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https://github.com/sockspls/badfish
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Use compiler name lookup to simplify code
We don't need different names between a function and a template. Compiler will know when use one or the other. This let use restore original count_1s_xx() names instead of sw_count_1s_xxx so to simplify a bit the code. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
parent
6c9a64124a
commit
76024ac40e
7 changed files with 49 additions and 49 deletions
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@ -461,7 +461,7 @@ namespace {
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Bitboard index_to_bitboard(int index, Bitboard mask) {
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Bitboard index_to_bitboard(int index, Bitboard mask) {
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int i, j, bits = count_1s<false>(mask);
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int i, j, bits = count_1s(mask);
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Bitboard result = 0ULL;
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Bitboard result = 0ULL;
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for(i = 0; i < bits; i++) {
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for(i = 0; i < bits; i++) {
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j = pop_1st_bit(&mask);
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j = pop_1st_bit(&mask);
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@ -86,8 +86,8 @@ inline bool cpu_has_popcnt() {
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inline bool cpu_has_popcnt() { return false; }
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inline bool cpu_has_popcnt() { return false; }
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#define POPCNT_INTRINSIC(x) sw_count_1s(x)
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#define POPCNT_INTRINSIC(x) count_1s(x)
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#define BITSCAN_INTRINSIC(idx, x) sw_count_1s(x) // dummy
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#define BITSCAN_INTRINSIC(idx, x) count_1s(x) // dummy
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#endif
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#endif
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@ -96,19 +96,19 @@ inline bool cpu_has_popcnt() { return false; }
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#if defined(BITCOUNT_LOOP)
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#if defined(BITCOUNT_LOOP)
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inline int sw_count_1s(Bitboard b) {
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inline int count_1s(Bitboard b) {
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int r;
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int r;
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for(r = 0; b; r++, b &= b - 1);
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for(r = 0; b; r++, b &= b - 1);
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return r;
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return r;
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}
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}
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inline int sw_count_1s_max_15(Bitboard b) {
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inline int count_1s_max_15(Bitboard b) {
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return count_1s(b);
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return count_1s(b);
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}
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}
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#elif defined(BITCOUNT_SWAR_32)
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#elif defined(BITCOUNT_SWAR_32)
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inline int sw_count_1s(Bitboard b) {
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inline int count_1s(Bitboard b) {
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unsigned w = unsigned(b >> 32), v = unsigned(b);
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unsigned w = unsigned(b >> 32), v = unsigned(b);
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v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits
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v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits
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w -= (w >> 1) & 0x55555555;
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w -= (w >> 1) & 0x55555555;
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@ -120,7 +120,7 @@ inline int sw_count_1s(Bitboard b) {
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return int(v >> 24);
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return int(v >> 24);
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}
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}
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inline int sw_count_1s_max_15(Bitboard b) {
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inline int count_1s_max_15(Bitboard b) {
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unsigned w = unsigned(b >> 32), v = unsigned(b);
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unsigned w = unsigned(b >> 32), v = unsigned(b);
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v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits
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v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits
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w -= (w >> 1) & 0x55555555;
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w -= (w >> 1) & 0x55555555;
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@ -133,7 +133,7 @@ inline int sw_count_1s_max_15(Bitboard b) {
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#elif defined(BITCOUNT_SWAR_64)
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#elif defined(BITCOUNT_SWAR_64)
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inline int sw_count_1s(Bitboard b) {
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inline int count_1s(Bitboard b) {
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b -= ((b>>1) & 0x5555555555555555ULL);
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b -= ((b>>1) & 0x5555555555555555ULL);
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b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL);
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b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL);
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b = ((b>>4) + b) & 0x0F0F0F0F0F0F0F0FULL;
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b = ((b>>4) + b) & 0x0F0F0F0F0F0F0F0FULL;
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@ -141,7 +141,7 @@ inline int sw_count_1s(Bitboard b) {
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return int(b >> 56);
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return int(b >> 56);
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}
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}
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inline int sw_count_1s_max_15(Bitboard b) {
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inline int count_1s_max_15(Bitboard b) {
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b -= (b>>1) & 0x5555555555555555ULL;
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b -= (b>>1) & 0x5555555555555555ULL;
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b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL);
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b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL);
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b *= 0x1111111111111111ULL;
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b *= 0x1111111111111111ULL;
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@ -158,35 +158,16 @@ inline int sw_count_1s_max_15(Bitboard b) {
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template<bool UseIntrinsic>
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template<bool UseIntrinsic>
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inline int count_1s(Bitboard b) {
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inline int count_1s(Bitboard b) {
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return UseIntrinsic ? POPCNT_INTRINSIC(b) : sw_count_1s(b);
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return UseIntrinsic ? POPCNT_INTRINSIC(b) : count_1s(b);
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}
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}
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template<bool UseIntrinsic>
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template<bool UseIntrinsic>
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inline int count_1s_max_15(Bitboard b) {
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inline int count_1s_max_15(Bitboard b) {
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return UseIntrinsic ? POPCNT_INTRINSIC(b) : sw_count_1s_max_15(b);
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return UseIntrinsic ? POPCNT_INTRINSIC(b) : count_1s_max_15(b);
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}
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}
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// Global variable initialized at startup that is set to true if
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// CPU on which application runs supports POPCNT intrinsic. Unless
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// DISABLE_POPCNT_SUPPORT is defined.
