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Change piece_attacks_square() API

An extra argument let us simplify some code.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2009-02-17 12:00:05 +01:00
parent 9f5b709db7
commit 7013efce4e
4 changed files with 6 additions and 19 deletions

View file

@ -539,7 +539,7 @@ bool move_is_legal(const Position& pos, const Move m, Bitboard pinned) {
}
// Luckly we can handle all the other pieces in one go
return ( pos.piece_attacks_square(from, to)
return ( pos.piece_attacks_square(pos.piece_on(from), from, to)
&& pos.pl_move_is_legal(m, pinned)
&& !move_promotion(m));
}

View file

@ -399,12 +399,12 @@ Bitboard Position::attacks_to(Square s) const {
/// Position::piece_attacks_square() tests whether the piece on square f
/// attacks square t.
bool Position::piece_attacks_square(Square f, Square t) const {
bool Position::piece_attacks_square(Piece p, Square f, Square t) const {
assert(square_is_ok(f));
assert(square_is_ok(t));
switch (piece_on(f))
switch (p)
{
case WP: return pawn_attacks_square(WHITE, f, t);
case BP: return pawn_attacks_square(BLACK, f, t);
@ -427,24 +427,11 @@ bool Position::move_attacks_square(Move m, Square s) const {
assert(move_is_ok(m));
assert(square_is_ok(s));
bool is_attack;
Square f = move_from(m), t = move_to(m);
assert(square_is_occupied(f));
switch (piece_on(f))
{
case WP: is_attack = pawn_attacks_square(WHITE, t, s); break;
case BP: is_attack = pawn_attacks_square(BLACK, t, s); break;
case WN: case BN: is_attack = piece_attacks_square<KNIGHT>(t, s); break;
case WB: case BB: is_attack = piece_attacks_square<BISHOP>(t, s); break;
case WR: case BR: is_attack = piece_attacks_square<ROOK>(t, s); break;
case WQ: case BQ: is_attack = piece_attacks_square<QUEEN>(t, s); break;
case WK: case BK: is_attack = piece_attacks_square<KING>(t, s); break;
default: break;
}
if (is_attack)
if (piece_attacks_square(piece_on(f), t, s))
return true;
// Move the piece and scan for X-ray attacks behind it

View file

@ -215,7 +215,7 @@ public:
template<PieceType>
Bitboard piece_attacks_square(Square f, Square t) const; // Dispatch at compile-time
bool piece_attacks_square(Square f, Square t) const; // Dispatch at run-time
bool piece_attacks_square(Piece p, Square f, Square t) const; // Dispatch at run-time
// Properties of moves
bool pl_move_is_legal(Move m) const;

View file

@ -2113,7 +2113,7 @@ namespace {
// Case 4: The destination square for m2 is attacked by the moving piece
// in m1:
if(pos.piece_attacks_square(t1, t2))
if(pos.piece_attacks_square(pos.piece_on(t1), t1, t2))
return true;
// Case 5: Discovered check, checking piece is the piece moved in m1: