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Revert saving of null search value in TT

Revert all the patches that introduced the change and
more or less fixed the zugzwang issue.

There is a gain against last current version and we
can remove a lot of code.

After 979 games at 1+0 on my QUAD
Mod vs Orig +152 =688 -139 +5 ELO

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-04-16 06:19:33 +01:00
parent ec0a650dff
commit 65c2715d9a
3 changed files with 39 additions and 59 deletions

View file

@ -104,13 +104,6 @@ namespace {
};
// FIXME: document me
enum NullStatus {
ALLOW_NULLMOVE,
FORBID_NULLMOVE,
VERIFY_NULLMOVE
};
// RootMove struct is used for moves at the root at the tree. For each
// root move, we store a score, a node count, and a PV (really a refutation
@ -288,7 +281,7 @@ namespace {
Value id_loop(const Position& pos, Move searchMoves[]);
Value root_search(Position& pos, SearchStack ss[], RootMoveList& rml, Value* alphaPtr, Value* betaPtr);
Value search_pv(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
Value search(Position& pos, SearchStack ss[], Value beta, Depth depth, int ply, NullStatus nullStatus, int threadID, Move excludedMove = MOVE_NONE);
Value search(Position& pos, SearchStack ss[], Value beta, Depth depth, int ply, bool allowNullmove, int threadID, Move excludedMove = MOVE_NONE);
Value qsearch(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
void sp_search(SplitPoint* sp, int threadID);
void sp_search_pv(SplitPoint* sp, int threadID);
@ -301,7 +294,7 @@ namespace {
Depth extension(const Position&, Move, bool, bool, bool, bool, bool, bool*);
bool ok_to_do_nullmove(const Position& pos);
bool ok_to_prune(const Position& pos, Move m, Move threat);
bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply, bool allowNullmove);
bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply);
Value refine_eval(const TTEntry* tte, Value defaultEval, int ply);
void update_history(const Position& pos, Move move, Depth depth, Move movesSearched[], int moveCount);
void update_killers(Move m, SearchStack& ss);
@ -893,7 +886,7 @@ namespace {
if (ss[0].reduction)
{
// Reduced depth non-pv search using alpha as upperbound
value = -search(pos, ss, -alpha, newDepth-ss[0].reduction, 1, ALLOW_NULLMOVE, 0);
value = -search(pos, ss, -alpha, newDepth-ss[0].reduction, 1, true, 0);
doFullDepthSearch = (value > alpha);
}
}
@ -903,7 +896,7 @@ namespace {
{
// Full depth non-pv search using alpha as upperbound
ss[0].reduction = Depth(0);
value = -search(pos, ss, -alpha, newDepth, 1, ALLOW_NULLMOVE, 0);
value = -search(pos, ss, -alpha, newDepth, 1, true, 0);
// If we are above alpha then research at same depth but as PV
// to get a correct score or eventually a fail high above beta.
@ -1138,7 +1131,7 @@ namespace {
if (abs(ttValue) < VALUE_KNOWN_WIN)
{
Value excValue = search(pos, ss, ttValue - SingularExtensionMargin, depth / 2, ply, FORBID_NULLMOVE, threadID, move);
Value excValue = search(pos, ss, ttValue - SingularExtensionMargin, depth / 2, ply, false, threadID, move);
if (excValue < ttValue - SingularExtensionMargin)
ext = OnePly;
@ -1174,7 +1167,7 @@ namespace {
ss[ply].reduction = pv_reduction(depth, moveCount);
if (ss[ply].reduction)
{
value = -search(pos, ss, -alpha, newDepth-ss[ply].reduction, ply+1, ALLOW_NULLMOVE, threadID);
value = -search(pos, ss, -alpha, newDepth-ss[ply].reduction, ply+1, true, threadID);
doFullDepthSearch = (value > alpha);
}
}
@ -1183,7 +1176,7 @@ namespace {
if (doFullDepthSearch)
{
ss[ply].reduction = Depth(0);
value = -search(pos, ss, -alpha, newDepth, ply+1, ALLOW_NULLMOVE, threadID);
value = -search(pos, ss, -alpha, newDepth, ply+1, true, threadID);
// Step extra. pv search (only in PV nodes)
if (value > alpha && value < beta)
@ -1258,7 +1251,7 @@ namespace {
// search() is the search function for zero-width nodes.
Value search(Position& pos, SearchStack ss[], Value beta, Depth depth,
int ply, NullStatus nullStatus, int threadID, Move excludedMove) {
int ply, bool allowNullmove, int threadID, Move excludedMove) {
assert(beta >= -VALUE_INFINITE && beta <= VALUE_INFINITE);
assert(ply >= 0 && ply < PLY_MAX);
@ -1306,7 +1299,7 @@ namespace {
tte = TT.retrieve(posKey);
ttMove = (tte ? tte->move() : MOVE_NONE);
if (tte && ok_to_use_TT(tte, depth, beta, ply, nullStatus != VERIFY_NULLMOVE))
if (tte && ok_to_use_TT(tte, depth, beta, ply))
{
ss[ply].currentMove = ttMove; // Can be MOVE_NONE
return value_from_tt(tte->value(), ply);
@ -1346,7 +1339,7 @@ namespace {
// Step 7. Static null move pruning
// We're betting that the opponent doesn't have a move that will reduce
// the score by more than futility_margin(depth) if we do a null move.
if ( nullStatus == ALLOW_NULLMOVE
if ( allowNullmove
&& depth < RazorDepth
&& !isCheck
&& !value_is_mate(beta)
@ -1358,7 +1351,7 @@ namespace {
// When we jump directly to qsearch() we do a null move only if static value is
// at least beta. Otherwise we do a null move if static value is not more than
