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https://github.com/sockspls/badfish
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Move CheckInfo under StateInfo
This greately simplifies usage because hides to the search the implementation specific CheckInfo. This is based on the work done by Marco in pull request #716, implementing on top of it the ideas in the discussion: caching the calls to slider_blockers() in the CheckInfo structure, and simplifying the slider_blockers() function by removing its first parameter. Compared to master, bench is identical but the number of calls to slider_blockers() during bench goes down from 22461515 to 18853422, hopefully being a little bit faster overall. archlinux, gcc-6 make profile-build ARCH=x86-64-bmi2 50 runs each bench: base = 2356320 +/- 981 test = 2403811 +/- 981 diff = 47490 +/- 1828 speedup = 0.0202 P(speedup > 0) = 1.0000 perft 6: base = 175498484 +/- 429925 test = 183997959 +/- 429925 diff = 8499474 +/- 469401 speedup = 0.0484 P(speedup > 0) = 1.0000 perft 7 (but only 10 runs): base = 185403228 +/- 468705 test = 188777591 +/- 468705 diff = 3374363 +/- 476687 speedup = 0.0182 P(speedup > 0) = 1.0000 $ ./pyshbench ../Stockfish/master ../Stockfish/test 20 run base test diff ... base = 2501728 +/- 182034 test = 2532997 +/- 182034 diff = 31268 +/- 5116 speedup = 0.0125 P(speedup > 0) = 1.0000 No functional change.
This commit is contained in:
parent
4c5cbb1b14
commit
805afcbf3d
7 changed files with 125 additions and 132 deletions
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@ -359,7 +359,7 @@ namespace {
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if (Pt == QUEEN)
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{
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// Penalty if any relative pin or discovered attack against the queen
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if (pos.slider_blockers(pos.pieces(), pos.pieces(Them, ROOK, BISHOP), s))
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if (pos.slider_blockers(pos.pieces(Them, ROOK, BISHOP), s))
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score -= WeakQueen;
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}
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}
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@ -26,7 +26,7 @@
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namespace {
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template<CastlingRight Cr, bool Checks, bool Chess960>
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ExtMove* generate_castling(const Position& pos, ExtMove* moveList, Color us, const CheckInfo* ci) {
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ExtMove* generate_castling(const Position& pos, ExtMove* moveList, Color us) {
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static const bool KingSide = (Cr == WHITE_OO || Cr == BLACK_OO);
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@ -57,10 +57,8 @@ namespace {
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Move m = make<CASTLING>(kfrom, rfrom);
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if (Checks && !pos.gives_check(m, *ci))
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if (Checks && !pos.gives_check(m))
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return moveList;
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else
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(void)ci; // Silence a warning under MSVC
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*moveList++ = m;
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return moveList;
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@ -68,7 +66,7 @@ namespace {
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template<GenType Type, Square Delta>
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ExtMove* make_promotions(ExtMove* moveList, Square to, const CheckInfo* ci) {
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ExtMove* make_promotions(ExtMove* moveList, Square to, Square ksq) {
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if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS)
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*moveList++ = make<PROMOTION>(to - Delta, to, QUEEN);
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@ -82,18 +80,15 @@ namespace {
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// Knight promotion is the only promotion that can give a direct check
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// that's not already included in the queen promotion.
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if (Type == QUIET_CHECKS && (StepAttacksBB[W_KNIGHT][to] & ci->ksq))
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if (Type == QUIET_CHECKS && (StepAttacksBB[W_KNIGHT][to] & ksq))
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*moveList++ = make<PROMOTION>(to - Delta, to, KNIGHT);
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else
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(void)ci; // Silence a warning under MSVC
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return moveList;
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}
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template<Color Us, GenType Type>
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ExtMove* generate_pawn_moves(const Position& pos, ExtMove* moveList,
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Bitboard target, const CheckInfo* ci) {
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ExtMove* generate_pawn_moves(const Position& pos, ExtMove* moveList, Bitboard target) {
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// Compute our parametrized parameters at compile time, named according to
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// the point of view of white side.
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@ -129,16 +124,19 @@ namespace {
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if (Type == QUIET_CHECKS)
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{
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b1 &= pos.attacks_from<PAWN>(ci->ksq, Them);
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b2 &= pos.attacks_from<PAWN>(ci->ksq, Them);
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Square ksq = pos.square<KING>(Them);
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b1 &= pos.attacks_from<PAWN>(ksq, Them);
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b2 &= pos.attacks_from<PAWN>(ksq, Them);
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// Add pawn pushes which give discovered check. This is possible only
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// if the pawn is not on the same file as the enemy king, because we
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// don't generate captures. Note that a possible discovery check
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// promotion has been already generated amongst the captures.
