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https://github.com/sockspls/badfish
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Base work for exclusion search
No functional change Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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3 changed files with 21 additions and 6 deletions
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@ -51,6 +51,7 @@ Key Position::zobEp[64];
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Key Position::zobCastle[16];
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Key Position::zobMaterial[2][8][16];
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Key Position::zobSideToMove;
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Key Position::zobExclusion;
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Score Position::PieceSquareTable[16][64];
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@ -1736,6 +1737,8 @@ void Position::init_zobrist() {
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for (int i = 0; i < 16; i++)
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zobMaterial[0][KING][i] = zobMaterial[1][KING][i] = Key(0ULL);
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zobExclusion = genrand_int64();
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}
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@ -281,6 +281,9 @@ public:
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static void init_zobrist();
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static void init_piece_square_tables();
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// Public zobs
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static Key zobExclusion;
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private:
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// Initialization helper functions (used while setting up a position)
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@ -277,7 +277,7 @@ namespace {
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Value id_loop(const Position& pos, Move searchMoves[]);
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Value root_search(Position& pos, SearchStack ss[], RootMoveList& rml, Value alpha, Value beta);
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Value search_pv(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
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Value search(Position& pos, SearchStack ss[], Value beta, Depth depth, int ply, bool allowNullmove, int threadID);
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Value search(Position& pos, SearchStack ss[], Value beta, Depth depth, int ply, bool allowNullmove, int threadID, Move forbiddenMove = MOVE_NONE);
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Value qsearch(Position& pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID);
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void sp_search(SplitPoint* sp, int threadID);
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void sp_search_pv(SplitPoint* sp, int threadID);
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@ -1251,7 +1251,7 @@ namespace {
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// search() is the search function for zero-width nodes.
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Value search(Position& pos, SearchStack ss[], Value beta, Depth depth,
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int ply, bool allowNullmove, int threadID) {
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int ply, bool allowNullmove, int threadID, Move forbiddenMove) {
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assert(beta >= -VALUE_INFINITE && beta <= VALUE_INFINITE);
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assert(ply >= 0 && ply < PLY_MAX);
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@ -1293,8 +1293,14 @@ namespace {
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if (value_mate_in(ply + 1) < beta)
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return beta - 1;
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// Position key calculation
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Key posKey = pos.get_key();
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if (forbiddenMove != MOVE_NONE)
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posKey ^= Position::zobExclusion;
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// Transposition table lookup
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tte = TT.retrieve(pos.get_key());
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tte = TT.retrieve(posKey);
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ttMove = (tte ? tte->move() : MOVE_NONE);
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if (tte && ok_to_use_TT(tte, depth, beta, ply))
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@ -1399,6 +1405,9 @@ namespace {
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{
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assert(move_is_ok(move));
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if (move == forbiddenMove)
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continue;
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singleReply = (isCheck && mp.number_of_evasions() == 1);
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moveIsCheck = pos.move_is_check(move, ci);
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captureOrPromotion = pos.move_is_capture_or_promotion(move);
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@ -1540,7 +1549,7 @@ namespace {
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// All legal moves have been searched. A special case: If there were
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// no legal moves, it must be mate or stalemate.
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if (moveCount == 0)
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return (pos.is_check() ? value_mated_in(ply) : VALUE_DRAW);
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return (forbiddenMove == MOVE_NONE ? (pos.is_check() ? value_mated_in(ply) : VALUE_DRAW) : beta - 1);
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// If the search is not aborted, update the transposition table,
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// history counters, and killer moves.
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@ -1548,7 +1557,7 @@ namespace {
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return bestValue;
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if (bestValue < beta)
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_UPPER, depth, MOVE_NONE);
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TT.store(posKey, value_to_tt(bestValue, ply), VALUE_TYPE_UPPER, depth, MOVE_NONE);
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else
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{
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BetaCounter.add(pos.side_to_move(), depth, threadID);
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@ -1558,7 +1567,7 @@ namespace {
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update_history(pos, move, depth, movesSearched, moveCount);
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update_killers(move, ss[ply]);
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}
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, depth, move);
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TT.store(posKey, value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, depth, move);
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}
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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