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Fix a silly warning on Intel compiler
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 48 additions and 48 deletions
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@ -626,63 +626,63 @@ namespace {
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evaluate_trapped_bishop_a1h1(pos, s, us, ei);
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}
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if (Piece != ROOK && Piece != QUEEN)
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continue;
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// Queen or rook on 7th rank
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them = opposite_color(us);
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if ( relative_rank(us, s) == RANK_7
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&& relative_rank(us, pos.king_square(them)) == RANK_8)
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if (Piece == ROOK || Piece == QUEEN)
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{
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ei.mgValue += Sign[us] * (Piece == ROOK ? MidgameRookOn7thBonus : MidgameQueenOn7thBonus);
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ei.egValue += Sign[us] * (Piece == ROOK ? EndgameRookOn7thBonus : EndgameQueenOn7thBonus);
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// Queen or rook on 7th rank
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them = opposite_color(us);
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if ( relative_rank(us, s) == RANK_7
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&& relative_rank(us, pos.king_square(them)) == RANK_8)
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{
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ei.mgValue += Sign[us] * (Piece == ROOK ? MidgameRookOn7thBonus : MidgameQueenOn7thBonus);
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ei.egValue += Sign[us] * (Piece == ROOK ? EndgameRookOn7thBonus : EndgameQueenOn7thBonus);
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}
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}
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// Special extra evaluation for rooks
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if (Piece != ROOK)
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continue;
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// Open and half-open files
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f = square_file(s);
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if (ei.pi->file_is_half_open(us, f))
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if (Piece == ROOK)
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{
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if (ei.pi->file_is_half_open(them, f))
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// Open and half-open files
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f = square_file(s);
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if (ei.pi->file_is_half_open(us, f))
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{
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ei.mgValue += Sign[us] * RookOpenFileBonus;
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ei.egValue += Sign[us] * RookOpenFileBonus;
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if (ei.pi->file_is_half_open(them, f))
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{
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ei.mgValue += Sign[us] * RookOpenFileBonus;
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ei.egValue += Sign[us] * RookOpenFileBonus;
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}
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else
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{
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ei.mgValue += Sign[us] * RookHalfOpenFileBonus;
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ei.egValue += Sign[us] * RookHalfOpenFileBonus;
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}
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}
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else
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// Penalize rooks which are trapped inside a king. Penalize more if
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// king has lost right to castle.
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if (mob > 6 || ei.pi->file_is_half_open(us, f))
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continue;
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ksq = pos.king_square(us);
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if ( square_file(ksq) >= FILE_E
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&& square_file(s) > square_file(ksq)
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&& (relative_rank(us, ksq) == RANK_1 || square_rank(ksq) == square_rank(s)))
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{
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ei.mgValue += Sign[us] * RookHalfOpenFileBonus;
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ei.egValue += Sign[us] * RookHalfOpenFileBonus;
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// Is there a half-open file between the king and the edge of the board?
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if (!ei.pi->has_open_file_to_right(us, square_file(ksq)))
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ei.mgValue -= pos.can_castle(us)? Sign[us] * ((TrappedRookPenalty - mob * 16) / 2)
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: Sign[us] * (TrappedRookPenalty - mob * 16);
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}
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else if ( square_file(ksq) <= FILE_D
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&& square_file(s) < square_file(ksq)
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&& (relative_rank(us, ksq) == RANK_1 || square_rank(ksq) == square_rank(s)))
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{
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// Is there a half-open file between the king and the edge of the board?
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if (!ei.pi->has_open_file_to_left(us, square_file(ksq)))
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ei.mgValue -= pos.can_castle(us)? Sign[us] * ((TrappedRookPenalty - mob * 16) / 2)
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: Sign[us] * (TrappedRookPenalty - mob * 16);
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}
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}
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// Penalize rooks which are trapped inside a king. Penalize more if
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// king has lost right to castle.
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if (mob > 6 || ei.pi->file_is_half_open(us, f))
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continue;
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ksq = pos.king_square(us);
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if ( square_file(ksq) >= FILE_E
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&& square_file(s) > square_file(ksq)
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&& (relative_rank(us, ksq) == RANK_1 || square_rank(ksq) == square_rank(s)))
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{
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// Is there a half-open file between the king and the edge of the board?
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if (!ei.pi->has_open_file_to_right(us, square_file(ksq)))
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ei.mgValue -= pos.can_castle(us)? Sign[us] * ((TrappedRookPenalty - mob * 16) / 2)
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: Sign[us] * (TrappedRookPenalty - mob * 16);
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}
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else if ( square_file(ksq) <= FILE_D
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&& square_file(s) < square_file(ksq)
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&& (relative_rank(us, ksq) == RANK_1 || square_rank(ksq) == square_rank(s)))
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{
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// Is there a half-open file between the king and the edge of the board?
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if (!ei.pi->has_open_file_to_left(us, square_file(ksq)))
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ei.mgValue -= pos.can_castle(us)? Sign[us] * ((TrappedRookPenalty - mob * 16) / 2)
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: Sign[us] * (TrappedRookPenalty - mob * 16);
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}
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}
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}
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