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https://github.com/sockspls/badfish
synced 2025-04-30 08:43:09 +00:00
Revert saving of null search value in TT
Revert all the patches that introduced the change and more or less fixed the zugzwang issue. There is a gain against last current version and we can remove a lot of code. After 979 games at 1+0 on my QUAD Mod vs Orig +152 =688 -139 +5 ELO Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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commit
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3 changed files with 39 additions and 59 deletions
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@ -104,13 +104,6 @@ namespace {
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};
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// FIXME: document me
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enum NullStatus {
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ALLOW_NULLMOVE,
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FORBID_NULLMOVE,
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VERIFY_NULLMOVE
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};
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// RootMove struct is used for moves at the root at the tree. For each
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// root move, we store a score, a node count, and a PV (really a refutation
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@ -288,7 +281,7 @@ namespace {
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Value id_loop(const Position& pos, Move searchMoves[]);
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Value root_search(Position& pos, SearchStack ss[], RootMoveList& rml, Value* alphaPtr, Value* betaPtr);
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Value search_pv(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
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Value search(Position& pos, SearchStack ss[], Value beta, Depth depth, int ply, NullStatus nullStatus, int threadID, Move excludedMove = MOVE_NONE);
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Value search(Position& pos, SearchStack ss[], Value beta, Depth depth, int ply, bool allowNullmove, int threadID, Move excludedMove = MOVE_NONE);
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Value qsearch(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
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void sp_search(SplitPoint* sp, int threadID);
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void sp_search_pv(SplitPoint* sp, int threadID);
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@ -301,7 +294,7 @@ namespace {
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Depth extension(const Position&, Move, bool, bool, bool, bool, bool, bool*);
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bool ok_to_do_nullmove(const Position& pos);
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bool ok_to_prune(const Position& pos, Move m, Move threat);
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bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply, bool allowNullmove);
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bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply);
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Value refine_eval(const TTEntry* tte, Value defaultEval, int ply);
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void update_history(const Position& pos, Move move, Depth depth, Move movesSearched[], int moveCount);
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void update_killers(Move m, SearchStack& ss);
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@ -893,7 +886,7 @@ namespace {
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if (ss[0].reduction)
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{
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// Reduced depth non-pv search using alpha as upperbound
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value = -search(pos, ss, -alpha, newDepth-ss[0].reduction, 1, ALLOW_NULLMOVE, 0);
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value = -search(pos, ss, -alpha, newDepth-ss[0].reduction, 1, true, 0);
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doFullDepthSearch = (value > alpha);
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}
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}
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@ -903,7 +896,7 @@ namespace {
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{
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// Full depth non-pv search using alpha as upperbound
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ss[0].reduction = Depth(0);
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value = -search(pos, ss, -alpha, newDepth, 1, ALLOW_NULLMOVE, 0);
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value = -search(pos, ss, -alpha, newDepth, 1, true, 0);
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// If we are above alpha then research at same depth but as PV
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// to get a correct score or eventually a fail high above beta.
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@ -1138,7 +1131,7 @@ namespace {
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if (abs(ttValue) < VALUE_KNOWN_WIN)
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{
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Value excValue = search(pos, ss, ttValue - SingularExtensionMargin, depth / 2, ply, FORBID_NULLMOVE, threadID, move);
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Value excValue = search(pos, ss, ttValue - SingularExtensionMargin, depth / 2, ply, false, threadID, move);
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if (excValue < ttValue - SingularExtensionMargin)
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ext = OnePly;
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@ -1174,7 +1167,7 @@ namespace {
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ss[ply].reduction = pv_reduction(depth, moveCount);
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if (ss[ply].reduction)
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{
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value = -search(pos, ss, -alpha, newDepth-ss[ply].reduction, ply+1, ALLOW_NULLMOVE, threadID);
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value = -search(pos, ss, -alpha, newDepth-ss[ply].reduction, ply+1, true, threadID);
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doFullDepthSearch = (value > alpha);
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}
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}
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@ -1183,7 +1176,7 @@ namespace {
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if (doFullDepthSearch)
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{
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ss[ply].reduction = Depth(0);
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value = -search(pos, ss, -alpha, newDepth, ply+1, ALLOW_NULLMOVE, threadID);
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value = -search(pos, ss, -alpha, newDepth, ply+1, true, threadID);
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// Step extra. pv search (only in PV nodes)
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if (value > alpha && value < beta)
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@ -1258,7 +1251,7 @@ namespace {
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// search() is the search function for zero-width nodes.
