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Further refine SMP code
Backported from C++11 branch: https://github.com/official-stockfish/Stockfish/commit/7ff965eebfbc17d2b https://github.com/official-stockfish/Stockfish/commit/e74c2df907d5336d3d2b Fully verified it is equivalent to master (see log msg of individual commits for details). No functional change.
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3 changed files with 11 additions and 12 deletions
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@ -1524,9 +1524,9 @@ void Thread::idle_loop() {
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// Pointer 'this_sp' is not null only if we are called from split(), and not
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// Pointer 'this_sp' is not null only if we are called from split(), and not
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// at the thread creation. This means we are the split point's master.
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// at the thread creation. This means we are the split point's master.
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SplitPoint* this_sp = splitPointsSize ? activeSplitPoint : NULL;
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SplitPoint* this_sp = activeSplitPoint;
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assert(!this_sp || (this_sp->masterThread == this && searching));
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assert(!this_sp || (this_sp->master == this && searching));
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while (!exit)
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while (!exit)
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{
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{
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@ -1536,6 +1536,7 @@ void Thread::idle_loop() {
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Threads.mutex.lock();
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Threads.mutex.lock();
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assert(activeSplitPoint);
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assert(activeSplitPoint);
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SplitPoint* sp = activeSplitPoint;
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SplitPoint* sp = activeSplitPoint;
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Threads.mutex.unlock();
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Threads.mutex.unlock();
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@ -1574,11 +1575,11 @@ void Thread::idle_loop() {
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// Wake up the master thread so to allow it to return from the idle
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// Wake up the master thread so to allow it to return from the idle
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// loop in case we are the last slave of the split point.
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// loop in case we are the last slave of the split point.
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if ( this != sp->masterThread
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if (this != sp->master && sp->slavesMask.none())
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&& sp->slavesMask.none())
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{
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{
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assert(!sp->masterThread->searching);
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assert(!sp->master->searching);
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sp->masterThread->notify_one();
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sp->master->notify_one();
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}
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}
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// After releasing the lock we can't access any SplitPoint related data
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// After releasing the lock we can't access any SplitPoint related data
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@ -1589,7 +1590,6 @@ void Thread::idle_loop() {
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// Try to late join to another split point if none of its slaves has
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// Try to late join to another split point if none of its slaves has
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// already finished.
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// already finished.
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SplitPoint* bestSp = NULL;
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SplitPoint* bestSp = NULL;
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Thread* bestThread = NULL;
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int bestScore = INT_MAX;
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int bestScore = INT_MAX;
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for (size_t i = 0; i < Threads.size(); ++i)
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for (size_t i = 0; i < Threads.size(); ++i)
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@ -1617,7 +1617,6 @@ void Thread::idle_loop() {
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if (score < bestScore)
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if (score < bestScore)
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{
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{
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bestSp = sp;
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bestSp = sp;
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bestThread = Threads[i];
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bestScore = score;
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bestScore = score;
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}
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}
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}
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}
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@ -1633,7 +1632,7 @@ void Thread::idle_loop() {
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if ( sp->allSlavesSearching
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if ( sp->allSlavesSearching
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&& sp->slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT
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&& sp->slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT
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&& available_to(bestThread))
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&& available_to(sp->master))
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{
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{
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sp->slavesMask.set(idx);
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sp->slavesMask.set(idx);
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activeSplitPoint = sp;
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activeSplitPoint = sp;
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@ -1645,7 +1644,7 @@ void Thread::idle_loop() {
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}
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}
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}
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}
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// Grab the lock to avoid races with Thread::notify_one()
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// Avoid races with notify_one() fired from last slave of the split point
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mutex.lock();
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mutex.lock();
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// If we are master and all slaves have finished then exit idle_loop
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// If we are master and all slaves have finished then exit idle_loop
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@ -153,7 +153,7 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes
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// Pick and init the next available split point
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// Pick and init the next available split point
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SplitPoint& sp = splitPoints[splitPointsSize];
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SplitPoint& sp = splitPoints[splitPointsSize];
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sp.masterThread = this;
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sp.master = this;
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sp.parentSplitPoint = activeSplitPoint;
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sp.parentSplitPoint = activeSplitPoint;
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sp.slavesMask = 0, sp.slavesMask.set(idx);
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sp.slavesMask = 0, sp.slavesMask.set(idx);
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sp.depth = depth;
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sp.depth = depth;
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@ -72,7 +72,7 @@ struct SplitPoint {
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// Const data after split point has been setup
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// Const data after split point has been setup
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const Position* pos;
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const Position* pos;
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Search::Stack* ss;
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Search::Stack* ss;
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Thread* masterThread;
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Thread* master;
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Depth depth;
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Depth depth;
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Value beta;
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Value beta;
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int nodeType;
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int nodeType;
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