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Remove dead code in search

We can never have bestValue == -VALUE_INFINITE at
the end of move loop because if no legal move exists
we detect it with previous condition on !moveCount,
if a legal move exists we never prune it due to
futility pruning condition:

bestValue > VALUE_MATED_IN_MAX_PLY

So this code never executes, as I have also verified
directly.

Issue reported by Joona.

No functional change.
This commit is contained in:
Marco Costalba 2014-05-01 07:44:32 +02:00
parent cf50e265fa
commit 626dc8a03b

View file

@ -1017,10 +1017,6 @@ moves_loop: // When in check and at SpNode search starts from here
return excludedMove ? alpha
: inCheck ? mated_in(ss->ply) : DrawValue[pos.side_to_move()];
// If we have pruned all the moves without searching return a fail-low score
if (bestValue == -VALUE_INFINITE)
bestValue = alpha;
TT.store(posKey, value_to_tt(bestValue, ss->ply),
bestValue >= beta ? BOUND_LOWER :
PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,