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https://github.com/sockspls/badfish
synced 2025-04-30 16:53:09 +00:00
Partially revert previous patches
Due to a -2% speed penalty. This patch takes the best of the previous series without the regression due to introduction of Magic struct. Speedup against previous revision is of almost 3% !!!! No functional change both in 32 and 64 bits. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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2 changed files with 48 additions and 45 deletions
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@ -24,8 +24,13 @@
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// Global bitboards definitions with static storage duration are
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// Global bitboards definitions with static storage duration are
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// automatically set to zero before enter main().
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// automatically set to zero before enter main().
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Magics RMagics[64];
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Bitboard RMask[64];
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Magics BMagics[64];
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Bitboard* RAttacks[64];
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int RShift[64];
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Bitboard BMask[64];
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Bitboard* BAttacks[64];
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int BShift[64];
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Bitboard SetMaskBB[65];
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Bitboard SetMaskBB[65];
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Bitboard ClearMaskBB[65];
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Bitboard ClearMaskBB[65];
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@ -48,20 +53,9 @@ Bitboard QueenPseudoAttacks[64];
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uint8_t BitCount8Bit[256];
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uint8_t BitCount8Bit[256];
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namespace {
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CACHE_LINE_ALIGNMENT
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int BSFTable[64];
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Bitboard RAttacks[0x19000];
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Bitboard BAttacks[0x1480];
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void init_sliding_attacks(Bitboard attacks[], Magics m[], const Bitboard mult[], Square deltas[]);
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#if defined(IS_64BIT)
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#if defined(IS_64BIT)
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const uint64_t DeBruijnMagic = 0x218A392CD3D5DBFULL;
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static const uint64_t DeBruijnMagic = 0x218A392CD3D5DBFULL;
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const uint64_t BMult[64] = {
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const uint64_t BMult[64] = {
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0x0440049104032280ULL, 0x1021023C82008040ULL, 0x0404040082000048ULL,
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0x0440049104032280ULL, 0x1021023C82008040ULL, 0x0404040082000048ULL,
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@ -115,7 +109,7 @@ const uint64_t RMult[64] = {
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#else // if !defined(IS_64BIT)
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#else // if !defined(IS_64BIT)
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const uint32_t DeBruijnMagic = 0x783A9B23;
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static const uint32_t DeBruijnMagic = 0x783A9B23;
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const uint64_t BMult[64] = {
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const uint64_t BMult[64] = {
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0x54142844C6A22981ULL, 0x710358A6EA25C19EULL, 0x704F746D63A4A8DCULL,
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0x54142844C6A22981ULL, 0x710358A6EA25C19EULL, 0x704F746D63A4A8DCULL,
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@ -169,6 +163,17 @@ const uint64_t RMult[64] = {
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#endif // defined(IS_64BIT)
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#endif // defined(IS_64BIT)
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namespace {
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CACHE_LINE_ALIGNMENT
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int BSFTable[64];
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Bitboard RAttacksTable[0x19000];
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Bitboard BAttacksTable[0x1480];
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void init_sliding_attacks(Bitboard attacksTable[], Bitboard* attacks[], Bitboard mask[],
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int shift[], const Bitboard mult[], Square deltas[]);
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}
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}
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@ -328,8 +333,8 @@ void init_bitboards() {
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Square RDeltas[] = { DELTA_N, DELTA_E, DELTA_S, DELTA_W };
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Square RDeltas[] = { DELTA_N, DELTA_E, DELTA_S, DELTA_W };
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Square BDeltas[] = { DELTA_NE, DELTA_SE, DELTA_SW, DELTA_NW };
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Square BDeltas[] = { DELTA_NE, DELTA_SE, DELTA_SW, DELTA_NW };
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init_sliding_attacks(RAttacks, RMagics, RMult, RDeltas);
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init_sliding_attacks(RAttacksTable, RAttacks, RMask, RShift, RMult, RDeltas);
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init_sliding_attacks(BAttacks, BMagics, BMult, BDeltas);
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init_sliding_attacks(BAttacksTable, BAttacks, BMask, BShift, BMult, BDeltas);
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for (Square s = SQ_A1; s <= SQ_H8; s++)
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for (Square s = SQ_A1; s <= SQ_H8; s++)
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{
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{
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@ -391,7 +396,8 @@ namespace {
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return attacks;
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return attacks;
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}
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}
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void init_sliding_attacks(Bitboard attacks[], Magics m[], const Bitboard mult[], Square deltas[]) {
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void init_sliding_attacks(Bitboard attacksTable[], Bitboard* attacks[], Bitboard mask[],
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int shift[], const Bitboard mult[], Square deltas[]) {
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Bitboard occupancy, index, excluded;
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Bitboard occupancy, index, excluded;
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int maxKey, offset = 0;
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int maxKey, offset = 0;
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@ -400,21 +406,20 @@ namespace {
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{
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{
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excluded = ((Rank1BB | Rank8BB) & ~rank_bb(s)) | ((FileABB | FileHBB) & ~file_bb(s));
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excluded = ((Rank1BB | Rank8BB) & ~rank_bb(s)) | ((FileABB | FileHBB) & ~file_bb(s));
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m[s].attacks = &attacks[offset];
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attacks[s] = &attacksTable[offset];
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m[s].mult = mult[s];
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mask[s] = sliding_attacks(s, EmptyBoardBB, deltas, excluded);
