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Reformat PassedPawnsBonus

Align to SF coding standards.

No functional change.
This commit is contained in:
Marco Costalba 2015-08-15 15:55:14 +02:00
parent 9dbb3ae8b2
commit 600234f2e2

View file

@ -124,8 +124,8 @@ namespace {
S( 94, 99), S( 96,100), S(99,111), S(99,112) }
};
// Outpost[knight/bishop][supported by pawn] contains bonuses for knights and bishops
// outposts, bigger if outpost piece is supported by a pawn.
// Outpost[knight/bishop][supported by pawn] contains bonuses for knights and
// bishops outposts, bigger if outpost piece is supported by a pawn.
const Score Outpost[][2] = {
{ S(28, 7), S(42,11) }, // Knights
{ S(12, 3), S(18, 5) } // Bishops
@ -146,15 +146,11 @@ namespace {
S(0, 0), S(0, 0), S(107, 138), S(84, 122), S(114, 203), S(121, 217)
};
// PassedPawnsBonusMg[Rank] and PassedPawnsBonusEg[Rank]
//contains bonuses for midgame and endgame for passed pawns according to
//the rank of the pawn.
const Value PassedPawnsBonusMg[6] = {
V(0), V(1), V(34), V(90), V(214), V(328)
};
const Value PassedPawnsBonusEg[6] = {
V(7), V(14), V(37), V(63), V(134), V(189)
// Passed[mg/eg][rank] contains midgame and endgame bonuses for passed pawns.
// We don't use a Score because we process the two components independently.
const Value Passed[][RANK_NB] = {
{ V(0), V( 1), V(34), V(90), V(214), V(328) },
{ V(7), V(14), V(37), V(63), V(134), V(189) }
};
const Score ThreatenedByHangingPawn = S(40, 60);
@ -578,8 +574,7 @@ namespace {
int r = relative_rank(Us, s) - RANK_2;
int rr = r * (r - 1);
Value mbonus = PassedPawnsBonusMg[r],
ebonus = PassedPawnsBonusEg[r];
Value mbonus = Passed[MG][r], ebonus = Passed[EG][r];
if (rr)
{