// NullMoveMargin under beta.
if ( nullStatus == ALLOW_NULLMOVE
if ( allowNullmove
&& depth > OnePly
&& !isCheck
&& !value_is_mate(beta)
@ -1376,7 +1369,7 @@ namespace {
pos.do_null_move(st);
nullValue = -search(pos, ss, -(beta-1), depth-R*OnePly, ply+1, FORBID_NULLMOVE, threadID);
nullValue = -search(pos, ss, -(beta-1), depth-R*OnePly, ply+1, false, threadID);
pos.undo_null_move();
@ -1386,20 +1379,13 @@ namespace {
if (nullValue >= value_mate_in(PLY_MAX))
nullValue = beta;
// Do zugzwang verification search for high depths, don't store in TT
// if search was stopped.
if ( ( depth < 6 * OnePly
|| search(pos, ss, beta, depth-5*OnePly, ply, VERIFY_NULLMOVE, threadID) >= beta)
&& !AbortSearch
&& !TM.thread_should_stop(threadID))
{
assert(value_to_tt(nullValue, ply) == nullValue);
if (!tte)
TT.store(posKey, nullValue, VALUE_TYPE_NS_LO, depth, MOVE_NONE);
if (depth < 6 * OnePly)
return nullValue;
// Do zugzwang verification search
Value v = search(pos, ss, beta, depth-5*OnePly, ply, false, threadID);
if (v >= beta)
return nullValue;
}
} else {
// The null move failed low, which means that we may be faced with
// some kind of threat. If the previous move was reduced, check if
@ -1424,7 +1410,7 @@ namespace {
&& !isCheck
&& ss[ply].eval >= beta - IIDMargin)
{
search(pos, ss, beta, depth/2, ply, FORBID_NULLMOVE, threadID);
search(pos, ss, beta, depth/2, ply, false, threadID);
ttMove = ss[ply].pv[ply];
tte = TT.retrieve(posKey);
}
@ -1466,7 +1452,7 @@ namespace {
if (abs(ttValue) < VALUE_KNOWN_WIN)
{
Value excValue = search(pos, ss, ttValue - SingularExtensionMargin, depth / 2, ply, FORBID_NULLMOVE, threadID, move);
Value excValue = search(pos, ss, ttValue - SingularExtensionMargin, depth / 2, ply, false, threadID, move);
if (excValue < ttValue - SingularExtensionMargin)
ext = OnePly;
@ -1520,7 +1506,7 @@ namespace {
ss[ply].reduction = nonpv_reduction(depth, moveCount);
if (ss[ply].reduction)
{
value = -search(pos, ss, -(beta-1), newDepth-ss[ply].reduction, ply+1, ALLOW_NULLMOVE, threadID);
value = -search(pos, ss, -(beta-1), newDepth-ss[ply].reduction, ply+1, true, threadID);
doFullDepthSearch = (value >= beta);
}
}
@ -1529,7 +1515,7 @@ namespace {
if (doFullDepthSearch)
{
ss[ply].reduction = Depth(0);
value = -search(pos, ss, -(beta-1), newDepth, ply+1, ALLOW_NULLMOVE, threadID);
value = -search(pos, ss, -(beta-1), newDepth, ply+1, true, threadID);
}
// Step 16. Undo move
@ -1634,7 +1620,7 @@ namespace {
tte = TT.retrieve(pos.get_key());
ttMove = (tte ? tte->move() : MOVE_NONE);
if (!pvNode && tte && ok_to_use_TT(tte, depth, beta, ply, true))
if (!pvNode && tte && ok_to_use_TT(tte, depth, beta, ply))
{
assert(tte->type() != VALUE_TYPE_EVAL);
@ -1879,7 +1865,7 @@ namespace {
ss[sp->ply].reduction = nonpv_reduction(sp->depth, moveCount);
if (ss[sp->ply].reduction)
{
value = -search(pos, ss, -(sp->beta-1), newDepth-ss[sp->ply].reduction, sp->ply+1, ALLOW_NULLMOVE, threadID);
value = -search(pos, ss, -(sp->beta-1), newDepth-ss[sp->ply].reduction, sp->ply+1, true, threadID);
doFullDepthSearch = (value >= sp->beta && !TM.thread_should_stop(threadID));
}
}
@ -1888,7 +1874,7 @@ namespace {
if (doFullDepthSearch)
{
ss[sp->ply].reduction = Depth(0);
value = -search(pos, ss, -(sp->beta - 1), newDepth, sp->ply+1, ALLOW_NULLMOVE, threadID);
value = -search(pos, ss, -(sp->beta - 1), newDepth, sp->ply+1, true, threadID);
}
// Step 16. Undo move
@ -1985,7 +1971,7 @@ namespace {
if (ss[sp->ply].reduction)
{
Value localAlpha = sp->alpha;
value = -search(pos, ss, -localAlpha, newDepth-ss[sp->ply].reduction, sp->ply+1, ALLOW_NULLMOVE, threadID);
value = -search(pos, ss, -localAlpha, newDepth-ss[sp->ply].reduction, sp->ply+1, true, threadID);
doFullDepthSearch = (value > localAlpha && !TM.thread_should_stop(threadID));
}
}
@ -1995,7 +1981,7 @@ namespace {
{
Value localAlpha = sp->alpha;
ss[sp->ply].reduction = Depth(0);
value = -search(pos, ss, -localAlpha, newDepth, sp->ply+1, ALLOW_NULLMOVE, threadID);
value = -search(pos, ss, -localAlpha, newDepth, sp->ply+1, true, threadID);
if (value > localAlpha && value < sp->beta && !TM.thread_should_stop(threadID))
{
@ -2315,18 +2301,14 @@ namespace {
}
// ok_to_use_TT() returns true if a transposition table score can be used at a
// given point in search. To avoid zugzwang issues TT cutoffs at the root node
// of a null move verification search are not allowed if the TT value was found
// by a null search, this is implemented testing allowNullmove and TT entry type.
// ok_to_use_TT() returns true if a transposition table score
// can be used at a given point in search.
bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply, bool allowNullmove) {
bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply) {
Value v = value_from_tt(tte->value(), ply);
return (allowNullmove || !(tte->type() & VALUE_TYPE_NULL))
&& ( tte->depth() >= depth
return ( tte->depth() >= depth
|| v >= Max(value_mate_in(PLY_MAX), beta)
|| v < Min(value_mated_in(PLY_MAX), beta))

