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Simplify connected pawn scoring
When scoring the connected pawns, replace the intricate ternary expressions choosing the coefficient by a simpler addition of boolean conditions: ` value = Connected * (2 + phalanx - opposed) ` This is the map showing the old coefficients and the new ones: ``` phalanx and unopposed: 3x -> 3x phalanx and opposed: 1.5x -> 2x not phalanx and unopposed: 2x -> 2x not phalanx and opposed: 1x -> 1x ``` STC LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 11354 W: 2579 L: 2437 D: 6338 http://tests.stockfishchess.org/tests/view/5d8151f00ebc5971531d244f LTC LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 41221 W: 7001 L: 6913 D: 27307 http://tests.stockfishchess.org/tests/view/5d818f930ebc5971531d26d6 Bench: 3959889 blah
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2 changed files with 2 additions and 2 deletions
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@ -353,7 +353,7 @@ namespace {
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// Bonus for rook on an open or semi-open file
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if (pos.is_on_semiopen_file(Us, s))
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score += RookOnFile[bool(pos.is_on_semiopen_file(Them, s))];
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score += RookOnFile[pos.is_on_semiopen_file(Them, s)];
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// Penalty when trapped by the king, even more if the king cannot castle
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else if (mob <= 3)
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@ -130,7 +130,7 @@ namespace {
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// Score this pawn
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if (support | phalanx)
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{
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int v = Connected[r] * (phalanx ? 3 : 2) / (opposed ? 2 : 1)
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int v = Connected[r] * (2 + bool(phalanx) - opposed)
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+ 17 * popcount(support);
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score += make_score(v, v * (r - 2) / 4);
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