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if (pawnsNotOn7 & ci->dcCandidates)
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Bitboard dcCandidates = pos.discovered_check_candidates();
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if (pawnsNotOn7 & dcCandidates)
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{
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Bitboard dc1 = shift_bb<Up>(pawnsNotOn7 & ci->dcCandidates) & emptySquares & ~file_bb(ci->ksq);
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Bitboard dc1 = shift_bb<Up>(pawnsNotOn7 & dcCandidates) & emptySquares & ~file_bb(ksq);
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Bitboard dc2 = shift_bb<Up>(dc1 & TRank3BB) & emptySquares;
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b1 |= dc1;
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@ -172,14 +170,16 @@ namespace {
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Bitboard b2 = shift_bb<Left >(pawnsOn7) & enemies;
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Bitboard b3 = shift_bb<Up >(pawnsOn7) & emptySquares;
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Square ksq = pos.square<KING>(Them);
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while (b1)
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moveList = make_promotions<Type, Right>(moveList, pop_lsb(&b1), ci);
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moveList = make_promotions<Type, Right>(moveList, pop_lsb(&b1), ksq);
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while (b2)
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moveList = make_promotions<Type, Left >(moveList, pop_lsb(&b2), ci);
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moveList = make_promotions<Type, Left >(moveList, pop_lsb(&b2), ksq);
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while (b3)
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moveList = make_promotions<Type, Up >(moveList, pop_lsb(&b3), ci);
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moveList = make_promotions<Type, Up >(moveList, pop_lsb(&b3), ksq);
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}
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// Standard and en-passant captures
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@ -225,7 +225,7 @@ namespace {
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template<PieceType Pt, bool Checks>
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ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Color us,
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Bitboard target, const CheckInfo* ci) {
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Bitboard target) {
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assert(Pt != KING && Pt != PAWN);
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@ -236,17 +236,17 @@ namespace {
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if (Checks)
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{
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if ( (Pt == BISHOP || Pt == ROOK || Pt == QUEEN)
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&& !(PseudoAttacks[Pt][from] & target & ci->checkSquares[Pt]))
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&& !(PseudoAttacks[Pt][from] & target & pos.check_info().checkSquares[Pt]))
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continue;
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if (ci->dcCandidates & from)
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if (pos.discovered_check_candidates() & from)
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continue;
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}
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Bitboard b = pos.attacks_from<Pt>(from) & target;
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if (Checks)
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b &= ci->checkSquares[Pt];
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b &= pos.check_info().checkSquares[Pt];
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while (b)
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*moveList++ = make_move(from, pop_lsb(&b));
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@ -257,16 +257,15 @@ namespace {
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template<Color Us, GenType Type>
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ExtMove* generate_all(const Position& pos, ExtMove* moveList, Bitboard target,
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const CheckInfo* ci = nullptr) {
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ExtMove* generate_all(const Position& pos, ExtMove* moveList, Bitboard target) {
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const bool Checks = Type == QUIET_CHECKS;
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moveList = generate_pawn_moves<Us, Type>(pos, moveList, target, ci);
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moveList = generate_moves<KNIGHT, Checks>(pos, moveList, Us, target, ci);
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moveList = generate_moves<BISHOP, Checks>(pos, moveList, Us, target, ci);
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moveList = generate_moves< ROOK, Checks>(pos, moveList, Us, target, ci);
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moveList = generate_moves< QUEEN, Checks>(pos, moveList, Us, target, ci);
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moveList = generate_pawn_moves<Us, Type>(pos, moveList, target);
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moveList = generate_moves<KNIGHT, Checks>(pos, moveList, Us, target);
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moveList = generate_moves<BISHOP, Checks>(pos, moveList, Us, target);
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moveList = generate_moves< ROOK, Checks>(pos, moveList, Us, target);
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moveList = generate_moves< QUEEN, Checks>(pos, moveList, Us, target);
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if (Type != QUIET_CHECKS && Type != EVASIONS)
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{
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@ -280,13 +279,13 @@ namespace {
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{
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if (pos.is_chess960())
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{
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moveList = generate_castling<MakeCastling<Us, KING_SIDE>::right, Checks, true>(pos, moveList, Us, ci);
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moveList = generate_castling<MakeCastling<Us, QUEEN_SIDE>::right, Checks, true>(pos, moveList, Us, ci);
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moveList = generate_castling<MakeCastling<Us, KING_SIDE>::right, Checks, true>(pos, moveList, Us);
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moveList = generate_castling<MakeCastling<Us, QUEEN_SIDE>::right, Checks, true>(pos, moveList, Us);
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}
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else
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{
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moveList = generate_castling<MakeCastling<Us, KING_SIDE>::right, Checks, false>(pos, moveList, Us, ci);
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moveList = generate_castling<MakeCastling<Us, QUEEN_SIDE>::right, Checks, false>(pos, moveList, Us, ci);
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moveList = generate_castling<MakeCastling<Us, KING_SIDE>::right, Checks, false>(pos, moveList, Us);
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moveList = generate_castling<MakeCastling<Us, QUEEN_SIDE>::right, Checks, false>(pos, moveList, Us);
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}
