mirror of
https://github.com/sockspls/badfish
synced 2025-07-12 03:59:15 +00:00
Small reformat of split()
No functional chhange. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
parent
054d117d25
commit
6950d07bf4
3 changed files with 25 additions and 31 deletions
|
@ -1008,7 +1008,8 @@ split_point_start: // At split points actual search starts from here
|
||||||
// Step 19. Check for splitting the search
|
// Step 19. Check for splitting the search
|
||||||
if ( !SpNode
|
if ( !SpNode
|
||||||
&& depth >= Threads.minimumSplitDepth
|
&& depth >= Threads.minimumSplitDepth
|
||||||
&& Threads.slave_available(thisThread))
|
&& Threads.slave_available(thisThread)
|
||||||
|
&& thisThread->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD)
|
||||||
{
|
{
|
||||||
assert(bestValue < beta);
|
assert(bestValue < beta);
|
||||||
|
|
||||||
|
|
|
@ -176,10 +176,10 @@ bool Thread::is_available_to(Thread* master) const {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// init() is called at startup. Initializes lock and condition variable and
|
// init() is called at startup to create and launch requested threads, that will
|
||||||
// launches requested threads sending them immediately to sleep. We cannot use
|
// go immediately to sleep due to 'sleepWhileIdle' set to true. We cannot use
|
||||||
// a c'tor becuase Threads is a static object and we need a fully initialized
|
// a c'tor becuase Threads is a static object and we need a fully initialized
|
||||||
// engine at this point due to allocation of endgames in Thread c'tor.
|
// engine at this point due to allocation of Endgames in Thread c'tor.
|
||||||
|
|
||||||
void ThreadPool::init() {
|
void ThreadPool::init() {
|
||||||
|
|
||||||
|
@ -190,11 +190,11 @@ void ThreadPool::init() {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// exit() cleanly terminates the threads before the program exits.
|
// exit() cleanly terminates the threads before the program exits
|
||||||
|
|
||||||
void ThreadPool::exit() {
|
void ThreadPool::exit() {
|
||||||
|
|
||||||
delete timer; // As first becuase check_time() accesses threads data
|
delete timer; // As first because check_time() accesses threads data
|
||||||
|
|
||||||
for (size_t i = 0; i < threads.size(); i++)
|
for (size_t i = 0; i < threads.size(); i++)
|
||||||
delete threads[i];
|
delete threads[i];
|
||||||
|
@ -240,12 +240,12 @@ bool ThreadPool::slave_available(Thread* master) const {
|
||||||
|
|
||||||
// split() does the actual work of distributing the work at a node between
|
// split() does the actual work of distributing the work at a node between
|
||||||
// several available threads. If it does not succeed in splitting the node
|
// several available threads. If it does not succeed in splitting the node
|
||||||
// (because no idle threads are available, or because we have no unused split
|
// (because no idle threads are available), the function immediately returns.
|
||||||
// point objects), the function immediately returns. If splitting is possible, a
|
// If splitting is possible, a SplitPoint object is initialized with all the
|
||||||
// SplitPoint object is initialized with all the data that must be copied to the
|
// data that must be copied to the helper threads and then helper threads are
|
||||||
// helper threads and then helper threads are told that they have been assigned
|
// told that they have been assigned work. This will cause them to instantly
|
||||||
// work. This will cause them to instantly leave their idle loops and call
|
// leave their idle loops and call search(). When all threads have returned from
|
||||||
// search(). When all threads have returned from search() then split() returns.
|
// search() then split() returns.
