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Rename *last to *end

It is a more correct name because it points past the
last move of the list.

No functional change.
This commit is contained in:
Marco Costalba 2012-09-09 10:17:31 +02:00
parent 6e840f8033
commit 834bd9edd7
3 changed files with 60 additions and 60 deletions

View file

@ -431,16 +431,16 @@ MoveStack* generate<EVASIONS>(const Position& pos, MoveStack* mlist) {
template<> template<>
MoveStack* generate<LEGAL>(const Position& pos, MoveStack* mlist) { MoveStack* generate<LEGAL>(const Position& pos, MoveStack* mlist) {
MoveStack *last, *cur = mlist; MoveStack *end, *cur = mlist;
Bitboard pinned = pos.pinned_pieces(); Bitboard pinned = pos.pinned_pieces();
last = pos.in_check() ? generate<EVASIONS>(pos, mlist) end = pos.in_check() ? generate<EVASIONS>(pos, mlist)
: generate<NON_EVASIONS>(pos, mlist); : generate<NON_EVASIONS>(pos, mlist);
while (cur != last) while (cur != end)
if (!pos.pl_move_is_legal(cur->move, pinned)) if (!pos.pl_move_is_legal(cur->move, pinned))
cur->move = (--last)->move; cur->move = (--end)->move;
else else
cur++; cur++;
return last; return end;
} }