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}
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@ -335,8 +334,7 @@ ExtMove* generate<QUIET_CHECKS>(const Position& pos, ExtMove* moveList) {
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assert(!pos.checkers());
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Color us = pos.side_to_move();
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CheckInfo ci(pos);
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Bitboard dc = ci.dcCandidates;
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Bitboard dc = pos.discovered_check_candidates();
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while (dc)
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{
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Bitboard b = pos.attacks_from(Piece(pt), from) & ~pos.pieces();
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if (pt == KING)
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b &= ~PseudoAttacks[QUEEN][ci.ksq];
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b &= ~PseudoAttacks[QUEEN][pos.square<KING>(~us)];
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while (b)
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*moveList++ = make_move(from, pop_lsb(&b));
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}
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return us == WHITE ? generate_all<WHITE, QUIET_CHECKS>(pos, moveList, ~pos.pieces(), &ci)
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: generate_all<BLACK, QUIET_CHECKS>(pos, moveList, ~pos.pieces(), &ci);
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return us == WHITE ? generate_all<WHITE, QUIET_CHECKS>(pos, moveList, ~pos.pieces())
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: generate_all<BLACK, QUIET_CHECKS>(pos, moveList, ~pos.pieces());
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}
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@ -411,7 +409,7 @@ ExtMove* generate<LEGAL>(const Position& pos, ExtMove* moveList) {
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: generate<NON_EVASIONS>(pos, moveList);
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while (cur != moveList)
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if ( (pinned || from_sq(*cur) == ksq || type_of(*cur) == ENPASSANT)
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&& !pos.legal(*cur, pinned))
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&& !pos.legal(*cur))
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*cur = (--moveList)->move;
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else
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++cur;
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@ -81,25 +81,6 @@ PieceType min_attacker<KING>(const Bitboard*, Square, Bitboard, Bitboard&, Bitbo
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} // namespace
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/// CheckInfo constructor
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CheckInfo::CheckInfo(const Position& pos) {
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Color them = ~pos.side_to_move();
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ksq = pos.square<KING>(them);
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pinned = pos.pinned_pieces(pos.side_to_move());
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dcCandidates = pos.discovered_check_candidates();
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checkSquares[PAWN] = pos.attacks_from<PAWN>(ksq, them);
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checkSquares[KNIGHT] = pos.attacks_from<KNIGHT>(ksq);
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checkSquares[BISHOP] = pos.attacks_from<BISHOP>(ksq);
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checkSquares[ROOK] = pos.attacks_from<ROOK>(ksq);
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checkSquares[QUEEN] = checkSquares[BISHOP] | checkSquares[ROOK];
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checkSquares[KING] = 0;
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}
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/// operator<<(Position) returns an ASCII representation of the position
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std::ostream& operator<<(std::ostream& os, const Position& pos) {
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}
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/// Position::set_check_info() sets king attacks to detect if a move gives check
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void Position::set_check_info(CheckInfo* ci) const {
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ci->blockersForKing[WHITE] = slider_blockers(pieces(BLACK), square<KING>(WHITE));
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ci->blockersForKing[BLACK] = slider_blockers(pieces(WHITE), square<KING>(BLACK));
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Square ksq = ci->ksq = square<KING>(~sideToMove);
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ci->checkSquares[PAWN] = attacks_from<PAWN>(ksq, ~sideToMove);
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ci->checkSquares[KNIGHT] = attacks_from<KNIGHT>(ksq);
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ci->checkSquares[BISHOP] = attacks_from<BISHOP>(ksq);
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ci->checkSquares[ROOK] = attacks_from<ROOK>(ksq);
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ci->checkSquares[QUEEN] = ci->checkSquares[BISHOP] | ci->checkSquares[ROOK];
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ci->checkSquares[KING] = 0;
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}
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/// Position::set_state() computes the hash keys of the position, and other
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/// data that once computed is updated incrementally as moves are made.
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/// The function is only used when a new position is set up, and to verify
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@ -321,9 +320,10 @@ void Position::set_state(StateInfo* si) const {
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si->key = si->pawnKey = si->materialKey = 0;
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si->nonPawnMaterial[WHITE] = si->nonPawnMaterial[BLACK] = VALUE_ZERO;
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si->psq = SCORE_ZERO;
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si->checkersBB = attackers_to(square<KING>(sideToMove)) & pieces(~sideToMove);
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set_check_info(&si->ci);
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for (Bitboard b = pieces(); b; )
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{
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Square s = pop_lsb(&b);
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}
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/// Position::slider_blockers() returns a bitboard of all the pieces in 'target' that
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/// Position::slider_blockers() returns a bitboard of all the pieces (both colors) that
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/// are blocking attacks on the square 's' from 'sliders'. A piece blocks a slider
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/// if removing that piece from the board would result in a position where square 's'
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/// is attacked. For example, a king-attack blocking piece can be either a pinned or
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/// a discovered check piece, according if its color is the opposite or the same of
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/// the color of the slider.
