mirror of
https://github.com/sockspls/badfish
synced 2025-04-29 08:13:08 +00:00
Finally remove UCIInputParser class altogether
Class UCIInputParser is now a typedef of a std::istringstream, this greatly simplifies the code, especially the many conversions from string to integer are now handled automatically by the stream instead of relying on a chunk of C-style atoi() calls. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
parent
d22aeb1cc0
commit
6ef44d4c4e
1 changed files with 153 additions and 212 deletions
365
src/uci.cpp
365
src/uci.cpp
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@ -43,26 +43,10 @@
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namespace {
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// UCIInputParser is a class for parsing UCI input. The class is
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// very simple, and basically just consist of a string stream
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// built on a given input string. There are methods for checking
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// if we are at the end of the line, for getting the next token
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// (defined as any whitespace-delimited sequence of characters),
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// and for getting the rest of the line as a single string.
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class UCIInputParser {
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public:
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UCIInputParser(const std::string &line);
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std::string get_next_token();
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std::string get_rest_of_line();
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bool at_end_of_line();
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private:
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std::istringstream inputLineStream;
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};
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// UCIInputParser is a class for parsing UCI input. The class
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// is actually a string stream built on a given input string.
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typedef std::istringstream UCIInputParser;
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// The root position. This is set up when the user (or in practice, the GUI)
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// sends the "position" UCI command. The root position is sent to the think()
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@ -70,7 +54,7 @@ namespace {
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Position RootPosition;
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// Local functions
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void wait_for_command();
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void get_command();
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void handle_command(const std::string &command);
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void set_option(UCIInputParser &uip);
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void set_position(UCIInputParser &uip);
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@ -88,8 +72,11 @@ namespace {
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/// command.
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void uci_main_loop() {
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RootPosition.from_fen(StartPosition);
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while(1) wait_for_command();
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while (1)
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get_command();
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}
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@ -99,65 +86,13 @@ void uci_main_loop() {
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namespace {
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///
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/// Implementation of the UCIInputParser class.
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///
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// Constructor for the UCIInputParser class. The constructor takes a
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// text string containing a single UCI command as input.
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UCIInputParser::UCIInputParser(const std::string &line) : inputLineStream(line) { }
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// UCIInputParser::get_next_token() gets the next token in an UCI
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// command. A 'token' in an UCI command is simply any
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// whitespace-delimited sequence of characters.
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std::string UCIInputParser::get_next_token() {
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std::string token;
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inputLineStream >> token; // operator >> skips any whitespace
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return token;
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}
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// UCIInputParser::get_rest_of_line() returns the rest of the input
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// line (from the current location) as a single string.
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std::string UCIInputParser::get_rest_of_line() {
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std::string tail;
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std::getline(inputLineStream, tail);
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return tail;
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}
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// UCIInputParser::at_end_of_line() tests whether we have reached the
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// end of the input string, i.e. if any more input remains to be
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// parsed.
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bool UCIInputParser::at_end_of_line() {
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return inputLineStream.eof();
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}
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///
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/// Other functions
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///
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// wait_for_command() waits for a command from the user, and passes
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// this command to handle_command. wait_for_command also intercepts
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// get_command() waits for a command from the user, and passes
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// this command to handle_command. get_command also intercepts
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// EOF from stdin, by translating EOF to the "quit" command. This
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// ensures that Glaurung exits gracefully if the GUI dies
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// unexpectedly.
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void wait_for_command() {
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void get_command() {
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std::string command;
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@ -176,64 +111,75 @@ namespace {
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void handle_command(const std::string &command) {
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UCIInputParser uip(command);
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std::string token = uip.get_next_token();
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std::string token;
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if(token == "quit") {
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OpeningBook.close();
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stop_threads();
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quit_eval();
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exit(0);
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uip >> token; // operator >> skips any whitespace
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if (token == "quit")
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{
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OpeningBook.close();
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stop_threads();
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quit_eval();
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exit(0);
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}
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else if(token == "uci") {
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std::cout << "id name " << engine_name() << std::endl;
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std::cout << "id author Tord Romstad" << std::endl;
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print_uci_options();
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std::cout << "uciok" << std::endl;
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else if (token == "uci")
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{
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std::cout << "id name " << engine_name() << std::endl;
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std::cout << "id author Tord Romstad" << std::endl;
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print_uci_options();
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std::cout << "uciok" << std::endl;
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}
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else if(token == "ucinewgame") {
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TT.clear();
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Position::init_piece_square_tables();
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RootPosition.from_fen(StartPosition);
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else if (token == "ucinewgame")
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{
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TT.clear();
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Position::init_piece_square_tables();
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RootPosition.from_fen(StartPosition);
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}
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else if(token == "isready")
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std::cout << "readyok" << std::endl;
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else if(token == "position")
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set_position(uip);
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else if(token == "setoption")
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set_option(uip);
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else if(token == "go")
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go(uip);
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else if (token == "isready")
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std::cout << "readyok" << std::endl;
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else if (token == "position")
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set_position(uip);
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else if (token == "setoption")
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set_option(uip);
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else if (token == "go")
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go(uip);
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// The remaining commands are for debugging purposes only.
