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Indentation fix in middle-game evaluation

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-05-17 07:04:24 +01:00
parent 6181e01c2a
commit 8dc4396477

View file

@ -348,23 +348,23 @@ Value do_evaluate(const Position& pos, EvalInfo& ei, int threadID) {
// Middle-game specific evaluation terms
if (phase > PHASE_ENDGAME)
{
// Pawn storms in positions with opposite castling
if ( square_file(pos.king_square(WHITE)) >= FILE_E
&& square_file(pos.king_square(BLACK)) <= FILE_D)
// Pawn storms in positions with opposite castling
if ( square_file(pos.king_square(WHITE)) >= FILE_E
&& square_file(pos.king_square(BLACK)) <= FILE_D)
ei.value += make_score(ei.pi->queenside_storm_value(WHITE) - ei.pi->kingside_storm_value(BLACK), 0);
ei.value += make_score(ei.pi->queenside_storm_value(WHITE) - ei.pi->kingside_storm_value(BLACK), 0);
else if ( square_file(pos.king_square(WHITE)) <= FILE_D
&& square_file(pos.king_square(BLACK)) >= FILE_E)
else if ( square_file(pos.king_square(WHITE)) <= FILE_D
&& square_file(pos.king_square(BLACK)) >= FILE_E)
ei.value += make_score(ei.pi->kingside_storm_value(WHITE) - ei.pi->queenside_storm_value(BLACK), 0);
ei.value += make_score(ei.pi->kingside_storm_value(WHITE) - ei.pi->queenside_storm_value(BLACK), 0);
// Evaluate space for both sides
if (ei.mi->space_weight() > 0)
{
evaluate_space<WHITE, HasPopCnt>(pos, ei);
evaluate_space<BLACK, HasPopCnt>(pos, ei);
}
// Evaluate space for both sides
if (ei.mi->space_weight() > 0)
{
evaluate_space<WHITE, HasPopCnt>(pos, ei);
evaluate_space<BLACK, HasPopCnt>(pos, ei);
}
}
// Mobility