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Bitboard Position::slider_blockers(Bitboard target, Bitboard sliders, Square s) const {
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Bitboard Position::slider_blockers(Bitboard sliders, Square s) const {
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Bitboard b, pinners, result = 0;
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b = between_bb(s, pop_lsb(&pinners)) & pieces();
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if (!more_than_one(b))
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result |= b & target;
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result |= b;
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}
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return result;
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}
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/// Position::legal() tests whether a pseudo-legal move is legal
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bool Position::legal(Move m, Bitboard pinned) const {
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bool Position::legal(Move m) const {
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assert(is_ok(m));
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assert(pinned == pinned_pieces(sideToMove));
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Color us = sideToMove;
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Square from = from_sq(m);
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@ -500,7 +499,7 @@ bool Position::legal(Move m, Bitboard pinned) const {
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// A non-king move is legal if and only if it is not pinned or it
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// is moving along the ray towards or away from the king.
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return !(pinned & from)
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return !(pinned_pieces(us) & from)
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|| aligned(from, to_sq(m), square<KING>(us));
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}
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@ -579,22 +578,21 @@ bool Position::pseudo_legal(const Move m) const {
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/// Position::gives_check() tests whether a pseudo-legal move gives a check
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bool Position::gives_check(Move m, const CheckInfo& ci) const {
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bool Position::gives_check(Move m) const {
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assert(is_ok(m));
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assert(ci.dcCandidates == discovered_check_candidates());
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assert(color_of(moved_piece(m)) == sideToMove);
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Square from = from_sq(m);
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Square to = to_sq(m);
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// Is there a direct check?
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if (ci.checkSquares[type_of(piece_on(from))] & to)
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if (st->ci.checkSquares[type_of(piece_on(from))] & to)
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return true;
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// Is there a discovered check?
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if ( (ci.dcCandidates & from)
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&& !aligned(from, to, ci.ksq))
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if ( (discovered_check_candidates() & from)
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&& !aligned(from, to, st->ci.ksq))
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return true;
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switch (type_of(m))
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@ -603,7 +601,7 @@ bool Position::gives_check(Move m, const CheckInfo& ci) const {
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return false;
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case PROMOTION:
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return attacks_bb(Piece(promotion_type(m)), to, pieces() ^ from) & ci.ksq;
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return attacks_bb(Piece(promotion_type(m)), to, pieces() ^ from) & st->ci.ksq;
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// En passant capture with check? We have already handled the case
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// of direct checks and ordinary discovered check, so the only case we
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@ -614,8 +612,8 @@ bool Position::gives_check(Move m, const CheckInfo& ci) const {
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Square capsq = make_square(file_of(to), rank_of(from));
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Bitboard b = (pieces() ^ from ^ capsq) | to;
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return (attacks_bb< ROOK>(ci.ksq, b) & pieces(sideToMove, QUEEN, ROOK))
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| (attacks_bb<BISHOP>(ci.ksq, b) & pieces(sideToMove, QUEEN, BISHOP));
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return (attacks_bb< ROOK>(st->ci.ksq, b) & pieces(sideToMove, QUEEN, ROOK))
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| (attacks_bb<BISHOP>(st->ci.ksq, b) & pieces(sideToMove, QUEEN, BISHOP));
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}
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case CASTLING:
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{
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@ -624,8 +622,8 @@ bool Position::gives_check(Move m, const CheckInfo& ci) const {
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Square kto = relative_square(sideToMove, rfrom > kfrom ? SQ_G1 : SQ_C1);
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Square rto = relative_square(sideToMove, rfrom > kfrom ? SQ_F1 : SQ_D1);
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return (PseudoAttacks[ROOK][rto] & ci.ksq)
|
||||
&& (attacks_bb<ROOK>(rto, (pieces() ^ kfrom ^ rfrom) | rto | kto) & ci.ksq);
|
||||
return (PseudoAttacks[ROOK][rto] & st->ci.ksq)
|
||||
&& (attacks_bb<ROOK>(rto, (pieces() ^ kfrom ^ rfrom) | rto | kto) & st->ci.ksq);
|
||||
}
|
||||
default:
|
||||
assert(false);
|
||||
|
@ -801,6 +799,9 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
|||
|
||||
sideToMove = ~sideToMove;
|
||||
|
||||
// Update CheckInfo
|
||||
set_check_info(&st->ci);
|
||||
|
||||
assert(pos_is_ok());
|
||||
}
|
||||
|
||||
|
@ -914,6 +915,8 @@ void Position::do_null_move(StateInfo& newSt) {
|
|||
|
||||
sideToMove = ~sideToMove;
|
||||
|
||||
set_check_info(&st->ci);
|
||||
|
||||
assert(pos_is_ok());
|
||||
}
|
||||
|
||||
|
|
|
@ -41,15 +41,12 @@ namespace PSQT {
|
|||
void init();
|
||||
}
|
||||
|
||||
/// CheckInfo struct is initialized at constructor time and keeps info used to
|
||||
/// detect if a move gives check.