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Value search(Position& pos, SearchStack ss[], Value beta, Depth depth,
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int ply, NullStatus nullStatus, int threadID, Move excludedMove) {
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int ply, bool allowNullmove, int threadID, Move excludedMove) {
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assert(beta >= -VALUE_INFINITE && beta <= VALUE_INFINITE);
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assert(ply >= 0 && ply < PLY_MAX);
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@ -1306,7 +1299,7 @@ namespace {
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tte = TT.retrieve(posKey);
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ttMove = (tte ? tte->move() : MOVE_NONE);
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if (tte && ok_to_use_TT(tte, depth, beta, ply, nullStatus != VERIFY_NULLMOVE))
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if (tte && ok_to_use_TT(tte, depth, beta, ply))
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{
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ss[ply].currentMove = ttMove; // Can be MOVE_NONE
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return value_from_tt(tte->value(), ply);
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@ -1346,7 +1339,7 @@ namespace {
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// Step 7. Static null move pruning
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// We're betting that the opponent doesn't have a move that will reduce
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// the score by more than futility_margin(depth) if we do a null move.
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if ( nullStatus == ALLOW_NULLMOVE
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if ( allowNullmove
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&& depth < RazorDepth
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&& !isCheck
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&& !value_is_mate(beta)
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@ -1358,7 +1351,7 @@ namespace {
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// When we jump directly to qsearch() we do a null move only if static value is
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// at least beta. Otherwise we do a null move if static value is not more than
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// NullMoveMargin under beta.
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if ( nullStatus == ALLOW_NULLMOVE
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if ( allowNullmove
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&& depth > OnePly
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&& !isCheck
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&& !value_is_mate(beta)
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@ -1376,7 +1369,7 @@ namespace {
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pos.do_null_move(st);
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nullValue = -search(pos, ss, -(beta-1), depth-R*OnePly, ply+1, FORBID_NULLMOVE, threadID);
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nullValue = -search(pos, ss, -(beta-1), depth-R*OnePly, ply+1, false, threadID);
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pos.undo_null_move();
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@ -1386,20 +1379,13 @@ namespace {
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if (nullValue >= value_mate_in(PLY_MAX))
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nullValue = beta;
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// Do zugzwang verification search for high depths, don't store in TT
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// if search was stopped.
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if ( ( depth < 6 * OnePly
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|| search(pos, ss, beta, depth-5*OnePly, ply, VERIFY_NULLMOVE, threadID) >= beta)
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&& !AbortSearch
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&& !TM.thread_should_stop(threadID))
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{
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assert(value_to_tt(nullValue, ply) == nullValue);
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if (!tte)
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TT.store(posKey, nullValue, VALUE_TYPE_NS_LO, depth, MOVE_NONE);
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if (depth < 6 * OnePly)
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return nullValue;
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// Do zugzwang verification search
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Value v = search(pos, ss, beta, depth-5*OnePly, ply, false, threadID);
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if (v >= beta)
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return nullValue;
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}
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} else {
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// The null move failed low, which means that we may be faced with
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// some kind of threat. If the previous move was reduced, check if
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@ -1424,7 +1410,7 @@ namespace {
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&& !isCheck
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&& ss[ply].eval >= beta - IIDMargin)
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{
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search(pos, ss, beta, depth/2, ply, FORBID_NULLMOVE, threadID);
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search(pos, ss, beta, depth/2, ply, false, threadID);
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ttMove = ss[ply].pv[ply];
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tte = TT.retrieve(posKey);
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}
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@ -1466,7 +1452,7 @@ namespace {
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if (abs(ttValue) < VALUE_KNOWN_WIN)
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{
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Value excValue = search(pos, ss, ttValue - SingularExtensionMargin, depth / 2, ply, FORBID_NULLMOVE, threadID, move);
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Value excValue = search(pos, ss, ttValue - SingularExtensionMargin, depth / 2, ply, false, threadID, move);
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if (excValue < ttValue - SingularExtensionMargin)
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ext = OnePly;
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@ -1520,7 +1506,7 @@ namespace {
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ss[ply].reduction = nonpv_reduction(depth, moveCount);
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if (ss[ply].reduction)
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{
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value = -search(pos, ss, -(beta-1), newDepth-ss[ply].reduction, ply+1, ALLOW_NULLMOVE, threadID);
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value = -search(pos, ss, -(beta-1), newDepth-ss[ply].reduction, ply+1, true, threadID);
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doFullDepthSearch = (value >= beta);
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}
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}
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@ -1529,7 +1515,7 @@ namespace {
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if (doFullDepthSearch)
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{
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ss[ply].reduction = Depth(0);
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value = -search(pos, ss, -(beta-1), newDepth, ply+1, ALLOW_NULLMOVE, threadID);
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value = -search(pos, ss, -(beta-1), newDepth, ply+1, true, threadID);
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}
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// Step 16. Undo move
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@ -1634,7 +1620,7 @@ namespace {
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tte = TT.retrieve(pos.get_key());
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ttMove = (tte ? tte->move() : MOVE_NONE);
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if (!pvNode && tte && ok_to_use_TT(tte, depth, beta, ply, true))
