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https://github.com/sockspls/badfish
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Revert previous patch
It seems we have a speed regression under Linux, anyhow commit and revert to leave some documentation in case we want to try again in the future. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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2 changed files with 15 additions and 25 deletions
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@ -2212,9 +2212,6 @@ split_point_start: // At split points actual search starts from here
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assert(threadID >= 0 && threadID < MAX_THREADS);
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int i;
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bool allFinished = false;
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while (true)
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{
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// Slave threads can exit as soon as AllThreadsShouldExit raises,
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@ -2230,23 +2227,23 @@ split_point_start: // At split points actual search starts from here
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// instead of wasting CPU time polling for work.
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while ( threadID >= ActiveThreads
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|| threads[threadID].state == THREAD_INITIALIZING
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|| threads[threadID].state == THREAD_AVAILABLE)
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|| (!sp && threads[threadID].state == THREAD_AVAILABLE))
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{
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assert(!sp);
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assert(threadID != 0);
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if (AllThreadsShouldExit)
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break;
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lock_grab(&MPLock);
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// Test with lock held to avoid races with wake_sleeping_thread()
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for (i = 0; sp && i < ActiveThreads && !sp->slaves[i]; i++) {}
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allFinished = (i == ActiveThreads);
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// Retest sleep conditions under lock protection
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if ( AllThreadsShouldExit
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|| allFinished
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|| !( threadID >= ActiveThreads
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// Retest condition under lock protection
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if (!( threadID >= ActiveThreads
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|| threads[threadID].state == THREAD_INITIALIZING
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|| threads[threadID].state == THREAD_AVAILABLE))
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|| (!sp && threads[threadID].state == THREAD_AVAILABLE)))
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{
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lock_release(&MPLock);
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break;
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continue;
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}
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// Put thread to sleep
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@ -2276,19 +2273,14 @@ split_point_start: // At split points actual search starts from here
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assert(threads[threadID].state == THREAD_SEARCHING);
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threads[threadID].state = THREAD_AVAILABLE;
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// Wake up master thread so to allow it to return from the idle loop in
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// case we are the last slave of the split point.
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if (threadID != tsp->master && threads[tsp->master].state == THREAD_AVAILABLE)
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wake_sleeping_thread(tsp->master);
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}
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// If this thread is the master of a split point and all slaves have
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// finished their work at this split point, return from the idle loop.
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for (i = 0; sp && i < ActiveThreads && !sp->slaves[i]; i++) {}
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allFinished = (i == ActiveThreads);
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int i = 0;
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for ( ; sp && i < ActiveThreads && !sp->slaves[i]; i++) {}
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if (allFinished)
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if (i == ActiveThreads)
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{
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// Because sp->slaves[] is reset under lock protection,
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// be sure sp->lock has been released before to return.
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@ -2495,7 +2487,6 @@ split_point_start: // At split points actual search starts from here
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// Initialize the split point object
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splitPoint.parent = masterThread.splitPoint;
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splitPoint.master = master;
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splitPoint.stopRequest = false;
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splitPoint.ply = ply;
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splitPoint.depth = depth;
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@ -55,7 +55,6 @@ struct SplitPoint {
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bool pvNode, mateThreat;
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Value beta;
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int ply;
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int master;
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Move threatMove;
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SearchStack sstack[MAX_THREADS][PLY_MAX_PLUS_2];
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