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// Perhaps they should be removed later in order to reduce the
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// size of the program binary.
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else if(token == "d")
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RootPosition.print();
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else if(token == "flip") {
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Position p(RootPosition);
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RootPosition.flipped_copy(p);
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else if (token == "d")
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RootPosition.print();
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else if (token == "flip")
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{
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Position p(RootPosition);
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RootPosition.flipped_copy(p);
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}
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else if(token == "eval") {
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EvalInfo ei;
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std::cout << "Incremental mg: " << RootPosition.mg_value()
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<< std::endl;
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std::cout << "Incremental eg: " << RootPosition.eg_value()
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<< std::endl;
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std::cout << "Full eval: "
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<< evaluate(RootPosition, ei, 0)
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<< std::endl;
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else if (token == "eval")
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{
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EvalInfo ei;
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std::cout << "Incremental mg: " << RootPosition.mg_value()
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<< std::endl;
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std::cout << "Incremental eg: " << RootPosition.eg_value()
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<< std::endl;
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std::cout << "Full eval: "
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<< evaluate(RootPosition, ei, 0)
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<< std::endl;
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}
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else if(token == "key") {
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std::cout << "key: " << RootPosition.get_key()
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<< " material key: " << RootPosition.get_material_key()
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<< " pawn key: " << RootPosition.get_pawn_key()
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<< std::endl;
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}
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else {
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std::cout << "Unknown command: " << command << std::endl;
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while(!uip.at_end_of_line()) {
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std::cout << uip.get_next_token() << std::endl;
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}
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else if (token == "key")
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{
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std::cout << "key: " << RootPosition.get_key()
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<< " material key: " << RootPosition.get_material_key()
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<< " pawn key: " << RootPosition.get_pawn_key()
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<< std::endl;
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}
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else
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{
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std::cout << "Unknown command: " << command << std::endl;
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while (!uip.eof())
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{
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uip >> token;
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std::cout << token << std::endl;
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}
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}
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}
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@ -248,33 +194,39 @@ namespace {
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std::string token;
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token = uip.get_next_token();
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if(token == "startpos")
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RootPosition.from_fen(StartPosition);
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else if(token == "fen") {
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std::string fen;
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while(token != "moves" && !uip.at_end_of_line()) {
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token = uip.get_next_token();
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fen += token;
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fen += ' ';
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}
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RootPosition.from_fen(fen);
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uip >> token; // operator >> skips any whitespace
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if (token == "startpos")
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RootPosition.from_fen(StartPosition);
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else if (token == "fen")
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{
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std::string fen;
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while (token != "moves" && !uip.eof())
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{
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uip >> token;
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fen += token;
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fen += ' ';
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}
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RootPosition.from_fen(fen);
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}
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if(!uip.at_end_of_line()) {
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if(token != "moves")
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token = uip.get_next_token();
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if(token == "moves") {
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Move move;
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UndoInfo u;
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while(!uip.at_end_of_line()) {
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token = uip.get_next_token();
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move = move_from_string(RootPosition, token);
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RootPosition.do_move(move, u);
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if(RootPosition.rule_50_counter() == 0)
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RootPosition.reset_game_ply();
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if (!uip.eof())
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{
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if (token != "moves")
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uip >> token;
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if (token == "moves")
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{
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Move move;
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UndoInfo u;
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while (!uip.eof())
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{
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uip >> token;
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move = move_from_string(RootPosition, token);
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RootPosition.do_move(move, u);
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if (RootPosition.rule_50_counter() == 0)
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RootPosition.reset_game_ply();
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}
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}
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}
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}
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}
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void set_option(UCIInputParser &uip) {
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std::string token;
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std::string token, name;
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if(!uip.at_end_of_line()) {
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token = uip.get_next_token();
