VALUE_KNOWN_WIN;
|| pos.both_color_bishops(strongerSide)) {
result += VALUE_KNOWN_WIN;
}
return strongerSide == pos.side_to_move() ? result : -result;
}

View file

@ -189,6 +189,7 @@ public:
template<bool SkipRepetition> bool is_draw() const;
int startpos_ply_counter() const;
bool opposite_colored_bishops() const;
bool both_color_bishops(Color c) const;
bool has_pawn_on_7th(Color c) const;
bool is_chess960() const;
@ -432,6 +433,12 @@ inline bool Position::opposite_colored_bishops() const {
&& opposite_colors(pieceList[WHITE][BISHOP][0], pieceList[BLACK][BISHOP][0]);
}
inline bool Position::both_color_bishops(Color c) const {
// Assumes that there are only two bishops
return pieceCount[c][BISHOP] >= 2 &&
opposite_colors(pieceList[c][BISHOP][0], pieceList[c][BISHOP][1]);
}
inline bool Position::has_pawn_on_7th(Color c) const {
return pieces(PAWN, c) & rank_bb(relative_rank(c, RANK_7));
}