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Retire KingExposed[] array
And merge its values into KPSQT table. Passed blazingly fast both short TC: LLR: 2.95 (-2.94,2.94) [-1.50,4.50] Total: 5348 W: 1091 L: 971 D: 3286 And long TC: LLR: 2.96 (-2.94,2.94) [0.00,6.00] Total: 3029 W: 530 L: 415 D: 2084 bench: 8702197
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2 changed files with 10 additions and 24 deletions
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@ -207,19 +207,6 @@ namespace {
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const int BishopCheck = 2;
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const int BishopCheck = 2;
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const int KnightCheck = 3;
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const int KnightCheck = 3;
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// KingExposed[Square] contains penalties based on the position of the
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// defending king, indexed by king's square (from white's point of view).
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const int KingExposed[] = {
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2, 0, 2, 5, 5, 2, 0, 2,
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2, 2, 4, 8, 8, 4, 2, 2,
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7, 10, 12, 12, 12, 12, 10, 7,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15
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};
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// KingDanger[Color][attackUnits] contains the actual king danger weighted
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// KingDanger[Color][attackUnits] contains the actual king danger weighted
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// scores, indexed by color and by a calculated integer number.
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// scores, indexed by color and by a calculated integer number.
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Score KingDanger[COLOR_NB][128];
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Score KingDanger[COLOR_NB][128];
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@ -653,11 +640,10 @@ Value do_evaluate(const Position& pos) {
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// Initialize the 'attackUnits' variable, which is used later on as an
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// Initialize the 'attackUnits' variable, which is used later on as an
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// index to the KingDanger[] array. The initial value is based on the
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// index to the KingDanger[] array. The initial value is based on the
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// number and types of the enemy's attacking pieces, the number of
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// number and types of the enemy's attacking pieces, the number of
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// attacked and undefended squares around our king, the square of the
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// attacked and undefended squares around our king and the quality of
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// king, and the quality of the pawn shelter.
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// the pawn shelter (current 'score' value).
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attackUnits = std::min(20, (ei.kingAttackersCount[Them] * ei.kingAttackersWeight[Them]) / 2)
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attackUnits = std::min(20, (ei.kingAttackersCount[Them] * ei.kingAttackersWeight[Them]) / 2)
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+ 3 * (ei.kingAdjacentZoneAttacksCount[Them] + popcount<Max15>(undefended))
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+ 3 * (ei.kingAdjacentZoneAttacksCount[Them] + popcount<Max15>(undefended))
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+ KingExposed[relative_square(Us, ksq)]
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- mg_value(score) / 32;
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- mg_value(score) / 32;
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// Analyse the enemy's safe queen contact checks. Firstly, find the
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// Analyse the enemy's safe queen contact checks. Firstly, find the
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16
src/psqtab.h
16
src/psqtab.h
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@ -82,14 +82,14 @@ static const Score PSQT[][SQUARE_NB] = {
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S(8,-80), S(8,-54), S(8,-42), S(8,-30), S(8,-30), S(8,-42), S(8,-54), S(8,-80)
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S(8,-80), S(8,-54), S(8,-42), S(8,-30), S(8,-30), S(8,-42), S(8,-54), S(8,-80)
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},
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},
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{ // King
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{ // King
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S(287, 18), S(311, 77), S(262,105), S(214,135), S(214,135), S(262,105), S(311, 77), S(287, 18),
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S(302, 18), S(326, 77), S(277,105), S(229,135), S(229,135), S(277,105), S(326, 77), S(302, 18),
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S(262, 77), S(287,135), S(238,165), S(190,193), S(190,193), S(238,165), S(287,135), S(262, 77),
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S(277, 77), S(302,135), S(253,165), S(205,193), S(205,193), S(253,165), S(302,135), S(277, 77),
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S(214,105), S(238,165), S(190,193), S(142,222), S(142,222), S(190,193), S(238,165), S(214,105),
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S(229,105), S(253,165), S(205,193), S(157,222), S(157,222), S(205,193), S(253,165), S(229,105),
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S(190,135), S(214,193), S(167,222), S(119,251), S(119,251), S(167,222), S(214,193), S(190,135),
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S(205,135), S(229,193), S(182,222), S(134,251), S(134,251), S(182,222), S(229,193), S(205,135),
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S(167,135), S(190,193), S(142,222), S( 94,251), S( 94,251), S(142,222), S(190,193), S(167,135),
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S(182,135), S(205,193), S(157,222), S(109,251), S(109,251), S(157,222), S(205,193), S(182,135),
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S(142,105), S(167,165), S(119,193), S( 69,222), S( 69,222), S(119,193), S(167,165), S(142,105),
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S(149,105), S(177,165), S(131,193), S( 81,222), S( 81,222), S(131,193), S(177,165), S(149,105),
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S(119, 77), S(142,135), S( 94,165), S( 46,193), S( 46,193), S( 94,165), S(142,135), S(119, 77),
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S(121, 77), S(144,135), S( 98,165), S( 54,193), S( 54,193), S( 98,165), S(144,135), S(121, 77),
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S(94, 18), S(119, 77), S( 69,105), S( 21,135), S( 21,135), S( 69,105), S(119, 77), S( 94, 18)
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S(96, 18), S(119, 77), S( 71,105), S( 26,135), S( 26,135), S( 71,105), S(119, 77), S( 96, 18)
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}
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}
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};
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};
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