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Use VALUE_ZERO instead of 0 when comparing with Value

This is the correct practice.

No functional change

Resolves #208
This commit is contained in:
hxim 2015-01-13 21:07:18 +00:00 committed by Joona Kiiski
parent 4eb2d8ce09
commit 7b20bb6e1a
2 changed files with 3 additions and 3 deletions

View file

@ -51,7 +51,7 @@ namespace {
// Unary predicate used by std::partition to split positive values from remaining
// ones so as to sort the two sets separately, with the second sort delayed.
inline bool has_positive_value(const ExtMove& move) { return move.value > 0; }
inline bool has_positive_value(const ExtMove& move) { return move.value > VALUE_ZERO; }
// Picks the best move in the range (begin, end) and moves it to the front.
// It's faster than sorting all the moves in advance when there are few

View file

@ -906,7 +906,7 @@ moves_loop: // When in check and at SpNode search starts from here
ss->reduction = reduction<PvNode>(improving, depth, moveCount);
if ( (!PvNode && cutNode)
|| History[pos.piece_on(to_sq(move))][to_sq(move)] < 0)
|| History[pos.piece_on(to_sq(move))][to_sq(move)] < VALUE_ZERO)
ss->reduction += ONE_PLY;
if (move == countermoves[0] || move == countermoves[1])
@ -916,7 +916,7 @@ moves_loop: // When in check and at SpNode search starts from here
if ( ss->reduction
&& type_of(move) == NORMAL
&& type_of(pos.piece_on(to_sq(move))) != PAWN
&& pos.see(make_move(to_sq(move), from_sq(move))) < 0)
&& pos.see(make_move(to_sq(move), from_sq(move))) < VALUE_ZERO)
ss->reduction = std::max(DEPTH_ZERO, ss->reduction - ONE_PLY);
Depth d = std::max(newDepth - ss->reduction, ONE_PLY);