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Stricter condition to check for dc candidates
Another optimization that let us remove another half of find_hidden_checks(them, DcCandidates) calls. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 5 additions and 7 deletions
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@ -725,16 +725,14 @@ void Position::update_hidden_checks(Square from, Square to) {
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if ( (moveSquares & RookPseudoAttacks[ksq]) && (checkerCaptured || (rooks_and_queens(them) & RookPseudoAttacks[ksq]))
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|| (moveSquares & BishopPseudoAttacks[ksq]) && (checkerCaptured || (bishops_and_queens(them) & BishopPseudoAttacks[ksq])))
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{
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find_hidden_checks(them, Pinned);
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// If we don't have opponent dc candidates and we are moving in the
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// attack line then won't be dc candidates also after the move.
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// attack line then won't be any dc candidates also after the move.
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if ( st->dcCandidates[them]
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|| bit_is_set(RookPseudoAttacks[ksq], from)
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|| bit_is_set(BishopPseudoAttacks[ksq], from))
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find_hidden_checks(them, Pinned | DcCandidates);
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else
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find_hidden_checks(them, Pinned);
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|| (bit_is_set(RookPseudoAttacks[ksq], from) && (rooks_and_queens(them) & RookPseudoAttacks[ksq]))
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|| (bit_is_set(BishopPseudoAttacks[ksq], from) && (bishops_and_queens(them) & BishopPseudoAttacks[ksq])))
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find_hidden_checks(them, DcCandidates);
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}
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}
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