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Micro optimize previous patch
Also remove some Intel warnings, not all :-( No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 10 additions and 6 deletions
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@ -593,10 +593,14 @@ namespace {
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void evaluate_pieces(const Position& pos, Color us, EvalInfo& ei) {
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Bitboard b;
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Square s, ksq;
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Color them;
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int mob;
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File f;
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for (int i = 0; i < pos.piece_count(us, Piece); i++)
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for (int i = 0, e = pos.piece_count(us, Piece); i < e; i++)
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{
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Square s = pos.piece_list(us, Piece, i);
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s = pos.piece_list(us, Piece, i);
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if (Piece == KNIGHT || Piece == QUEEN)
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b = pos.piece_attacks<Piece>(s);
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@ -606,7 +610,7 @@ namespace {
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b = rook_attacks_bb(s, pos.occupied_squares() & ~pos.rooks_and_queens(us));
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// Attacks, mobility and outposts
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int mob = evaluate_common<Piece>(pos, b, us, ei, s);
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mob = evaluate_common<Piece>(pos, b, us, ei, s);
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// Special patterns: trapped bishops on a7/h7/a2/h2
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// and trapped bishops on a1/h1/a8/h8 in Chess960.
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@ -623,7 +627,7 @@ namespace {
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continue;
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// Queen or rook on 7th rank
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Color them = opposite_color(us);
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them = opposite_color(us);
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if ( relative_rank(us, s) == RANK_7
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&& relative_rank(us, pos.king_square(them)) == RANK_8)
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@ -637,7 +641,7 @@ namespace {
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continue;
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// Open and half-open files
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File f = square_file(s);
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f = square_file(s);
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if (ei.pi->file_is_half_open(us, f))
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{
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if (ei.pi->file_is_half_open(them, f))
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@ -657,7 +661,7 @@ namespace {
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if (mob > 6 || ei.pi->file_is_half_open(us, f))
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continue;
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Square ksq = pos.king_square(us);
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ksq = pos.king_square(us);
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if ( square_file(ksq) >= FILE_E
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&& square_file(s) > square_file(ksq)
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