View file

@ -39,15 +39,15 @@ namespace {
// Unary predicate used by std::partition to split positive scores from remaining // Unary predicate used by std::partition to split positive scores from remaining
// ones so to sort separately the two sets, and with the second sort delayed. // ones so to sort separately the two sets, and with the second sort delayed.
inline bool has_positive_score(const MoveStack& move) { return move.score > 0; } inline bool has_positive_score(const MoveStack& ms) { return ms.score > 0; }
// Picks and moves to the front the best move in the range [firstMove, lastMove), // Picks and moves to the front the best move in the range [begin, end),
// it is faster than sorting all the moves in advance when moves are few, as // it is faster than sorting all the moves in advance when moves are few, as
// normally are the possible captures. // normally are the possible captures.
inline MoveStack* pick_best(MoveStack* firstMove, MoveStack* lastMove) inline MoveStack* pick_best(MoveStack* begin, MoveStack* end)
{ {
std::swap(*firstMove, *std::max_element(firstMove, lastMove)); std::swap(*begin, *std::max_element(begin, end));
return firstMove; return begin;
} }
} }
@ -64,8 +64,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
assert(d > DEPTH_ZERO); assert(d > DEPTH_ZERO);
captureThreshold = 0; captureThreshold = 0;
curMove = lastMove = moves; cur = end = moves;
lastBadCapture = moves + MAX_MOVES - 1; endBadCaptures = moves + MAX_MOVES - 1;
ss = s; ss = s;
if (p.in_check()) if (p.in_check())
@ -88,11 +88,11 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
} }
ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE); ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE);
lastMove += (ttMove != MOVE_NONE); end += (ttMove != MOVE_NONE);
} }
MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
Square sq) : pos(p), H(h), curMove(moves), lastMove(moves) { Square sq) : pos(p), H(h), cur(moves), end(moves) {
assert(d <= DEPTH_ZERO); assert(d <= DEPTH_ZERO);
@ -120,11 +120,11 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
} }
ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE); ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE);
lastMove += (ttMove != MOVE_NONE); end += (ttMove != MOVE_NONE);
} }
MovePicker::MovePicker(const Position& p, Move ttm, const History& h, PieceType pt) MovePicker::MovePicker(const Position& p, Move ttm, const History& h, PieceType pt)
: pos(p), H(h), curMove(moves), lastMove(moves) { : pos(p), H(h), cur(moves), end(moves) {
assert(!pos.in_check()); assert(!pos.in_check());
@ -137,7 +137,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, const History& h, PieceType
if (ttMove && (!pos.is_capture(ttMove) || pos.see(ttMove) <= captureThreshold)) if (ttMove && (!pos.is_capture(ttMove) || pos.see(ttMove) <= captureThreshold))
ttMove = MOVE_NONE; ttMove = MOVE_NONE;
lastMove += (ttMove != MOVE_NONE); end += (ttMove != MOVE_NONE);
} }
@ -162,14 +162,14 @@ void MovePicker::score_captures() {
// some SEE calls in case we get a cutoff (idea from Pablo Vazquez). // some SEE calls in case we get a cutoff (idea from Pablo Vazquez).
Move m; Move m;
for (MoveStack* cur = moves; cur != lastMove; cur++) for (MoveStack* it = moves; it != end; ++it)
{ {
m = cur->move; m = it->move;
cur->score = PieceValue[Mg][pos.piece_on(to_sq(m))] it->score = PieceValue[Mg][pos.piece_on(to_sq(m))]
- type_of(pos.piece_moved(m)); - type_of(pos.piece_moved(m));
if (type_of(m) == PROMOTION) if (type_of(m) == PROMOTION)
cur->score += PieceValue[Mg][promotion_type(m)]; it->score += PieceValue[Mg][promotion_type(m)];
} }
} }
@ -177,10 +177,10 @@ void MovePicker::score_noncaptures() {
Move m; Move m;
for (MoveStack* cur = moves; cur != lastMove; cur++) for (MoveStack* it = moves; it != end; ++it)
{ {
m = cur->move; m = it->move;
cur->score = H.value(pos.piece_moved(m), to_sq(m)); it->score = H.value(pos.piece_moved(m), to_sq(m));
} }
} }
@ -191,19 +191,19 @@ void MovePicker::score_evasions() {
Move m; Move m;
int seeScore; int seeScore;
if (lastMove < moves + 2) if (end < moves + 2)
return; return;
for (MoveStack* cur = moves; cur != lastMove; cur++) for (MoveStack* it = moves; it != end; ++it)
{ {
m = cur->move; m = it->move;
if ((seeScore = pos.see_sign(m)) < 0) if ((seeScore = pos.see_sign(m)) < 0)
cur->score = seeScore - History::MaxValue; // Be sure we are at the bottom it->score = seeScore - History::MaxValue; // Be sure we are at the bottom
else if (pos.is_capture(m)) else if (pos.is_capture(m))
cur->score = PieceValue[Mg][pos.piece_on(to_sq(m))] it->score = PieceValue[Mg][pos.piece_on(to_sq(m))]
- type_of(pos.piece_moved(m)) + History::MaxValue; - type_of(pos.piece_moved(m)) + History::MaxValue;
else else
cur->score = H.value(pos.piece_moved(m), to_sq(m)); it->score = H.value(pos.piece_moved(m), to_sq(m));
} }
} }
@ -213,53 +213,53 @@ void MovePicker::score_evasions() {
void MovePicker::generate_next() { void MovePicker::generate_next() {
curMove = moves; cur = moves;
switch (++phase) { switch (++phase) {