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if(token == "name" && !uip.at_end_of_line()) {
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std::string name = uip.get_next_token();
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std::string nextToken;
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while(!uip.at_end_of_line()
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&& (nextToken = uip.get_next_token()) != "value")
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name += (" " + nextToken);
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if(nextToken == "value")
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set_option_value(name, uip.get_rest_of_line());
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else
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push_button(name);
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}
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uip >> token;
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if (token == "name")
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{
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uip >> name;
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uip >> token;
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while (!uip.eof() && token != "value")
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{
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name += (" " + token);
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uip >> token;
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}
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if (token == "value")
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{
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std::getline(uip, token); // reads until end of line
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set_option_value(name, token);
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} else
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push_button(name);
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}
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}
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std::string token;
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int time[2] = {0, 0}, inc[2] = {0, 0}, movesToGo = 0, depth = 0, nodes = 0;
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int moveTime = 0;
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int time[2] = {0, 0}, inc[2] = {0, 0};
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int movesToGo = 0, depth = 0, nodes = 0, moveTime = 0;
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bool infinite = false, ponder = false;
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Move searchMoves[500];
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searchMoves[0] = MOVE_NONE;
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while(!uip.at_end_of_line()) {
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token = uip.get_next_token();
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while (!uip.eof())
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{
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uip >> token;
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if(token == "infinite")
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infinite = true;
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else if(token == "ponder")
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ponder = true;
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else if(token == "wtime") {
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if(!uip.at_end_of_line())
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time[0] = atoi(uip.get_next_token().c_str());
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}
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else if(token == "btime") {
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if(!uip.at_end_of_line())
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time[1] = atoi(uip.get_next_token().c_str());
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}
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else if(token == "winc") {
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if(!uip.at_end_of_line())
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inc[0] = atoi(uip.get_next_token().c_str());
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}
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else if(token == "binc") {
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if(!uip.at_end_of_line())
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inc[1] = atoi(uip.get_next_token().c_str());
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}
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else if(token == "movestogo") {
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if(!uip.at_end_of_line())
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movesToGo = atoi(uip.get_next_token().c_str());
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}
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else if(token == "depth") {
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if(!uip.at_end_of_line())
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depth = atoi(uip.get_next_token().c_str());
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}
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else if(token == "nodes") {
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if(!uip.at_end_of_line())
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nodes = atoi(uip.get_next_token().c_str());
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}
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else if(token == "movetime") {
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if(!uip.at_end_of_line())
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moveTime = atoi(uip.get_next_token().c_str());
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}
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else if(token == "searchmoves" && !uip.at_end_of_line()) {
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int numOfMoves = 0;
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while(!uip.at_end_of_line()) {
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token = uip.get_next_token();
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searchMoves[numOfMoves++] = move_from_string(RootPosition, token);
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if (token == "infinite")
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infinite = true;
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else if (token == "ponder")
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ponder = true;
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else if (token == "wtime")
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uip >> time[0];
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else if (token == "btime")
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uip >> time[1];
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else if (token == "winc")
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uip >> inc[0];
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else if (token == "binc")
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uip >> inc[1];
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else if (token == "movestogo")
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uip >> movesToGo;
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else if (token == "depth")
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uip >> depth;
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else if (token == "nodes")
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uip >> nodes;
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else if (token == "movetime")
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uip >> moveTime;
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else if (token == "searchmoves")
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{
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int numOfMoves = 0;
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while (!uip.eof())
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{
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uip >> token;
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searchMoves[numOfMoves++] = move_from_string(RootPosition, token);
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}
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searchMoves[numOfMoves] = MOVE_NONE;
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}
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searchMoves[numOfMoves] = MOVE_NONE;
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}
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}
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if(moveTime)
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infinite = true; // HACK
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if (moveTime)
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infinite = true; // HACK
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think(RootPosition, infinite, ponder, time[RootPosition.side_to_move()],
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inc[RootPosition.side_to_move()], movesToGo, depth, nodes, moveTime,
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searchMoves);
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}
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}
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