mirror of
https://github.com/sockspls/badfish
synced 2025-04-30 00:33:09 +00:00
Remove skipQuiets with mate fix. (#2021)
This removes the skipQuiets variable, as was done in an earlier round by @protonspring, but fixes an oversight which led to wrong mate announcements. Quiets can only be pruned when there is no mate score, so set moveCountPruning at the right spot. tested as a fix at STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 66321 W: 14690 L: 14657 D: 36974 http://tests.stockfishchess.org/tests/view/5c74f3170ebc5925cffd4b3c and as the full patch at LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 25903 W: 4341 L: 4228 D: 17334 http://tests.stockfishchess.org/tests/view/5c7540030ebc5925cffd506f Bench: 3292342
This commit is contained in:
parent
7c5f5fbada
commit
82ff04b992
1 changed files with 7 additions and 9 deletions
|
@ -569,7 +569,7 @@ namespace {
|
||||||
Depth extension, newDepth;
|
Depth extension, newDepth;
|
||||||
Value bestValue, value, ttValue, eval, maxValue, pureStaticEval;
|
Value bestValue, value, ttValue, eval, maxValue, pureStaticEval;
|
||||||
bool ttHit, ttPv, inCheck, givesCheck, improving;
|
bool ttHit, ttPv, inCheck, givesCheck, improving;
|
||||||
bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture;
|
bool captureOrPromotion, doFullDepthSearch, moveCountPruning, ttCapture;
|
||||||
Piece movedPiece;
|
Piece movedPiece;
|
||||||
int moveCount, captureCount, quietCount;
|
int moveCount, captureCount, quietCount;
|
||||||
|
|
||||||
|
@ -879,12 +879,12 @@ moves_loop: // When in check, search starts from here
|
||||||
ss->killers);
|
ss->killers);
|
||||||
value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
|
value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
|
||||||
|
|
||||||
skipQuiets = false;
|
moveCountPruning = false;
|
||||||
ttCapture = ttMove && pos.capture_or_promotion(ttMove);
|
ttCapture = ttMove && pos.capture_or_promotion(ttMove);
|
||||||
|
|
||||||
// Step 12. Loop through all pseudo-legal moves until no moves remain
|
// Step 12. Loop through all pseudo-legal moves until no moves remain
|
||||||
// or a beta cutoff occurs.
|
// or a beta cutoff occurs.
|
||||||
while ((move = mp.next_move(skipQuiets)) != MOVE_NONE)
|
while ((move = mp.next_move(moveCountPruning)) != MOVE_NONE)
|
||||||
{
|
{
|
||||||
assert(is_ok(move));
|
assert(is_ok(move));
|
||||||
|
|
||||||
|
@ -913,9 +913,6 @@ moves_loop: // When in check, search starts from here
|
||||||
movedPiece = pos.moved_piece(move);
|
movedPiece = pos.moved_piece(move);
|
||||||
givesCheck = gives_check(pos, move);
|
givesCheck = gives_check(pos, move);
|
||||||
|
|
||||||
moveCountPruning = depth < 16 * ONE_PLY
|
|
||||||
&& moveCount >= FutilityMoveCounts[improving][depth / ONE_PLY];
|
|
||||||
|
|
||||||
// Step 13. Extensions (~70 Elo)
|
// Step 13. Extensions (~70 Elo)
|
||||||
|
|
||||||
// Singular extension search (~60 Elo). If all moves but one fail low on a
|
// Singular extension search (~60 Elo). If all moves but one fail low on a
|
||||||
|
@ -966,16 +963,17 @@ moves_loop: // When in check, search starts from here
|
||||||
&& pos.non_pawn_material(us)
|
&& pos.non_pawn_material(us)
|
||||||
&& bestValue > VALUE_MATED_IN_MAX_PLY)
|
&& bestValue > VALUE_MATED_IN_MAX_PLY)
|
||||||
{
|
{
|
||||||
|
// Skip quiet moves if movecount exceeds our FutilityMoveCount threshold
|
||||||
|
moveCountPruning = depth < 16 * ONE_PLY
|
||||||
|
&& moveCount >= FutilityMoveCounts[improving][depth / ONE_PLY];
|
||||||
|
|
||||||
if ( !captureOrPromotion
|
if ( !captureOrPromotion
|
||||||
&& !givesCheck
|
&& !givesCheck
|
||||||
&& !pos.advanced_pawn_push(move))
|
&& !pos.advanced_pawn_push(move))
|
||||||
{
|
{
|
||||||
// Move count based pruning (~30 Elo)
|
// Move count based pruning (~30 Elo)
|
||||||
if (moveCountPruning)
|
if (moveCountPruning)
|
||||||
{
|
|
||||||
skipQuiets = true;
|
|
||||||
continue;
|
continue;
|
||||||
}
|
|
||||||
|
|
||||||
// Reduced depth of the next LMR search
|
// Reduced depth of the next LMR search
|
||||||
int lmrDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO) / ONE_PLY;
|
int lmrDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO) / ONE_PLY;
|
||||||
|
|
Loading…
Add table
Reference in a new issue