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Revert Glaurung 1 book compatibility patch
It breaks also Glaurung 2 book parsing. We really need to work on book.cpp, but for now just leave compatibility just for Glaurung 2 books. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 10 additions and 10 deletions
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@ -1939,26 +1939,26 @@ bool Position::has_mate_threat(Color c) {
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void Position::init_zobrist() {
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for(Piece p = WP; p <= BK; p++)
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for(Square s = SQ_A1; s <= SQ_H8; s++)
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zobrist[color_of_piece(p)][type_of_piece(p)][s] = genrand_int64();
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for (int i = 0; i < 2; i++)
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for (int j = 0; j < 8; j++)
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for (int k = 0; k < 64; k++)
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zobrist[i][j][k] = Key(genrand_int64());
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zobEp[0] = 0ULL;
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for(int i = 1; i < 64; i++)
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zobEp[i] = genrand_int64();
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for (int i = 0; i < 64; i++)
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zobEp[i] = Key(genrand_int64());
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for(int i = 15; i >= 0; i--)
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zobCastle[(i&8) | (i&1) | ((i&2) << 1) | ((i&4) >> 1)] = genrand_int64();
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for (int i = 0; i < 16; i++)
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zobCastle[i] = genrand_int64();
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zobSideToMove = genrand_int64();
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for (int i = 0; i < 2; i++)
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for (int j = 0; j < 8; j++)
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for (int k = 0; k < 16; k++)
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zobMaterial[i][j][k] = (k > 0)? genrand_int64() : 0LL;
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zobMaterial[i][j][k] = (k > 0)? Key(genrand_int64()) : Key(0LL);
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for (int i = 0; i < 16; i++)
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zobMaterial[0][KING][i] = zobMaterial[1][KING][i] = 0ULL;
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zobMaterial[0][KING][i] = zobMaterial[1][KING][i] = Key(0ULL);
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}
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