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#if defined(DISABLE_POPCNT_SUPPORT)
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const bool CpuHasPOPCNT = false;
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#else
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const bool CpuHasPOPCNT = cpu_has_popcnt();
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#endif
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// Global variable used to print info about the use of 64 optimized
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// functions to verify that a 64bit compile has been correctly built.
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#if defined(BITCOUNT_SWAR_64)
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const bool CpuHas64BitPath = true;
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#else
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const bool CpuHas64BitPath = false;
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#endif
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/// pop_1st_bit() finds and clears the least significant nonzero bit in a
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/// pop_1st_bit() finds and clears the least significant nonzero bit in a
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/// nonzero bitboard. If template parameter is true an intrinsic is called,
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/// nonzero bitboard. If template parameter is true an intrinsic is called,
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/// otherwise we fallback on a software implementation.
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/// otherwise we fallback on a software implementation.
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@ -207,4 +188,23 @@ inline Square pop_1st_bit<true>(Bitboard *b) {
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return Square(idx);
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return Square(idx);
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}
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}
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// Global variable initialized at startup that is set to true if
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// CPU on which application runs supports POPCNT intrinsic. Unless
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// DISABLE_POPCNT_SUPPORT is defined.
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#if defined(DISABLE_POPCNT_SUPPORT)
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const bool CpuHasPOPCNT = false;
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#else
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const bool CpuHasPOPCNT = cpu_has_popcnt();
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#endif
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// Global variable used to print info about the use of 64 optimized
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// functions to verify that a 64bit compile has been correctly built.
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#if defined(BITCOUNT_SWAR_64)
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const bool CpuHas64BitPath = true;
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#else
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const bool CpuHas64BitPath = false;
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#endif
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#endif // !defined(BITCOUNT_H_INCLUDED)
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#endif // !defined(BITCOUNT_H_INCLUDED)
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@ -378,7 +378,7 @@ Value EvaluationFunction<KBBKN>::apply(const Position& pos) {
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result += Value(square_distance(bksq, nsq) * 32);
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result += Value(square_distance(bksq, nsq) * 32);
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// Bonus for restricting the knight's mobility
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// Bonus for restricting the knight's mobility
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result += Value((8 - count_1s_max_15<false>(pos.piece_attacks<KNIGHT>(nsq))) * 8);
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result += Value((8 - count_1s_max_15(pos.piece_attacks<KNIGHT>(nsq))) * 8);
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return (strongerSide == pos.side_to_move() ? result : -result);
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return (strongerSide == pos.side_to_move() ? result : -result);
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}
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}
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@ -494,8 +494,8 @@ void init_eval(int threads) {
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for (Bitboard b = 0ULL; b < 256ULL; b++)
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for (Bitboard b = 0ULL; b < 256ULL; b++)
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{
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{
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assert(count_1s<false>(b) == int(uint8_t(count_1s<false>(b))));
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assert(count_1s(b) == int(uint8_t(count_1s(b))));
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BitCount8Bit[b] = (uint8_t)count_1s<false>(b);
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BitCount8Bit[b] = (uint8_t)count_1s(b);
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}
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}
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}
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}
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@ -757,7 +757,7 @@ namespace {
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// quality of the pawn shelter.