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if (!pvNode && tte && ok_to_use_TT(tte, depth, beta, ply))
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{
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assert(tte->type() != VALUE_TYPE_EVAL);
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@ -1879,7 +1865,7 @@ namespace {
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ss[sp->ply].reduction = nonpv_reduction(sp->depth, moveCount);
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if (ss[sp->ply].reduction)
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{
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value = -search(pos, ss, -(sp->beta-1), newDepth-ss[sp->ply].reduction, sp->ply+1, ALLOW_NULLMOVE, threadID);
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value = -search(pos, ss, -(sp->beta-1), newDepth-ss[sp->ply].reduction, sp->ply+1, true, threadID);
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doFullDepthSearch = (value >= sp->beta && !TM.thread_should_stop(threadID));
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}
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}
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@ -1888,7 +1874,7 @@ namespace {
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if (doFullDepthSearch)
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{
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ss[sp->ply].reduction = Depth(0);
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value = -search(pos, ss, -(sp->beta - 1), newDepth, sp->ply+1, ALLOW_NULLMOVE, threadID);
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value = -search(pos, ss, -(sp->beta - 1), newDepth, sp->ply+1, true, threadID);
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}
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// Step 16. Undo move
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@ -1985,7 +1971,7 @@ namespace {
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if (ss[sp->ply].reduction)
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{
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Value localAlpha = sp->alpha;
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value = -search(pos, ss, -localAlpha, newDepth-ss[sp->ply].reduction, sp->ply+1, ALLOW_NULLMOVE, threadID);
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value = -search(pos, ss, -localAlpha, newDepth-ss[sp->ply].reduction, sp->ply+1, true, threadID);
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doFullDepthSearch = (value > localAlpha && !TM.thread_should_stop(threadID));
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}
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}
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@ -1995,7 +1981,7 @@ namespace {
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{
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Value localAlpha = sp->alpha;
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ss[sp->ply].reduction = Depth(0);
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value = -search(pos, ss, -localAlpha, newDepth, sp->ply+1, ALLOW_NULLMOVE, threadID);
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value = -search(pos, ss, -localAlpha, newDepth, sp->ply+1, true, threadID);
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if (value > localAlpha && value < sp->beta && !TM.thread_should_stop(threadID))
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{
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@ -2315,18 +2301,14 @@ namespace {
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}
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// ok_to_use_TT() returns true if a transposition table score can be used at a
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// given point in search. To avoid zugzwang issues TT cutoffs at the root node
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// of a null move verification search are not allowed if the TT value was found
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// by a null search, this is implemented testing allowNullmove and TT entry type.
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// ok_to_use_TT() returns true if a transposition table score
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// can be used at a given point in search.
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bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply, bool allowNullmove) {
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bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply) {
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Value v = value_from_tt(tte->value(), ply);
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return (allowNullmove || !(tte->type() & VALUE_TYPE_NULL))
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&& ( tte->depth() >= depth
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return ( tte->depth() >= depth
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|| v >= Max(value_mate_in(PLY_MAX), beta)
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|| v < Min(value_mated_in(PLY_MAX), beta))
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8
src/tt.h
8
src/tt.h
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@ -46,8 +46,8 @@
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/// the 32 bits of the data field are so defined
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///
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/// bit 0-16: move
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/// bit 17-18: not used
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/// bit 19-22: value type
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/// bit 17-19: not used
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/// bit 20-22: value type
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/// bit 23-31: generation
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class TTEntry {
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@ -55,14 +55,14 @@ class TTEntry {
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public:
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TTEntry() {}
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TTEntry(uint32_t k, Value v, ValueType t, Depth d, Move m, int generation)
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: key_ (k), data((m & 0x1FFFF) | (t << 19) | (generation << 23)),
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: key_ (k), data((m & 0x1FFFF) | (t << 20) | (generation << 23)),
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value_(int16_t(v)), depth_(int16_t(d)) {}
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uint32_t key() const { return key_; }
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Depth depth() const { return Depth(depth_); }
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Move move() const { return Move(data & 0x1FFFF); }
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Value value() const { return Value(value_); }
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ValueType type() const { return ValueType((data >> 19) & 0xF); }
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ValueType type() const { return ValueType((data >> 20) & 7); }
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int generation() const { return (data >> 23); }
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private:
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@ -36,13 +36,11 @@ enum ValueType {
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VALUE_TYPE_NONE = 0,
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VALUE_TYPE_UPPER = 1, // Upper bound
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VALUE_TYPE_LOWER = 2, // Lower bound
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VALUE_TYPE_EXACT = 3, // Exact score
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VALUE_TYPE_EVAL = 4, // Static evaluation value
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VALUE_TYPE_NULL = 8, // Null search value
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VALUE_TYPE_EXACT = VALUE_TYPE_UPPER | VALUE_TYPE_LOWER,
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VALUE_TYPE_EV_UP = VALUE_TYPE_EVAL | VALUE_TYPE_UPPER,
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VALUE_TYPE_EV_LO = VALUE_TYPE_EVAL | VALUE_TYPE_LOWER,
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VALUE_TYPE_NS_LO = VALUE_TYPE_NULL | VALUE_TYPE_LOWER
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VALUE_TYPE_EV_LO = VALUE_TYPE_EVAL | VALUE_TYPE_LOWER
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};
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