View file

@ -46,8 +46,8 @@
/// the 32 bits of the data field are so defined
///
/// bit 0-16: move
/// bit 17-18: not used
/// bit 19-22: value type
/// bit 17-19: not used
/// bit 20-22: value type
/// bit 23-31: generation
class TTEntry {
@ -55,14 +55,14 @@ class TTEntry {
public:
TTEntry() {}
TTEntry(uint32_t k, Value v, ValueType t, Depth d, Move m, int generation)
: key_ (k), data((m & 0x1FFFF) | (t << 19) | (generation << 23)),
: key_ (k), data((m & 0x1FFFF) | (t << 20) | (generation << 23)),
value_(int16_t(v)), depth_(int16_t(d)) {}
uint32_t key() const { return key_; }
Depth depth() const { return Depth(depth_); }
Move move() const { return Move(data & 0x1FFFF); }
Value value() const { return Value(value_); }
ValueType type() const { return ValueType((data >> 19) & 0xF); }
ValueType type() const { return ValueType((data >> 20) & 7); }
int generation() const { return (data >> 23); }
private:

View file

@ -36,13 +36,11 @@ enum ValueType {
VALUE_TYPE_NONE = 0,
VALUE_TYPE_UPPER = 1, // Upper bound
VALUE_TYPE_LOWER = 2, // Lower bound
VALUE_TYPE_EXACT = 3, // Exact score
VALUE_TYPE_EVAL = 4, // Static evaluation value
VALUE_TYPE_NULL = 8, // Null search value
VALUE_TYPE_EXACT = VALUE_TYPE_UPPER | VALUE_TYPE_LOWER,
VALUE_TYPE_EV_UP = VALUE_TYPE_EVAL | VALUE_TYPE_UPPER,
VALUE_TYPE_EV_LO = VALUE_TYPE_EVAL | VALUE_TYPE_LOWER,
VALUE_TYPE_NS_LO = VALUE_TYPE_NULL | VALUE_TYPE_LOWER
VALUE_TYPE_EV_LO = VALUE_TYPE_EVAL | VALUE_TYPE_LOWER
};