|
||||
|
||||
/// CheckInfo struct keeps info used to detect if a move gives check
|
||||
|
||||
struct CheckInfo {
|
||||
|
||||
explicit CheckInfo(const Position&);
|
||||
|
||||
Bitboard dcCandidates;
|
||||
Bitboard pinned;
|
||||
Bitboard blockersForKing[COLOR_NB];
|
||||
Bitboard checkSquares[PIECE_TYPE_NB];
|
||||
Square ksq;
|
||||
};
|
||||
|
@ -76,6 +73,7 @@ struct StateInfo {
|
|||
Bitboard checkersBB;
|
||||
PieceType capturedType;
|
||||
StateInfo* previous;
|
||||
CheckInfo ci;
|
||||
};
|
||||
|
||||
// In a std::deque references to elements are unaffected upon resizing
|
||||
|
@ -124,6 +122,7 @@ public:
|
|||
Bitboard checkers() const;
|
||||
Bitboard discovered_check_candidates() const;
|
||||
Bitboard pinned_pieces(Color c) const;
|
||||
const CheckInfo& check_info() const;
|
||||
|
||||
// Attacks to/from a given square
|
||||
Bitboard attackers_to(Square s) const;
|
||||
|
@ -131,14 +130,14 @@ public:
|
|||
Bitboard attacks_from(Piece pc, Square s) const;
|
||||
template<PieceType> Bitboard attacks_from(Square s) const;
|
||||
template<PieceType> Bitboard attacks_from(Square s, Color c) const;
|
||||
Bitboard slider_blockers(Bitboard target, Bitboard sliders, Square s) const;
|
||||
Bitboard slider_blockers(Bitboard sliders, Square s) const;
|
||||
|
||||
// Properties of moves
|
||||
bool legal(Move m, Bitboard pinned) const;
|
||||
bool legal(Move m) const;
|
||||
bool pseudo_legal(const Move m) const;
|
||||
bool capture(Move m) const;
|
||||
bool capture_or_promotion(Move m) const;
|
||||
bool gives_check(Move m, const CheckInfo& ci) const;
|
||||
bool gives_check(Move m) const;
|
||||
bool advanced_pawn_push(Move m) const;
|
||||
Piece moved_piece(Move m) const;
|
||||
PieceType captured_piece_type() const;
|
||||
|
@ -185,6 +184,7 @@ private:
|
|||
// Initialization helpers (used while setting up a position)
|
||||
void set_castling_right(Color c, Square rfrom);
|
||||
void set_state(StateInfo* si) const;
|
||||
void set_check_info(CheckInfo* ci) const;
|
||||
|
||||
// Other helpers
|
||||
void put_piece(Color c, PieceType pt, Square s);
|
||||
|
@ -311,11 +311,15 @@ inline Bitboard Position::checkers() const {
|
|||
}
|
||||
|
||||
inline Bitboard Position::discovered_check_candidates() const {
|
||||
return slider_blockers(pieces(sideToMove), pieces(sideToMove), square<KING>(~sideToMove));
|
||||
return st->ci.blockersForKing[~sideToMove] & pieces(sideToMove);
|
||||
}
|
||||
|
||||
inline Bitboard Position::pinned_pieces(Color c) const {
|
||||
return slider_blockers(pieces(c), pieces(~c), square<KING>(c));
|
||||
return st->ci.blockersForKing[c] & pieces(c);
|
||||
}
|
||||
|
||||
inline const CheckInfo& Position::check_info() const {
|
||||
return st->ci;
|
||||
}
|
||||
|
||||
inline bool Position::pawn_passed(Color c, Square s) const {
|
||||
|
|
|
@ -113,8 +113,8 @@ namespace {
|
|||
std::copy(newPv.begin(), newPv.begin() + 3, pv);
|
||||
|
||||
StateInfo st[2];
|
||||
pos.do_move(newPv[0], st[0], pos.gives_check(newPv[0], CheckInfo(pos)));
|
||||
pos.do_move(newPv[1], st[1], pos.gives_check(newPv[1], CheckInfo(pos)));
|
||||
pos.do_move(newPv[0], st[0], pos.gives_check(newPv[0]));
|
||||
pos.do_move(newPv[1], st[1], pos.gives_check(newPv[1]));
|
||||
expectedPosKey = pos.key();
|
||||
pos.undo_move(newPv[1]);
|
||||
pos.undo_move(newPv[0]);
