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https://github.com/sockspls/badfish
synced 2025-04-29 16:23:09 +00:00
Use printf() instead of std::cout()
Seems sensibly faster: On a ./stockfish bench > /dev/null We have +2% on mingw and even +5% on MSVC ! Also removed the nice but complex enum set960 machinery, use directly the underlying move_to_uci() function. Speed regression reported by Heinz van Saanen. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 26 additions and 61 deletions
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@ -20,9 +20,9 @@
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#include <algorithm>
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#include <algorithm>
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#include <cassert>
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#include <cassert>
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#include <cmath>
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#include <cmath>
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#include <cstdio>
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#include <cstring>
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#include <cstring>
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#include <iomanip>
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#include <iomanip>
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#include <iostream>
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#include <sstream>
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#include <sstream>
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#include <vector>
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#include <vector>
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@ -46,8 +46,6 @@ namespace Search {
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Position RootPosition;
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Position RootPosition;
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}
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}
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using std::cout;
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using std::endl;
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using std::string;
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using std::string;
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using namespace Search;
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using namespace Search;
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@ -149,7 +147,7 @@ namespace {
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TimeManager TimeMgr;
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TimeManager TimeMgr;
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int BestMoveChanges;
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int BestMoveChanges;
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int SkillLevel;
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int SkillLevel;
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bool SkillLevelEnabled;
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bool SkillLevelEnabled, Chess960;
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History H;
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History H;
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@ -194,28 +192,6 @@ namespace {
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MovePicker* mp;
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MovePicker* mp;
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};
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};
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// Overload operator<<() to make it easier to print moves in a coordinate
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// notation compatible with UCI protocol.
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std::ostream& operator<<(std::ostream& os, Move m) {
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bool chess960 = (os.iword(0) != 0); // See set960()
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return os << move_to_uci(m, chess960);
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}
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// When formatting a move for std::cout we must know if we are in Chess960 or
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// not. To keep using the handy operator<<() on the move the trick is to embed
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// this flag in the stream itself. Function-like named enum set960 is used as
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// a custom manipulator and the stream internal general-purpose array, accessed
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// through ios_base::iword(), is used to pass the flag to the move's operator<<
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// that will read it to properly format castling moves.
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enum set960 {};
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std::ostream& operator<<(std::ostream& os, const set960& f) {
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os.iword(0) = f;
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return os;
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}
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// is_dangerous() checks whether a move belongs to some classes of known
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// is_dangerous() checks whether a move belongs to some classes of known
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// 'dangerous' moves so that we avoid to prune it.
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// 'dangerous' moves so that we avoid to prune it.
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FORCE_INLINE bool is_dangerous(const Position& pos, Move m, bool captureOrPromotion) {
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FORCE_INLINE bool is_dangerous(const Position& pos, Move m, bool captureOrPromotion) {
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@ -304,6 +280,7 @@ void Search::think() {
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static Book book; // Defined static to initialize the PRNG only once
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static Book book; // Defined static to initialize the PRNG only once
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Position& pos = RootPosition;
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Position& pos = RootPosition;
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Chess960 = pos.is_chess960();
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elapsed_time(true);
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elapsed_time(true);
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TimeMgr.init(Limits, pos.startpos_ply_counter());
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TimeMgr.init(Limits, pos.startpos_ply_counter());
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TT.new_search();
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TT.new_search();
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@ -317,9 +294,6 @@ void Search::think() {
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|| std::count(SearchMoves.begin(), SearchMoves.end(), ml.move()))
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|| std::count(SearchMoves.begin(), SearchMoves.end(), ml.move()))
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RootMoves.push_back(RootMove(ml.move()));
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RootMoves.push_back(RootMove(ml.move()));
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// Set output stream mode: normal or chess960. Castling notation is different
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cout << set960(pos.is_chess960());
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if (Options["OwnBook"].value<bool>())
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if (Options["OwnBook"].value<bool>())
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{
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{
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if (Options["Book File"].value<string>() != book.name())
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if (Options["Book File"].value<string>() != book.name())
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@ -363,7 +337,7 @@ void Search::think() {
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<< " time: " << Limits.time
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<< " time: " << Limits.time
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<< " increment: " << Limits.increment
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<< " increment: " << Limits.increment
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<< " moves to go: " << Limits.movesToGo
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<< " moves to go: " << Limits.movesToGo
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<< endl;
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<< std::endl;
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}
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}
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for (int i = 0; i < Threads.size(); i++)
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for (int i = 0; i < Threads.size(); i++)
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@ -397,7 +371,7 @@ void Search::think() {
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StateInfo st;
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StateInfo st;
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pos.do_move(RootMoves[0].pv[0], st);
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pos.do_move(RootMoves[0].pv[0], st);
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log << "\nPonder move: " << move_to_san(pos, RootMoves[0].pv[1]) << endl;
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log << "\nPonder move: " << move_to_san(pos, RootMoves[0].pv[1]) << std::endl;
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pos.undo_move(RootMoves[0].pv[0]);
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pos.undo_move(RootMoves[0].pv[0]);
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}
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}
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@ -409,15 +383,10 @@ finish:
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if (!Signals.stop && (Limits.ponder || Limits.infinite))
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if (!Signals.stop && (Limits.ponder || Limits.infinite))
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Threads.wait_for_stop_or_ponderhit();
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Threads.wait_for_stop_or_ponderhit();
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// Could be MOVE_NONE when searching on a stalemate position
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// Best move could be MOVE_NONE when searching on a stalemate position
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cout << "bestmove " << RootMoves[0].pv[0];
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printf("bestmove %s ponder %s\n",
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move_to_uci(RootMoves[0].pv[0], Chess960).c_str(),
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// UCI protol is not clear on allowing sending an empty ponder move, instead
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move_to_uci(RootMoves[0].pv[1], Chess960).c_str());
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// it is clear that ponder move is optional. So skip it if empty.
