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https://github.com/sockspls/badfish
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Fixed some warnings when using -Weffc++ gcc option
Plus some other icc warnings popped up with new and strictier compile options. No functional and speed change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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parent
d664773a83
commit
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6 changed files with 15 additions and 6 deletions
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@ -219,14 +219,14 @@ ifeq ($(COMP),icc)
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endif
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### 3.2 General compiler settings
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CXXFLAGS = -g -Wall -Wcast-qual -ansi -fno-exceptions -fno-rtti $(EXTRACXXFLAGS)
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CXXFLAGS = -g -Wall -Wcast-qual -fno-exceptions -fno-rtti $(EXTRACXXFLAGS)
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ifeq ($(comp),gcc)
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CXXFLAGS += -pedantic -Wno-long-long -Wextra
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CXXFLAGS += -ansi -pedantic -Wno-long-long -Wextra
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endif
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ifeq ($(comp),icc)
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CXXFLAGS += -wd383,869,981,10187,10188,11505,11503
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CXXFLAGS += -wd383,981,10187,10188,11505,11503 -Wcheck -Wabi -Wdeprecated -strict-ansi
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endif
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ifeq ($(os),osx)
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@ -241,7 +241,7 @@ namespace {
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template<Color Us>
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Score evaluate_passed_pawns(const Position& pos, EvalInfo& ei);
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Score apply_weight(Score v, Score weight);
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inline Score apply_weight(Score v, Score weight);
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Value scale_by_game_phase(const Score& v, Phase ph, ScaleFactor sf);
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Score weight_option(const std::string& mgOpt, const std::string& egOpt, Score internalWeight);
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void init_safety();
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@ -75,6 +75,9 @@ class EndgameFunctions;
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class MaterialInfoTable {
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MaterialInfoTable(const MaterialInfoTable&);
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MaterialInfoTable& operator=(const MaterialInfoTable&);
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public:
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MaterialInfoTable();
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~MaterialInfoTable();
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@ -78,6 +78,9 @@ class PawnInfoTable {
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enum SideType { KingSide, QueenSide };
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PawnInfoTable(const PawnInfoTable&);
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PawnInfoTable& operator=(const PawnInfoTable&);
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public:
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PawnInfoTable();
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~PawnInfoTable();
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3
src/tt.h
3
src/tt.h
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@ -102,6 +102,9 @@ struct TTCluster {
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class TranspositionTable {
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TranspositionTable(const TranspositionTable&);
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TranspositionTable& operator=(const TranspositionTable&);
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public:
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TranspositionTable();
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~TranspositionTable();
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@ -150,10 +150,10 @@ template<typename T>
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inline T operator- (const T d) { OK(T); return T(-int(d)); }
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template<typename T>
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inline void operator++ (T& d, int) { OK(T); d = T(int(d) + 1); }
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inline T operator++ (T& d, int) { OK(T); d = T(int(d) + 1); return d; }
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template<typename T>
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inline void operator-- (T& d, int) { OK(T); d = T(int(d) - 1); }
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inline T operator-- (T& d, int) { OK(T); d = T(int(d) - 1); return d; }
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template<typename T>
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inline void operator+= (T& d1, const T d2) { OK(T); d1 = d1 + d2; }
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