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// quality of the pawn shelter.
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int attackUnits =
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int attackUnits =
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Min((ei.kingAttackersCount[them] * ei.kingAttackersWeight[them]) / 2, 25)
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Min((ei.kingAttackersCount[them] * ei.kingAttackersWeight[them]) / 2, 25)
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+ (ei.kingAdjacentZoneAttacksCount[them] + count_1s_max_15<false>(undefended)) * 3
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+ (ei.kingAdjacentZoneAttacksCount[them] + count_1s_max_15(undefended)) * 3
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+ InitKingDanger[relative_square(us, s)] - (shelter >> 5);
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+ InitKingDanger[relative_square(us, s)] - (shelter >> 5);
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// Analyse safe queen contact checks
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// Analyse safe queen contact checks
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@ -773,7 +773,7 @@ namespace {
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{
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{
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// The bitboard b now contains the squares available for safe queen
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// The bitboard b now contains the squares available for safe queen
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// contact checks.
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// contact checks.
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int count = count_1s_max_15<false>(b);
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int count = count_1s_max_15(b);
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attackUnits += QueenContactCheckBonus * count * (sente ? 2 : 1);
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attackUnits += QueenContactCheckBonus * count * (sente ? 2 : 1);
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// Is there a mate threat?
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// Is there a mate threat?
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@ -813,12 +813,12 @@ namespace {
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// Queen checks
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// Queen checks
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b2 = b & ei.attacked_by(them, QUEEN);
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b2 = b & ei.attacked_by(them, QUEEN);
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if( b2)
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if( b2)
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attackUnits += QueenCheckBonus * count_1s_max_15<false>(b2);
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attackUnits += QueenCheckBonus * count_1s_max_15(b2);
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// Rook checks
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// Rook checks
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b2 = b & ei.attacked_by(them, ROOK);
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b2 = b & ei.attacked_by(them, ROOK);
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if (b2)
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if (b2)
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attackUnits += RookCheckBonus * count_1s_max_15<false>(b2);
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attackUnits += RookCheckBonus * count_1s_max_15(b2);
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}
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}
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if (QueenCheckBonus > 0 || BishopCheckBonus > 0)
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if (QueenCheckBonus > 0 || BishopCheckBonus > 0)
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{
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{
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@ -827,12 +827,12 @@ namespace {
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// Queen checks
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// Queen checks
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b2 = b & ei.attacked_by(them, QUEEN);
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b2 = b & ei.attacked_by(them, QUEEN);
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if (b2)
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if (b2)
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attackUnits += QueenCheckBonus * count_1s_max_15<false>(b2);
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attackUnits += QueenCheckBonus * count_1s_max_15(b2);
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// Bishop checks
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// Bishop checks
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b2 = b & ei.attacked_by(them, BISHOP);
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b2 = b & ei.attacked_by(them, BISHOP);
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if (b2)
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if (b2)
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attackUnits += BishopCheckBonus * count_1s_max_15<false>(b2);
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attackUnits += BishopCheckBonus * count_1s_max_15(b2);
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}
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}
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if (KnightCheckBonus > 0)
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if (KnightCheckBonus > 0)
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{
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{
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@ -841,7 +841,7 @@ namespace {
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// Knight checks
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// Knight checks
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b2 = b & ei.attacked_by(them, KNIGHT);
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b2 = b & ei.attacked_by(them, KNIGHT);
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if (b2)
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if (b2)
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attackUnits += KnightCheckBonus * count_1s_max_15<false>(b2);
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attackUnits += KnightCheckBonus * count_1s_max_15(b2);
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}
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}
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// Analyse discovered checks (only for non-pawns right now, consider
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// Analyse discovered checks (only for non-pawns right now, consider
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{
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{
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b = p.discovered_check_candidates(them) & ~p.pawns();
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b = p.discovered_check_candidates(them) & ~p.pawns();
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if (b)
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if (b)
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attackUnits += DiscoveredCheckBonus * count_1s_max_15<false>(b) * (sente? 2 : 1);
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attackUnits += DiscoveredCheckBonus * count_1s_max_15(b) * (sente? 2 : 1);
