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Tidy up tt.h
Backport some non-functional changes found working on 'dense TT' patch. No functional change.
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1 changed files with 19 additions and 20 deletions
39
src/tt.h
39
src/tt.h
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@ -23,19 +23,28 @@
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#include "misc.h"
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#include "misc.h"
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#include "types.h"
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#include "types.h"
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/// The TTEntry is the 128 bit transposition table entry, defined as below:
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/// The TTEntry is the 14 bytes transposition table entry, defined as below:
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///
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///
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/// key: 32 bit
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/// key 32 bit
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/// move: 16 bit
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/// move 16 bit
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/// bound type: 8 bit
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/// bound type 8 bit
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/// generation: 8 bit
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/// generation 8 bit
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/// value: 16 bit
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/// value 16 bit
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/// depth: 16 bit
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/// depth 16 bit
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/// static value: 16 bit
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/// eval value 16 bit
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struct TTEntry {
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struct TTEntry {
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void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev) {
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Move move() const { return (Move )move16; }
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Bound bound() const { return (Bound)bound8; }
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Value value() const { return (Value)value16; }
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Depth depth() const { return (Depth)depth16; }
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Value eval_value() const { return (Value)evalValue; }
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private:
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friend class TranspositionTable;
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void save(uint32_t k, Value v, Bound b, Depth d, Move m, uint8_t g, Value ev) {
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key32 = (uint32_t)k;
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key32 = (uint32_t)k;
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move16 = (uint16_t)m;
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move16 = (uint16_t)m;
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@ -46,16 +55,6 @@ struct TTEntry {
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evalValue = (int16_t)ev;
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evalValue = (int16_t)ev;
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}
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}
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uint32_t key() const { return key32; }
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Move move() const { return (Move)move16; }
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Bound bound() const { return (Bound)bound8; }
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Value value() const { return (Value)value16; }
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Depth depth() const { return (Depth)depth16; }
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Value eval_value() const { return (Value)evalValue; }
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private:
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friend class TranspositionTable;
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uint32_t key32;
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uint32_t key32;
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uint16_t move16;
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uint16_t move16;
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uint8_t bound8, generation8;
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uint8_t bound8, generation8;
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@ -71,7 +70,7 @@ private:
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class TranspositionTable {
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class TranspositionTable {
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static const unsigned ClusterSize = 4; // A cluster is 64 Bytes
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static const unsigned ClusterSize = 4;
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public:
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public:
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~TranspositionTable() { free(mem); }
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~TranspositionTable() { free(mem); }
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