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Remove useless code in Position::pretty()

First, remove some dead code (function never called with a Move argument).

Then, remove printing of legal moves, which does not belong here. Let's keep commands orthogonal and minimal:
- the "d" command should display the board, nothing more, or less.
- "perft 1" will display the list of legal moves.

No functional change.
This commit is contained in:
lucasart 2014-08-06 07:04:27 +08:00
parent 8b88ca9017
commit 888a1d3445
2 changed files with 3 additions and 13 deletions

View file

@ -25,7 +25,6 @@
#include "bitcount.h"
#include "movegen.h"
#include "notation.h"
#include "position.h"
#include "psqtab.h"
#include "rkiss.h"
@ -430,17 +429,12 @@ const string Position::fen() const {
}
/// Position::pretty() returns an ASCII representation of the position to be
/// printed to the standard output together with the move's san notation.
/// Position::pretty() returns an ASCII representation of the position
const string Position::pretty(Move m) const {
const string Position::pretty() const {
std::ostringstream ss;
if (m)
ss << "\nMove: " << (sideToMove == BLACK ? ".." : "")
<< move_to_san(*const_cast<Position*>(this), m);
ss << "\n +---+---+---+---+---+---+---+---+\n";
for (Rank r = RANK_8; r >= RANK_1; --r)
@ -457,10 +451,6 @@ const string Position::pretty(Move m) const {
for (Bitboard b = checkers(); b; )
ss << to_string(pop_lsb(&b)) << " ";
ss << "\nLegal moves: ";
for (MoveList<LEGAL> it(*this); *it; ++it)
ss << move_to_san(*const_cast<Position*>(this), *it) << " ";
return ss.str();
}

View file

@ -83,7 +83,7 @@ public:
// Text input/output
void set(const std::string& fenStr, bool isChess960, Thread* th);
const std::string fen() const;
const std::string pretty(Move m = MOVE_NONE) const;
const std::string pretty() const;
// Position representation
Bitboard pieces() const;