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Let rkiss.h to follow SF coding style

Fix also Makefile after mersenne.cpp has been removed

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-11-07 12:11:01 +01:00
parent f5e28ef512
commit 8fb16df70e
4 changed files with 51 additions and 49 deletions

View file

@ -34,9 +34,8 @@ PGOBENCH = ./$(EXE) bench 32 1 10 default depth
### Object files
OBJS = application.o bitboard.o pawns.o material.o endgame.o evaluate.o main.o \
misc.o move.o movegen.o history.o movepick.o search.o piece.o \
position.o direction.o tt.o uci.o ucioption.o \
mersenne.o book.o bitbase.o san.o benchmark.o timeman.o
misc.o move.o movegen.o history.o movepick.o search.o piece.o position.o \
direction.o tt.o uci.o ucioption.o book.o bitbase.o san.o benchmark.o timeman.o
### ==========================================================================

View file

@ -346,7 +346,7 @@ namespace {
Book::Book() {
for (int i = abs(get_system_time() % 10000); i > 0; i--)
RKiss.rand32();
RKiss.rand<unsigned>();
}
@ -412,7 +412,7 @@ Move Book::get_move(const Position& pos, bool findBestMove) {
BookEntry entry;
int bookMove = MOVE_NONE;
int scoresSum = 0, bestScore = 0;
unsigned scoresSum = 0, bestScore = 0;
uint64_t key = book_key(pos);
// Choose a book move among the possible moves for the given position
@ -422,9 +422,7 @@ Move Book::get_move(const Position& pos, bool findBestMove) {
if (entry.key != key)
break;
int score = entry.count;
assert(score > 0);
unsigned score = entry.count;
// If findBestMove is true choose highest rated book move
if (findBestMove)
@ -441,7 +439,7 @@ Move Book::get_move(const Position& pos, bool findBestMove) {
// high score it has more probability to be choosen then a one with
// lower score. Note that first entry is always chosen.
scoresSum += score;
if (int(RKiss.rand32() % scoresSum) < score)
if (RKiss.rand<unsigned>() % scoresSum < score)
bookMove = entry.move;
}
if (!bookMove)

View file

@ -1763,16 +1763,16 @@ void Position::init_zobrist() {
int i,j, k;
for (i = 0; i < 2; i++) for (j = 0; j < 8; j++) for (k = 0; k < 64; k++)
zobrist[i][j][k] = Key(RKiss.rand64());
zobrist[i][j][k] = RKiss.rand<Key>();
for (i = 0; i < 64; i++)
zobEp[i] = Key(RKiss.rand64());
zobEp[i] = RKiss.rand<Key>();
for (i = 0; i < 16; i++)
zobCastle[i] = Key(RKiss.rand64());
zobCastle[i] = RKiss.rand<Key>();
zobSideToMove = Key(RKiss.rand64());
zobExclusion = Key(RKiss.rand64());
zobSideToMove = RKiss.rand<Key>();
zobExclusion = RKiss.rand<Key>();
}

View file

@ -27,51 +27,56 @@
** *********************************************************************** **/
#ifndef _RKISS_H_
#define _RKISS_H_
/** Includes **/
#include <cstdlib> // srand(), rand()
#include <ctime> // time()
#include "types.h" // (u)int8_t .. (u)int64_t
#if !defined(RKISS_H_INCLUDED)
#define RKISS_H_INCLUDED
/** Random class **/
////
//// Includes
////
#include <cstdlib>
#include <ctime>
#include "types.h"
////
//// Types
////
class RKISS {
private:
// Keep variables always together
struct S { uint64_t a; uint64_t b; uint64_t c; uint64_t d; } s;
// Init seed and scramble a few rounds
void raninit ( uint64_t seed ) {
s.a = 0xf1ea5eed; s.b = s.c = s.d = seed;
for ( uint64_t i=0; i<8; i++ ) rand64();
}
public:
// Instance seed random or implicite
RKISS() { ::srand ( (uint32_t)time(NULL) ); raninit ( (uint64_t)::rand() ); }
// RKISS( uint64_t s ) { raninit ( s ); }
// (Re)init seed
// void init ( uint64_t seed ) { raninit ( seed ); }
// Return 32 bit unsigned integer in between [0,2^32-1]
uint32_t rand32 () { return (uint32_t) rand64 (); }
struct S { uint64_t a, b, c, d; } s;
// Return 64 bit unsigned integer in between [0,2^64-1]
uint64_t rand64 () {
const uint64_t e = s.a - ((s.b<<7) | (s.b>>57));
s.a = s.b ^ ((s.c<<13) | (s.c>>51));
s.b = s.c + ((s.d<<37) | (s.d>>27));
uint64_t rand64() {
const uint64_t
e = s.a - ((s.b << 7) | (s.b >> 57));
s.a = s.b ^ ((s.c << 13) | (s.c >> 51));
s.b = s.c + ((s.d << 37) | (s.d >> 27));
s.c = s.d + e;
return s.d = e + s.a;
}
// Return double in between [0,1). Keep full 53 bit mantissa
// double frand () { return (int64_t)(rand64()>>11) * (1.0/(67108864.0*134217728.0)); }
// Init seed and scramble a few rounds
void raninit(uint64_t seed) {
s.a = 0xf1ea5eed;
s.b = s.c = s.d = seed;
for (uint64_t i = 0; i < 8; i++)
rand64();
}
public:
// Instance seed random or implicite
RKISS() { ::srand(uint32_t(time(NULL))); raninit(uint64_t(::rand())); }
// Return random number of type T (must be castable from uint64_t)
template<typename T>
T rand() { return T(rand64()); }
};
// _RKISS_H_
#endif
#endif // !defined(RKISS_H_INCLUDED)