diff --git a/src/search.cpp b/src/search.cpp index a81c8527..64e9028b 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -65,7 +65,7 @@ namespace { // Razoring and futility margin based on depth const int razor_margin[4] = { 483, 570, 603, 554 }; - Value futility_margin(Depth d) { return Value(200 * d); } + Value futility_margin(Depth d) { return Value(150 * d); } // Futility and reductions lookup tables, initialized at startup int FutilityMoveCounts[2][16]; // [improving][depth] @@ -926,7 +926,7 @@ moves_loop: // When in check search starts from here // Futility pruning: parent node if ( predictedDepth < 7 * ONE_PLY - && ss->staticEval + futility_margin(predictedDepth) + 256 <= alpha) + && ss->staticEval + 256 + 200 * predictedDepth / ONE_PLY <= alpha) continue; // Prune moves with negative SEE at low depths and below a decreasing