|
||||||
|
|
||||||
template <bool Fake>
|
template <bool Fake>
|
||||||
Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
|
Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
|
||||||
|
@ -253,16 +253,14 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
|
||||||
int moveCount, MovePicker& mp, int nodeType) {
|
int moveCount, MovePicker& mp, int nodeType) {
|
||||||
|
|
||||||
assert(pos.pos_is_ok());
|
assert(pos.pos_is_ok());
|
||||||
|
assert(bestValue <= alpha && alpha < beta && beta <= VALUE_INFINITE);
|
||||||
assert(bestValue > -VALUE_INFINITE);
|
assert(bestValue > -VALUE_INFINITE);
|
||||||
assert(bestValue <= alpha);
|
assert(depth >= Threads.minimumSplitDepth);
|
||||||
assert(alpha < beta);
|
|
||||||
assert(beta <= VALUE_INFINITE);
|
|
||||||
assert(depth > DEPTH_ZERO);
|
|
||||||
|
|
||||||
Thread* master = pos.this_thread();
|
Thread* master = pos.this_thread();
|
||||||
|
|
||||||
if (master->splitPointsSize >= MAX_SPLITPOINTS_PER_THREAD)
|
assert(master->searching);
|
||||||
return bestValue;
|
assert(master->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD);
|
||||||
|
|
||||||
// Pick the next available split point from the split point stack
|
// Pick the next available split point from the split point stack
|
||||||
SplitPoint& sp = master->splitPoints[master->splitPointsSize];
|
SplitPoint& sp = master->splitPoints[master->splitPointsSize];
|
||||||
|
@ -284,31 +282,26 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
|
||||||
sp.cutoff = false;
|
sp.cutoff = false;
|
||||||
sp.ss = ss;
|
sp.ss = ss;
|
||||||
|
|
||||||
master->activeSplitPoint = &sp;
|
|
||||||
int slavesCnt = 0;
|
|
||||||
|
|
||||||
assert(master->searching);
|
|
||||||
|
|
||||||
// Try to allocate available threads and ask them to start searching setting
|
// Try to allocate available threads and ask them to start searching setting
|
||||||
// 'searching' flag. This must be done under lock protection to avoid concurrent
|
// 'searching' flag. This must be done under lock protection to avoid concurrent
|
||||||
// allocation of the same slave by another master.
|
// allocation of the same slave by another master.
|
||||||
mutex.lock();
|
mutex.lock();
|
||||||
sp.mutex.lock();
|
sp.mutex.lock();
|
||||||
|
|
||||||
|
master->splitPointsSize++;
|
||||||
|
master->activeSplitPoint = &sp;
|
||||||
|
|
||||||
|
size_t slavesCnt = 1; // Master is always included
|
||||||
|
|
||||||
for (size_t i = 0; i < threads.size() && !Fake; ++i)
|
for (size_t i = 0; i < threads.size() && !Fake; ++i)
|
||||||
if (threads[i]->is_available_to(master))
|
if (threads[i]->is_available_to(master) && ++slavesCnt <= maxThreadsPerSplitPoint)
|
||||||
{
|
{
|
||||||
sp.slavesMask |= 1ULL << i;
|
sp.slavesMask |= 1ULL << i;
|
||||||
threads[i]->activeSplitPoint = &sp;
|
threads[i]->activeSplitPoint = &sp;
|
||||||
threads[i]->searching = true; // Slave leaves idle_loop()
|
threads[i]->searching = true; // Slave leaves idle_loop()
|
||||||
threads[i]->notify_one(); // Could be sleeping
|
threads[i]->notify_one(); // Could be sleeping
|
||||||
|
|
||||||
if (++slavesCnt + 1 >= maxThreadsPerSplitPoint) // Include master
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
master->splitPointsSize++;
|
|
||||||
|
|
||||||
sp.mutex.unlock();
|
sp.mutex.unlock();
|
||||||
mutex.unlock();
|
mutex.unlock();
|
||||||
|
|
||||||
|
@ -316,7 +309,7 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
|
||||||
// it will instantly launch a search, because its 'searching' flag is set.
|
// it will instantly launch a search, because its 'searching' flag is set.
|
||||||
// The thread will return from the idle loop when all slaves have finished
|
// The thread will return from the idle loop when all slaves have finished
|
||||||
// their work at this split point.
|
// their work at this split point.
|
||||||
if (slavesCnt || Fake)
|
if (slavesCnt > 1 || Fake)
|
||||||
{
|
{
|
||||||
master->Thread::idle_loop(); // Force a call to base class idle_loop()
|
master->Thread::idle_loop(); // Force a call to base class idle_loop()
|
||||||
|
|
||||||
|
|
|
@ -167,7 +167,7 @@ public:
|
||||||
private:
|
private:
|
||||||
std::vector<Thread*> threads;
|
std::vector<Thread*> threads;
|
||||||
TimerThread* timer;
|
TimerThread* timer;
|
||||||
int maxThreadsPerSplitPoint;
|
size_t maxThreadsPerSplitPoint;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern ThreadPool Threads;
|
extern ThreadPool Threads;
|
||||||
|
|
Loading…
Add table
Reference in a new issue