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Fix a silly bug that disabled second killer
Signed-off-by: Marco Costalba <mcostalba@gmail.com> Signed-off-by: unknown <Marco@.(none)>
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1 changed files with 1 additions and 1 deletions
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@ -71,7 +71,7 @@ MovePicker::MovePicker(const Position& p, bool pv, Move ttm,
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ttMove = ttm;
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ttMove = ttm;
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mateKiller = (ss.mateKiller == ttm)? MOVE_NONE : ss.mateKiller;
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mateKiller = (ss.mateKiller == ttm)? MOVE_NONE : ss.mateKiller;
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killer1 = ss.killers[0];
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killer1 = ss.killers[0];
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killer2 = ss.killers[0];
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killer2 = ss.killers[1];
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depth = d;
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depth = d;
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movesPicked = 0;
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movesPicked = 0;
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numOfMoves = 0;
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numOfMoves = 0;
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