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Remove pos.capture_or_promotion()
This patch replaces `pos.capture_or_promotion()` with `pos.capture()` and comes after a few attempts with elo-gaining bounds, two of which failed yellow at LTC (https://tests.stockfishchess.org/tests/view/622f8f0cc9e950cbfc237024 and https://tests.stockfishchess.org/tests/view/62319a8bb3b498ba71a6b2dc). Passed non-regression STC: https://tests.stockfishchess.org/tests/view/623aff7eea447151c74828d3 LLR: 2.94 (-2.94,2.94) <-2.25,0.25> Total: 246864 W: 65462 L: 65618 D: 115784 Ptnml(0-2): 1201, 28116, 65001, 27866, 1248 Passed non-regression LTC: https://tests.stockfishchess.org/tests/view/623c1fdcea447151c7484fb0 LLR: 2.94 (-2.94,2.94) <-2.25,0.25> Total: 30120 W: 8125 L: 7978 D: 14017 Ptnml(0-2): 22, 2993, 8881, 3144, 20 closes https://github.com/official-stockfish/Stockfish/pull/3968 Bench: 6847732
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e31f97e3ba
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2 changed files with 18 additions and 22 deletions
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@ -352,11 +352,6 @@ inline bool Position::is_chess960() const {
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return chess960;
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}
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inline bool Position::capture_or_promotion(Move m) const {
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assert(is_ok(m));
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return type_of(m) != NORMAL ? type_of(m) != CASTLING : !empty(to_sq(m));
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}
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inline bool Position::capture(Move m) const {
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assert(is_ok(m));
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// Castling is encoded as "king captures rook"
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@ -554,7 +554,7 @@ namespace {
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Depth extension, newDepth;
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Value bestValue, value, ttValue, eval, maxValue, probCutBeta;
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bool givesCheck, improving, didLMR, priorCapture;
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bool captureOrPromotion, doFullDepthSearch, moveCountPruning, ttCapture;
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bool capture, doFullDepthSearch, moveCountPruning, ttCapture;
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Piece movedPiece;
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int moveCount, captureCount, quietCount, bestMoveCount, improvement, complexity;
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@ -624,7 +624,7 @@ namespace {
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ttValue = ss->ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
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ttMove = rootNode ? thisThread->rootMoves[thisThread->pvIdx].pv[0]
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: ss->ttHit ? tte->move() : MOVE_NONE;
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ttCapture = ttMove && pos.capture_or_promotion(ttMove);
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ttCapture = ttMove && pos.capture(ttMove);
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if (!excludedMove)
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ss->ttPv = PvNode || (ss->ttHit && tte->is_pv());
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@ -865,12 +865,13 @@ namespace {
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MovePicker mp(pos, ttMove, probCutBeta - ss->staticEval, depth - 3, &captureHistory);
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bool ttPv = ss->ttPv;
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bool captureOrPromotion;
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ss->ttPv = false;
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while ((move = mp.next_move()) != MOVE_NONE)
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if (move != excludedMove && pos.legal(move))
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{
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assert(pos.capture_or_promotion(move));
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assert(pos.capture(move) || promotion_type(move) == QUEEN);
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captureOrPromotion = true;
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@ -987,7 +988,7 @@ moves_loop: // When in check, search starts here
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(ss+1)->pv = nullptr;
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extension = 0;
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captureOrPromotion = pos.capture_or_promotion(move);
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capture = pos.capture(move);
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movedPiece = pos.moved_piece(move);
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givesCheck = pos.gives_check(move);
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@ -1007,7 +1008,7 @@ moves_loop: // When in check, search starts here
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// Reduced depth of the next LMR search
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int lmrDepth = std::max(newDepth - reduction(improving, depth, moveCount, delta, thisThread->rootDelta), 0);
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if ( captureOrPromotion
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if ( capture
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|| givesCheck)
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{
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// Futility pruning for captures (~0 Elo)
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@ -1122,7 +1123,7 @@ moves_loop: // When in check, search starts here
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// Update the current move (this must be done after singular extension search)
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ss->currentMove = move;
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ss->continuationHistory = &thisThread->continuationHistory[ss->inCheck]
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[captureOrPromotion]
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[capture]
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[movedPiece]
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[to_sq(move)];
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@ -1138,7 +1139,7 @@ moves_loop: // When in check, search starts here
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if ( depth >= 2
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&& moveCount > 1 + (PvNode && ss->ply <= 1)
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&& ( !ss->ttPv
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|| !captureOrPromotion
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|| !capture
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|| (cutNode && (ss-1)->moveCount > 1)))
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{
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Depth r = reduction(improving, depth, moveCount, delta, thisThread->rootDelta);
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@ -1215,7 +1216,7 @@ moves_loop: // When in check, search starts here
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int bonus = value > alpha ? stat_bonus(newDepth)
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: -stat_bonus(newDepth);
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if (captureOrPromotion)
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if (capture)
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bonus /= 6;
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update_continuation_histories(ss, movedPiece, to_sq(move), bonus);
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@ -1306,10 +1307,10 @@ moves_loop: // When in check, search starts here
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// If the move is worse than some previously searched move, remember it to update its stats later
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if (move != bestMove)
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{
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if (captureOrPromotion && captureCount < 32)
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if (capture && captureCount < 32)
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capturesSearched[captureCount++] = move;
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else if (!captureOrPromotion && quietCount < 64)
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else if (!capture && quietCount < 64)
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quietsSearched[quietCount++] = move;
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}
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}
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@ -1394,7 +1395,7 @@ moves_loop: // When in check, search starts here
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Move ttMove, move, bestMove;
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Depth ttDepth;
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Value bestValue, value, ttValue, futilityValue, futilityBase;
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bool pvHit, givesCheck, captureOrPromotion;
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bool pvHit, givesCheck, capture;
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int moveCount;
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if (PvNode)
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@ -1503,7 +1504,7 @@ moves_loop: // When in check, search starts here
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continue;
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givesCheck = pos.gives_check(move);
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captureOrPromotion = pos.capture_or_promotion(move);
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capture = pos.capture(move);
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moveCount++;
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@ -1543,12 +1544,12 @@ moves_loop: // When in check, search starts here
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ss->currentMove = move;
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ss->continuationHistory = &thisThread->continuationHistory[ss->inCheck]
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[captureOrPromotion]
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[capture]
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[pos.moved_piece(move)]
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[to_sq(move)];
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// Continuation history based pruning (~2 Elo)
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if ( !captureOrPromotion
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if ( !capture
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&& bestValue > VALUE_TB_LOSS_IN_MAX_PLY
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&& (*contHist[0])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold
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&& (*contHist[1])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold)
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@ -1557,11 +1558,11 @@ moves_loop: // When in check, search starts here
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// movecount pruning for quiet check evasions
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if ( bestValue > VALUE_TB_LOSS_IN_MAX_PLY
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&& quietCheckEvasions > 1
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&& !captureOrPromotion
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&& !capture
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&& ss->inCheck)
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continue;
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quietCheckEvasions += !captureOrPromotion && ss->inCheck;
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quietCheckEvasions += !capture && ss->inCheck;
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// Make and search the move
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pos.do_move(move, st, givesCheck);
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@ -1680,7 +1681,7 @@ moves_loop: // When in check, search starts here
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bonus2 = bestValue > beta + PawnValueMg ? bonus1 // larger bonus
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: stat_bonus(depth); // smaller bonus
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if (!pos.capture_or_promotion(bestMove))
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if (!pos.capture(bestMove))
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{
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// Increase stats for the best move in case it was a quiet move
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update_quiet_stats(pos, ss, bestMove, bonus2);
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