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Further simplify unstoppable (#938)

By finally moving it into passed pawns eval.

Tested for no regression:
STC
LLR: 3.25 (-2.94,2.94) [-3.00,1.00]
Total: 57109 W: 10023 L: 9947 D: 37139

LTC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 21511 W: 2800 L: 2680 D: 16031

Bench: 5255881
This commit is contained in:
Jörg Oster 2016-12-25 10:44:56 +01:00 committed by Marco Costalba
parent 3728e833aa
commit 8765f9ce16

View file

@ -197,7 +197,6 @@ namespace {
const Score WeakQueen = S(50, 10);
const Score Hanging = S(48, 27);
const Score ThreatByPawnPush = S(38, 22);
const Score Unstoppable = S( 0, 45);
const Score PawnlessFlank = S(20, 80);
const Score HinderPassedPawn = S( 7, 0);
const Score ThreatByRank = S(16, 3);
@ -678,6 +677,10 @@ namespace {
mbonus += rr + r * 2, ebonus += rr + r * 2;
} // rr != 0
// Assign a small bonus when no pieces left (unstoppable)
if (!pos.non_pawn_material(Us) && !pos.non_pawn_material(Them))
ebonus += 20;
score += make_score(mbonus, ebonus) + PassedFile[file_of(s)];
}
@ -852,16 +855,6 @@ Value Eval::evaluate(const Position& pos) {
score += evaluate_passed_pawns<WHITE, DoTrace>(pos, ei)
- evaluate_passed_pawns<BLACK, DoTrace>(pos, ei);
// If both sides have only pawns, score for potential unstoppable pawns
if (!pos.non_pawn_material(WHITE) && !pos.non_pawn_material(BLACK))
{
if (ei.pi->passed_pawns(WHITE))
score += Unstoppable;
if (ei.pi->passed_pawns(BLACK))
score -= Unstoppable;
}
// Evaluate space for both sides, only during opening
if (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) >= 12222)
score += evaluate_space<WHITE>(pos, ei)