|
||||
|
@ -228,7 +228,6 @@ uint64_t Search::perft(Position& pos, Depth depth) {
|
|||
|
||||
StateInfo st;
|
||||
uint64_t cnt, nodes = 0;
|
||||
CheckInfo ci(pos);
|
||||
const bool leaf = (depth == 2 * ONE_PLY);
|
||||
|
||||
for (const auto& m : MoveList<LEGAL>(pos))
|
||||
|
@ -237,7 +236,7 @@ uint64_t Search::perft(Position& pos, Depth depth) {
|
|||
cnt = 1, nodes++;
|
||||
else
|
||||
{
|
||||
pos.do_move(m, st, pos.gives_check(m, ci));
|
||||
pos.do_move(m, st, pos.gives_check(m));
|
||||
cnt = leaf ? MoveList<LEGAL>(pos).size() : perft<false>(pos, depth - ONE_PLY);
|
||||
nodes += cnt;
|
||||
pos.undo_move(m);
|
||||
|
@ -804,14 +803,13 @@ namespace {
|
|||
assert((ss-1)->currentMove != MOVE_NULL);
|
||||
|
||||
MovePicker mp(pos, ttMove, PieceValue[MG][pos.captured_piece_type()]);
|
||||
CheckInfo ci(pos);
|
||||
|
||||
while ((move = mp.next_move()) != MOVE_NONE)
|
||||
if (pos.legal(move, ci.pinned))
|
||||
if (pos.legal(move))
|
||||
{
|
||||
ss->currentMove = move;
|
||||
ss->counterMoves = &CounterMoveHistory[pos.moved_piece(move)][to_sq(move)];
|
||||
pos.do_move(move, st, pos.gives_check(move, ci));
|
||||
pos.do_move(move, st, pos.gives_check(move));
|
||||
value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, rdepth, !cutNode);
|
||||
pos.undo_move(move);
|
||||
if (value >= rbeta)
|
||||
|
@ -840,7 +838,6 @@ moves_loop: // When in check search starts from here
|
|||
const CounterMoveStats* fmh2 = (ss-4)->counterMoves;
|
||||
|
||||
MovePicker mp(pos, ttMove, depth, ss);
|
||||
CheckInfo ci(pos);
|
||||
value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
|
||||
improving = ss->staticEval >= (ss-2)->staticEval
|
||||
/* || ss->staticEval == VALUE_NONE Already implicit in the previous condition */
|
||||
|
@ -885,9 +882,9 @@ moves_loop: // When in check search starts from here
|
|||
captureOrPromotion = pos.capture_or_promotion(move);
|
||||
moved_piece = pos.moved_piece(move);
|
||||
|
||||
givesCheck = type_of(move) == NORMAL && !ci.dcCandidates
|
||||
? ci.checkSquares[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
|
||||
: pos.gives_check(move, ci);
|
||||
givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates()
|
||||
? pos.check_info().checkSquares[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
|
||||
: pos.gives_check(move);
|
||||
|
||||
moveCountPruning = depth < 16 * ONE_PLY
|
||||
&& moveCount >= FutilityMoveCounts[improving][depth / ONE_PLY];
|
||||
|
@ -906,7 +903,7 @@ moves_loop: // When in check search starts from here
|
|||
if ( singularExtensionNode
|
||||
&& move == ttMove
|
||||
&& !extension
|
||||
&& pos.legal(move, ci.pinned))
|
||||
&& pos.legal(move))
|
||||
{
|
||||
Value rBeta = ttValue - 2 * depth / ONE_PLY;
|
||||
Depth d = (depth / (2 * ONE_PLY)) * ONE_PLY;
|
||||
|
@ -966,7 +963,7 @@ moves_loop: // When in check search starts from here
|
|||
prefetch(TT.first_entry(pos.key_after(move)));
|
||||
|
||||
// Check for legality just before making the move
|
||||
if (!rootNode && !pos.legal(move, ci.pinned))
|
||||
if (!rootNode && !pos.legal(move))
|
||||
{
|
||||
ss->moveCount = --moveCount;
|
||||
continue;
|
||||
|
@ -1281,16 +1278,15 @@ moves_loop: // When in check search starts from here
|
|||
// queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will
|
||||
// be generated.
