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Pawn Tuning
Tuning of pawns, for classical evaluation: Passed STC: https://tests.stockfishchess.org/tests/view/5f771f0e52560f5fc78559ec LLR: 2.96 (-2.94,2.94) {-0.25,1.25} Total: 252696 W: 50321 L: 49692 D: 152683 Ptnml(0-2): 4614, 29845, 57049, 29978, 4862 Passed LTC: https://tests.stockfishchess.org/tests/view/5f77cfef090dcf9aaa16d38b LLR: 2.94 (-2.94,2.94) {0.25,1.25} Total: 48184 W: 6556 L: 6193 D: 35435 Ptnml(0-2): 335, 4516, 14100, 4733, 408 closes https://github.com/official-stockfish/Stockfish/pull/3169 bench: 4016121
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1 changed files with 8 additions and 8 deletions
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@ -30,21 +30,21 @@ namespace {
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#define S(mg, eg) make_score(mg, eg)
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// Pawn penalties
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constexpr Score Backward = S( 8, 27);
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constexpr Score Doubled = S(11, 55);
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constexpr Score Isolated = S( 5, 17);
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constexpr Score WeakLever = S( 2, 54);
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constexpr Score WeakUnopposed = S(15, 25);
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constexpr Score Backward = S( 8, 25);
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constexpr Score Doubled = S(10, 55);
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constexpr Score Isolated = S( 3, 15);
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constexpr Score WeakLever = S( 3, 55);
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constexpr Score WeakUnopposed = S(13, 25);
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// Bonus for blocked pawns at 5th or 6th rank
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constexpr Score BlockedPawn[2] = { S(-13, -4), S(-4, 3) };
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constexpr Score BlockedPawn[2] = { S(-13, -4), S(-5, 2) };
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constexpr Score BlockedStorm[RANK_NB] = {
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S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2)
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};
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// Connected pawn bonus
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constexpr int Connected[RANK_NB] = { 0, 7, 8, 11, 24, 45, 85 };
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constexpr int Connected[RANK_NB] = { 0, 5, 7, 11, 24, 48, 86 };
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// Strength of pawn shelter for our king by [distance from edge][rank].
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// RANK_1 = 0 is used for files where we have no pawn, or pawn is behind our king.
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@ -147,7 +147,7 @@ namespace {
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if (support | phalanx)
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{
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int v = Connected[r] * (2 + bool(phalanx) - bool(opposed))
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+ 21 * popcount(support);
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+ 22 * popcount(support);
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score += make_score(v, v * (r - 2) / 4);
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}
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