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m[s].mask = sliding_attacks(s, EmptyBoardBB, deltas, excluded);
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shift[s] = (CpuIs64Bit ? 64 : 32) - count_1s<CNT64>(mask[s]);
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m[s].shift = (CpuIs64Bit ? 64 : 32) - count_1s<CNT64>(m[s].mask);
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maxKey = 1 << count_1s<CNT64>(m[s].mask);
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maxKey = 1 << count_1s<CNT64>(mask[s]);
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for (int key = 0; key < maxKey; key++)
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for (int key = 0; key < maxKey; key++)
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{
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{
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occupancy = submask(m[s].mask, key);
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occupancy = submask(mask[s], key);
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index = CpuIs64Bit ? occupancy * mult[s]
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index = CpuIs64Bit ? occupancy * mult[s]
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: unsigned(occupancy * mult[s] ^ (occupancy >> 32) * (mult[s] >> 32));
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: unsigned(occupancy * mult[s] ^ (occupancy >> 32) * (mult[s] >> 32));
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m[s].attacks[index >> m[s].shift] = sliding_attacks(s, occupancy, deltas, EmptyBoardBB);
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attacks[s][index >> shift[s]] = sliding_attacks(s, occupancy, deltas, EmptyBoardBB);
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}
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}
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offset += maxKey;
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offset += maxKey;
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}
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}
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@ -60,22 +60,22 @@ extern Bitboard SquaresInFrontMask[2][64];
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extern Bitboard PassedPawnMask[2][64];
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extern Bitboard PassedPawnMask[2][64];
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extern Bitboard AttackSpanMask[2][64];
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extern Bitboard AttackSpanMask[2][64];
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extern const uint64_t RMult[64];
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extern int RShift[64];
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extern Bitboard RMask[64];
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extern Bitboard* RAttacks[64];
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extern const uint64_t BMult[64];
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extern int BShift[64];
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extern Bitboard BMask[64];
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extern Bitboard* BAttacks[64];
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extern Bitboard BishopPseudoAttacks[64];
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extern Bitboard BishopPseudoAttacks[64];
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extern Bitboard RookPseudoAttacks[64];
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extern Bitboard RookPseudoAttacks[64];
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extern Bitboard QueenPseudoAttacks[64];
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extern Bitboard QueenPseudoAttacks[64];
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extern uint8_t BitCount8Bit[256];
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extern uint8_t BitCount8Bit[256];
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struct Magics {
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Bitboard mask;
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uint64_t mult;
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uint32_t shift;
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Bitboard* attacks;
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};
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extern Magics RMagics[64];
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extern Magics BMagics[64];
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/// Functions for testing whether a given bit is set in a bitboard, and for
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/// Functions for testing whether a given bit is set in a bitboard, and for
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/// setting and clearing bits.
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/// setting and clearing bits.
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@ -172,27 +172,25 @@ inline Bitboard in_front_bb(Color c, Square s) {
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#if defined(IS_64BIT)
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#if defined(IS_64BIT)
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inline Bitboard rook_attacks_bb(Square s, Bitboard occ) {
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inline Bitboard rook_attacks_bb(Square s, Bitboard occ) {
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const Magics& m = RMagics[s];
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return RAttacks[s][((occ & RMask[s]) * RMult[s]) >> RShift[s]];
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return m.attacks[((occ & m.mask) * m.mult) >> m.shift];
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}
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}
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inline Bitboard bishop_attacks_bb(Square s, Bitboard occ) {
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inline Bitboard bishop_attacks_bb(Square s, Bitboard occ) {
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const Magics& m = BMagics[s];
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return BAttacks[s][((occ & BMask[s]) * BMult[s]) >> BShift[s]];
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return m.attacks[((occ & m.mask) * m.mult) >> m.shift];
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}
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}
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#else // if !defined(IS_64BIT)
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#else // if !defined(IS_64BIT)
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inline Bitboard rook_attacks_bb(Square s, Bitboard occ) {
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inline Bitboard rook_attacks_bb(Square s, Bitboard occ) {
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const Magics& m = RMagics[s];
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Bitboard b = occ & RMask[s];
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Bitboard b = occ & m.mask;
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return RAttacks[s]
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return m.attacks[(unsigned(b) * unsigned(m.mult) ^ unsigned(b >> 32) * unsigned(m.mult >> 32)) >> m.shift];
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[unsigned(int(b) * int(RMult[s]) ^ int(b >> 32) * int(RMult[s] >> 32)) >> RShift[s]];
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}
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}
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inline Bitboard bishop_attacks_bb(Square s, Bitboard occ) {
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inline Bitboard bishop_attacks_bb(Square s, Bitboard occ) {
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const Magics& m = BMagics[s];
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Bitboard b = occ & BMask[s];
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Bitboard b = occ & m.mask;
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return BAttacks[s]
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return m.attacks[(unsigned(b) * unsigned(m.mult) ^ unsigned(b >> 32) * unsigned(m.mult >> 32)) >> m.shift];
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[unsigned(int(b) * int(BMult[s]) ^ int(b >> 32) * int(BMult[s] >> 32)) >> BShift[s]];
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}
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}
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#endif
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#endif
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