case CAPTURES_S1: case CAPTURES_S3: case CAPTURES_S4: case CAPTURES_S5: case CAPTURES_S6: case CAPTURES_S1: case CAPTURES_S3: case CAPTURES_S4: case CAPTURES_S5: case CAPTURES_S6:
lastMove = generate<CAPTURES>(pos, moves); end = generate<CAPTURES>(pos, moves);
score_captures(); score_captures();
return; return;
case KILLERS_S1: case KILLERS_S1:
curMove = killers; cur = killers;
lastMove = curMove + 2; end = cur + 2;
return; return;
case QUIETS_1_S1: case QUIETS_1_S1:
lastQuiet = lastMove = generate<QUIETS>(pos, moves); endQuiets = end = generate<QUIETS>(pos, moves);
score_noncaptures(); score_noncaptures();
lastMove = std::partition(curMove, lastMove, has_positive_score); end = std::partition(cur, end, has_positive_score);
sort<MoveStack>(curMove, lastMove); sort<MoveStack>(cur, end);
return; return;
case QUIETS_2_S1: case QUIETS_2_S1:
curMove = lastMove; cur = end;
lastMove = lastQuiet; end = endQuiets;
if (depth >= 3 * ONE_PLY) if (depth >= 3 * ONE_PLY)
sort<MoveStack>(curMove, lastMove); sort<MoveStack>(cur, end);
return; return;
case BAD_CAPTURES_S1: case BAD_CAPTURES_S1:
// Just pick them in reverse order to get MVV/LVA ordering // Just pick them in reverse order to get MVV/LVA ordering
curMove = moves + MAX_MOVES - 1; cur = moves + MAX_MOVES - 1;
lastMove = lastBadCapture; end = endBadCaptures;
return; return;
case EVASIONS_S2: case EVASIONS_S2:
lastMove = generate<EVASIONS>(pos, moves); end = generate<EVASIONS>(pos, moves);
score_evasions(); score_evasions();
return; return;
case QUIET_CHECKS_S3: case QUIET_CHECKS_S3:
lastMove = generate<QUIET_CHECKS>(pos, moves); end = generate<QUIET_CHECKS>(pos, moves);
return; return;
case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: case RECAPTURE: case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: case RECAPTURE:
phase = STOP; phase = STOP;
case STOP: case STOP:
lastMove = curMove + 1; // Avoid another next_phase() call end = cur + 1; // Avoid another next_phase() call
return; return;
default: default:
@ -280,17 +280,17 @@ Move MovePicker::next_move<false>() {
while (true) while (true)
{ {
while (curMove == lastMove) while (cur == end)
generate_next(); generate_next();
switch (phase) { switch (phase) {
case MAIN_SEARCH: case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: case MAIN_SEARCH: case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT:
curMove++; cur++;
return ttMove; return ttMove;
case CAPTURES_S1: case CAPTURES_S1:
move = pick_best(curMove++, lastMove)->move; move = pick_best(cur++, end)->move;
if (move != ttMove) if (move != ttMove)
{ {
assert(captureThreshold <= 0); // Otherwise we cannot use see_sign() assert(captureThreshold <= 0); // Otherwise we cannot use see_sign()
@ -299,12 +299,12 @@ Move MovePicker::next_move<false>() {
return move; return move;
// Losing capture, move it to the tail of the array // Losing capture, move it to the tail of the array
(lastBadCapture--)->move = move; (endBadCaptures--)->move = move;
} }
break; break;
case KILLERS_S1: case KILLERS_S1:
move = (curMove++)->move; move = (cur++)->move;
if ( move != MOVE_NONE if ( move != MOVE_NONE
&& pos.is_pseudo_legal(move) && pos.is_pseudo_legal(move)
&& move != ttMove && move != ttMove
@ -313,7 +313,7 @@ Move MovePicker::next_move<false>() {
break; break;
case QUIETS_1_S1: case QUIETS_2_S1: case QUIETS_1_S1: case QUIETS_2_S1:
move = (curMove++)->move; move = (cur++)->move;
if ( move != ttMove if ( move != ttMove
&& move != killers[0].move && move != killers[0].move
&& move != killers[1].move) && move != killers[1].move)
@ -321,28 +321,28 @@ Move MovePicker::next_move<false>() {
break; break;
case BAD_CAPTURES_S1: case BAD_CAPTURES_S1:
return (curMove--)->move; return (cur--)->move;
case EVASIONS_S2: case CAPTURES_S3: case CAPTURES_S4: case EVASIONS_S2: case CAPTURES_S3: case CAPTURES_S4:
move = pick_best(curMove++, lastMove)->move; move = pick_best(cur++, end)->move;
if (move != ttMove) if (move != ttMove)
return move; return move;
break; break;
case CAPTURES_S5: case CAPTURES_S5:
move = pick_best(curMove++, lastMove)->move; move = pick_best(cur++, end)->move;
if (move != ttMove && pos.see(move) > captureThreshold) if (move != ttMove && pos.see(move) > captureThreshold)
return move; return move;
break; break;
case CAPTURES_S6: case CAPTURES_S6:
move = pick_best(curMove++, lastMove)->move; move = pick_best(cur++, end)->move;
if (to_sq(move) == recaptureSquare) if (to_sq(move) == recaptureSquare)
return move; return move;
break; break;
case QUIET_CHECKS_S3: case QUIET_CHECKS_S3:
move = (curMove++)->move; move = (cur++)->move;
if (move != ttMove) if (move != ttMove)
return move; return move;
break; break;

View file

@ -57,7 +57,7 @@ private:
MoveStack killers[2]; MoveStack killers[2];
Square recaptureSquare; Square recaptureSquare;
int captureThreshold, phase; int captureThreshold, phase;
MoveStack *curMove, *lastMove, *lastQuiet, *lastBadCapture; MoveStack *cur, *end, *endQuiets, *endBadCaptures;
MoveStack moves[MAX_MOVES]; MoveStack moves[MAX_MOVES];
}; };