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}
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}
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// Has a mate threat been found? We don't do anything here if the
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// Has a mate threat been found? We don't do anything here if the
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if (d < 0)
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if (d < 0)
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{
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{
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int mtg = RANK_8 - relative_rank(us, s);
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int mtg = RANK_8 - relative_rank(us, s);
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int blockerCount = count_1s_max_15<false>(squares_in_front_of(us,s) & pos.occupied_squares());
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int blockerCount = count_1s_max_15(squares_in_front_of(us,s) & pos.occupied_squares());
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mtg += blockerCount;
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mtg += blockerCount;
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d += blockerCount;
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d += blockerCount;
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if (d < 0)
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if (d < 0)
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@ -1146,8 +1146,8 @@ namespace {
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behindFriendlyPawns |= (behindFriendlyPawns << 16);
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behindFriendlyPawns |= (behindFriendlyPawns << 16);
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}
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}
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int space = count_1s_max_15<false>(safeSquares)
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int space = count_1s_max_15(safeSquares)
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+ count_1s_max_15<false>(behindFriendlyPawns & safeSquares);
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+ count_1s_max_15(behindFriendlyPawns & safeSquares);
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ei.mgValue += Sign[us] * apply_weight(Value(space * ei.mi->space_weight()), WeightSpace);
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ei.mgValue += Sign[us] * apply_weight(Value(space * ei.mi->space_weight()), WeightSpace);
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}
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}
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@ -352,7 +352,7 @@ int generate_evasions(const Position& pos, MoveStack* mlist, Bitboard pinned) {
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// The checking pawn cannot be a discovered (bishop) check candidate
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// The checking pawn cannot be a discovered (bishop) check candidate
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// otherwise we were in check also before last double push move.
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// otherwise we were in check also before last double push move.
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assert(!bit_is_set(pos.discovered_check_candidates(them), checksq));
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assert(!bit_is_set(pos.discovered_check_candidates(them), checksq));
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assert(count_1s<false>(b1) == 1 || count_1s<false>(b1) == 2);
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assert(count_1s(b1) == 1 || count_1s(b1) == 2);
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b1 &= ~pinned;
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b1 &= ~pinned;
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while (b1)
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while (b1)
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// Test for candidate passed pawn
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// Test for candidate passed pawn
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candidate = !passed
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candidate = !passed
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&& pos.file_is_half_open(them, f)
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&& pos.file_is_half_open(them, f)
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&& ( count_1s_max_15<false>(neighboring_files_bb(f) & (behind_bb(us, r) | rank_bb(r)) & ourPawns)
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&& ( count_1s_max_15(neighboring_files_bb(f) & (behind_bb(us, r) | rank_bb(r)) & ourPawns)
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- count_1s_max_15<false>(neighboring_files_bb(f) & in_front_bb(us, r) & theirPawns)
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- count_1s_max_15(neighboring_files_bb(f) & in_front_bb(us, r) & theirPawns)
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>= 0);
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>= 0);
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// In order to prevent doubled passed pawns from receiving a too big
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// In order to prevent doubled passed pawns from receiving a too big
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@ -2091,7 +2091,7 @@ bool Position::is_ok(int* failedStep) const {
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// Is there more than 2 checkers?
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// Is there more than 2 checkers?
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if (failedStep) (*failedStep)++;
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if (failedStep) (*failedStep)++;
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if (debugCheckerCount && count_1s<false>(st->checkersBB) > 2)
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if (debugCheckerCount && count_1s(st->checkersBB) > 2)
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return false;
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return false;
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// Bitboards OK?
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// Bitboards OK?
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@ -2166,7 +2166,7 @@ bool Position::is_ok(int* failedStep) const {
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if (debugPieceCounts)
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if (debugPieceCounts)
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for (Color c = WHITE; c <= BLACK; c++)
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for (Color c = WHITE; c <= BLACK; c++)
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for (PieceType pt = PAWN; pt <= KING; pt++)
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for (PieceType pt = PAWN; pt <= KING; pt++)
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if (pieceCount[c][pt] != count_1s<false>(pieces_of_color_and_type(c, pt)))
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if (pieceCount[c][pt] != count_1s(pieces_of_color_and_type(c, pt)))
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return false;
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return false;
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if (failedStep) (*failedStep)++;
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if (failedStep) (*failedStep)++;
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