|
||||
MovePicker mp(pos, ttMove, depth, to_sq((ss-1)->currentMove));
|
||||
CheckInfo ci(pos);
|
||||
|
||||
// Loop through the moves until no moves remain or a beta cutoff occurs
|
||||
while ((move = mp.next_move()) != MOVE_NONE)
|
||||
{
|
||||
assert(is_ok(move));
|
||||
|
||||
givesCheck = type_of(move) == NORMAL && !ci.dcCandidates
|
||||
? ci.checkSquares[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
|
||||
: pos.gives_check(move, ci);
|
||||
givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates()
|
||||
? pos.check_info().checkSquares[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
|
||||
: pos.gives_check(move);
|
||||
|
||||
// Futility pruning
|
||||
if ( !InCheck
|
||||
|
@ -1330,7 +1326,7 @@ moves_loop: // When in check search starts from here
|
|||
prefetch(TT.first_entry(pos.key_after(move)));
|
||||
|
||||
// Check for legality just before making the move
|
||||
if (!pos.legal(move, ci.pinned))
|
||||
if (!pos.legal(move))
|
||||
continue;
|
||||
|
||||
ss->currentMove = move;
|
||||
|
@ -1602,7 +1598,7 @@ bool RootMove::extract_ponder_from_tt(Position& pos)
|
|||
|
||||
assert(pv.size() == 1);
|
||||
|
||||
pos.do_move(pv[0], st, pos.gives_check(pv[0], CheckInfo(pos)));
|
||||
pos.do_move(pv[0], st, pos.gives_check(pv[0]));
|
||||
TTEntry* tte = TT.probe(pos.key(), ttHit);
|
||||
|
||||
if (ttHit)
|
||||
|
|
|
@ -361,14 +361,12 @@ static int probe_ab(Position& pos, int alpha, int beta, int *success)
|
|||
} else
|
||||
end = generate<EVASIONS>(pos, stack);
|
||||
|
||||
CheckInfo ci(pos);
|
||||
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move capture = moves->move;
|
||||
if (!pos.capture(capture) || type_of(capture) == ENPASSANT
|
||||
|| !pos.legal(capture, ci.pinned))
|
||||
|| !pos.legal(capture))
|
||||
continue;
|
||||
pos.do_move(capture, st, pos.gives_check(capture, ci));
|
||||
pos.do_move(capture, st, pos.gives_check(capture));
|
||||
v = -probe_ab(pos, -beta, -alpha, success);
|
||||
pos.undo_move(capture);
|
||||
if (*success == 0) return 0;
|
||||
|
@ -424,14 +422,12 @@ int Tablebases::probe_wdl(Position& pos, int *success)
|
|||
else
|
||||
end = generate<EVASIONS>(pos, stack);
|
||||
|
||||
CheckInfo ci(pos);
|
||||
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move capture = moves->move;
|
||||
if (type_of(capture) != ENPASSANT
|
||||
|| !pos.legal(capture, ci.pinned))
|
||||
|| !pos.legal(capture))
|
||||
continue;
|
||||
pos.do_move(capture, st, pos.gives_check(capture, ci));
|
||||
pos.do_move(capture, st, pos.gives_check(capture));
|
||||
int v0 = -probe_ab(pos, -2, 2, success);
|
||||
pos.undo_move(capture);
|
||||
if (*success == 0) return 0;
|
||||
|
@ -444,13 +440,13 @@ int Tablebases::probe_wdl(Position& pos, int *success)
|
|||
for (moves = stack; moves < end; moves++) {
|
||||
Move capture = moves->move;
|
||||
if (type_of(capture) == ENPASSANT) continue;
|
||||
if (pos.legal(capture, ci.pinned)) break;
|
||||
if (pos.legal(capture)) break;
|
||||
}
|
||||
if (moves == end && !pos.checkers()) {
|
||||
end = generate<QUIETS>(pos, end);
|
||||
for (; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (pos.legal(move, ci.pinned))
|
||||
if (pos.legal(move))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -479,7 +475,6 @@ static int probe_dtz_no_ep(Position& pos, int *success)
|
|||
ExtMove stack[192];
|
||||
ExtMove *moves, *end = NULL;
|
||||
StateInfo st;
|
||||
CheckInfo ci(pos);
|
||||
|
||||
if (wdl > 0) {
|
||||
// Generate at least all legal non-capturing pawn moves
|
||||
|
@ -492,9 +487,9 @@ static int probe_dtz_no_ep(Position& pos, int *success)
|
|||
for (moves = stack; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (type_of(pos.moved_piece(move)) != PAWN || pos.capture(move)
|
||||
|| !pos.legal(move, ci.pinned))
|
||||
|| !pos.legal(move))
|
||||
continue;
|
||||