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if (RootMoves[0].pv[1] != MOVE_NONE)
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cout << " ponder " << RootMoves[0].pv[1];
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cout << endl;
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}
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}
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@ -443,8 +412,8 @@ namespace {
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// Handle the special case of a mate/stalemate position
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// Handle the special case of a mate/stalemate position
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if (RootMoves.empty())
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if (RootMoves.empty())
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{
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{
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cout << "info depth 0"
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printf("info depth 0%s\n",
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<< score_to_uci(pos.in_check() ? -VALUE_MATE : VALUE_DRAW) << endl;
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score_to_uci(pos.in_check() ? -VALUE_MATE : VALUE_DRAW).c_str());
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RootMoves.push_back(MOVE_NONE);
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RootMoves.push_back(MOVE_NONE);
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return;
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return;
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@ -925,15 +894,12 @@ split_point_start: // At split points actual search starts from here
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if (RootNode)
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if (RootNode)
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{
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{
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// This is used by time management
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Signals.firstRootMove = (moveCount == 1);
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Signals.firstRootMove = (moveCount == 1);
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nodes = pos.nodes_searched();
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nodes = pos.nodes_searched();
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if (pos.thread() == 0 && elapsed_time() > 2000)
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if (pos.thread() == 0 && elapsed_time() > 2000)
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cout << "info depth " << depth / ONE_PLY
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printf("info depth %i currmove %s currmovenumber %i\n", depth / ONE_PLY,
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<< " currmove " << move
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move_to_uci(move, Chess960).c_str(), moveCount + PVIdx);
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<< " currmovenumber " << moveCount + PVIdx << endl;
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}
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}
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isPvMove = (PvNode && moveCount <= 1);
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isPvMove = (PvNode && moveCount <= 1);
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@ -1668,6 +1634,7 @@ split_point_start: // At split points actual search starts from here
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int t = elapsed_time();
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int t = elapsed_time();
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int selDepth = 0;
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int selDepth = 0;
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std::stringstream s;
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for (int i = 0; i < Threads.size(); i++)
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for (int i = 0; i < Threads.size(); i++)
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if (Threads[i].maxPly > selDepth)
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if (Threads[i].maxPly > selDepth)
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continue;
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continue;
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int d = (updated ? depth : depth - 1);
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int d = (updated ? depth : depth - 1);
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Value s = (updated ? RootMoves[i].score : RootMoves[i].prevScore);
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Value v = (updated ? RootMoves[i].score : RootMoves[i].prevScore);
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cout << "info"
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s << "info depth " << d
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<< " depth " << d
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<< " seldepth " << selDepth
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<< " seldepth " << selDepth
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<< (i == PVIdx ? score_to_uci(v, alpha, beta) : score_to_uci(v))
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<< (i == PVIdx ? score_to_uci(s, alpha, beta) : score_to_uci(s))
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<< " nodes " << pos.nodes_searched()
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<< " nodes " << pos.nodes_searched()
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<< " nps " << (t > 0 ? pos.nodes_searched() * 1000 / t : 0)
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<< " nps " << (t > 0 ? pos.nodes_searched() * 1000 / t : 0)
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<< " time " << t
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<< " time " << t
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<< " multipv " << i + 1 << " pv";
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<< " multipv " << i + 1 << " pv";
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for (int j = 0; RootMoves[i].pv[j] != MOVE_NONE; j++)
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for (int j = 0; RootMoves[i].pv[j] != MOVE_NONE; j++)
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cout << " " << RootMoves[i].pv[j];
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s << " " << move_to_uci(RootMoves[i].pv[j], Chess960);
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cout << endl;
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printf("%s\n", s.str().c_str()); // Much faster than std::cout
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}
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}
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}
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}
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@ -1749,8 +1715,7 @@ split_point_start: // At split points actual search starts from here
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size_t length;
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size_t length;
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std::stringstream s;
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std::stringstream s;
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s << set960(pos.is_chess960())
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s << std::setw(2) << depth
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<< std::setw(2) << depth
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<< std::setw(8) << score_to_string(value)
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<< std::setw(8) << score_to_string(value)
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<< std::setw(8) << time_to_string(time);
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<< std::setw(8) << time_to_string(time);
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@ -1786,7 +1751,7 @@ split_point_start: // At split points actual search starts from here
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pos.undo_move(*--m);
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pos.undo_move(*--m);
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Log l(Options["Search Log Filename"].value<string>());
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Log l(Options["Search Log Filename"].value<string>());
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l << s.str() << endl;
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l << s.str() << std::endl;
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}
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}
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