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Clarify we don't late join with only 2 threads
Thanks to Gary for pointing this out. No functional change.
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1 changed files with 3 additions and 1 deletions
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@ -1604,8 +1604,10 @@ void Thread::idle_loop() {
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{
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assert(this != Threads[i]);
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assert(!(this_sp && this_sp->slavesMask.none()));
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assert(Threads.size() > 2);
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// Compute the recursive split points chain size
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// Prefer to join to SP with few parents to reduce the probability
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// that a cut-off occurs above us, and hence we waste our work.
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int level = -1;
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for (SplitPoint* spp = Threads[i]->activeSplitPoint; spp; spp = spp->parentSplitPoint)
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level++;
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