pos.do_move(move, st, pos.gives_check(move, ci));
|
||||
pos.do_move(move, st, pos.gives_check(move));
|
||||
int v = -Tablebases::probe_wdl(pos, success);
|
||||
pos.undo_move(move);
|
||||
if (*success == 0) return 0;
|
||||
|
@ -514,9 +509,9 @@ static int probe_dtz_no_ep(Position& pos, int *success)
|
|||
for (moves = stack; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (pos.capture(move) || type_of(pos.moved_piece(move)) == PAWN
|
||||
|| !pos.legal(move, ci.pinned))
|
||||
|| !pos.legal(move))
|
||||
continue;
|
||||
pos.do_move(move, st, pos.gives_check(move, ci));
|
||||
pos.do_move(move, st, pos.gives_check(move));
|
||||
int v = -Tablebases::probe_dtz(pos, success);
|
||||
pos.undo_move(move);
|
||||
if (*success == 0) return 0;
|
||||
|
@ -533,9 +528,9 @@ static int probe_dtz_no_ep(Position& pos, int *success)
|
|||
for (moves = stack; moves < end; moves++) {
|
||||
int v;
|
||||
Move move = moves->move;
|
||||
if (!pos.legal(move, ci.pinned))
|
||||
if (!pos.legal(move))
|
||||
continue;
|
||||
pos.do_move(move, st, pos.gives_check(move, ci));
|
||||
pos.do_move(move, st, pos.gives_check(move));
|
||||
if (st.rule50 == 0) {
|
||||
if (wdl == -2) v = -1;
|
||||
else {
|
||||
|
@ -604,14 +599,13 @@ int Tablebases::probe_dtz(Position& pos, int *success)
|
|||
end = generate<CAPTURES>(pos, stack);
|
||||
else
|
||||
end = generate<EVASIONS>(pos, stack);
|
||||
CheckInfo ci(pos);
|
||||
|
||||
for (moves = stack; moves < end; moves++) {
|
||||
Move capture = moves->move;
|
||||
if (type_of(capture) != ENPASSANT
|
||||
|| !pos.legal(capture, ci.pinned))
|
||||
|| !pos.legal(capture))
|
||||
continue;
|
||||
pos.do_move(capture, st, pos.gives_check(capture, ci));
|
||||
pos.do_move(capture, st, pos.gives_check(capture));
|
||||
int v0 = -probe_ab(pos, -2, 2, success);
|
||||
pos.undo_move(capture);
|
||||
if (*success == 0) return 0;
|
||||
|
@ -637,13 +631,13 @@ int Tablebases::probe_dtz(Position& pos, int *success)
|
|||
for (moves = stack; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (type_of(move) == ENPASSANT) continue;
|
||||
if (pos.legal(move, ci.pinned)) break;
|
||||
if (pos.legal(move)) break;
|
||||
}
|
||||
if (moves == end && !pos.checkers()) {
|
||||
end = generate<QUIETS>(pos, end);
|
||||
for (; moves < end; moves++) {
|
||||
Move move = moves->move;
|
||||
if (pos.legal(move, ci.pinned))
|
||||
if (pos.legal(move))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -696,12 +690,11 @@ bool Tablebases::root_probe(Position& pos, Search::RootMoves& rootMoves, Value&
|
|||
if (!success) return false;
|
||||
|
||||
StateInfo st;
|
||||
CheckInfo ci(pos);
|
||||
|
||||
// Probe each move.
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
Move move = rootMoves[i].pv[0];
|
||||
pos.do_move(move, st, pos.gives_check(move, ci));
|
||||
pos.do_move(move, st, pos.gives_check(move));
|
||||
int v = 0;
|
||||
if (pos.checkers() && dtz > 0) {
|
||||
ExtMove s[192];
|
||||
|
@ -804,14 +797,13 @@ bool Tablebases::root_probe_wdl(Position& pos, Search::RootMoves& rootMoves, Val
|
|||
score = wdl_to_Value[wdl + 2];
|
||||
|
||||
StateInfo st;
|
||||
CheckInfo ci(pos);
|
||||
|
||||
int best = -2;
|
||||
|
||||
// Probe each move.
|
||||
for (size_t i = 0; i < rootMoves.size(); i++) {
|
||||
Move move = rootMoves[i].pv[0];
|
||||
pos.do_move(move, st, pos.gives_check(move, ci));
|
||||
pos.do_move(move, st, pos.gives_check(move));
|
||||
int v = -Tablebases::probe_wdl(pos, &success);
|
||||
pos.undo_move(move);
|
||||
if (!success) return false;
|
||||
|
|
|
@ -75,7 +75,7 @@ namespace {
|
|||
while (is >> token && (m = UCI::to_move(pos, token)) != MOVE_NONE)
|
||||
{
|
||||
States->push_back(StateInfo());
|
||||
pos.do_move(m, States->back(), pos.gives_check(m, CheckInfo(pos)));
|
||||
pos.do_move(m, States->back(), pos.gives_check(m));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue