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Retire Position::color_of_piece_on()
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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a9782b94e6
commit
923b14afaa
3 changed files with 14 additions and 19 deletions
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@ -265,7 +265,7 @@ MoveStack* generate<MV_EVASION>(const Position& pos, MoveStack* mlist) {
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checkersCnt++;
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checksq = pop_1st_bit(&b);
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assert(pos.color_of_piece_on(checksq) == opposite_color(us));
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assert(color_of_piece(pos.piece_on(checksq)) == opposite_color(us));
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switch (type_of_piece(pos.piece_on(checksq)))
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{
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@ -366,7 +366,7 @@ void Position::print(Move move) const {
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if (move)
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{
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Position p(*this, thread());
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string dd = (color_of_piece_on(move_from(move)) == BLACK ? ".." : "");
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string dd = (color_of_piece(piece_on(move_from(move))) == BLACK ? ".." : "");
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cout << "\nMove is: " << dd << move_to_san(p, move);
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}
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@ -381,7 +381,7 @@ void Position::print(Move move) const {
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if (piece == PIECE_NONE && square_color(sq) == DARK)
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piece = PIECE_NONE_DARK_SQ;
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char c = (color_of_piece_on(sq) == BLACK ? '=' : ' ');
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char c = (color_of_piece(piece_on(sq)) == BLACK ? '=' : ' ');
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cout << c << PieceToChar[piece] << c << '|';
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}
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}
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@ -520,7 +520,7 @@ bool Position::move_attacks_square(Move m, Square s) const {
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do_move_bb(&occ, make_move_bb(f, t));
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xray = ( (rook_attacks_bb(s, occ) & pieces(ROOK, QUEEN))
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|(bishop_attacks_bb(s, occ) & pieces(BISHOP, QUEEN)))
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& pieces_of_color(color_of_piece_on(f));
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& pieces_of_color(color_of_piece(piece_on(f)));
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// If we have attacks we need to verify that are caused by our move
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// and are not already existent ones.
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@ -552,7 +552,7 @@ bool Position::pl_move_is_legal(Move m, Bitboard pinned) const {
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Color us = side_to_move();
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Square from = move_from(m);
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assert(color_of_piece_on(from) == us);
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assert(color_of_piece(piece_on(from)) == us);
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assert(piece_on(king_square(us)) == make_piece(us, KING));
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// En passant captures are a tricky special case. Because they are
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@ -640,7 +640,7 @@ bool Position::move_is_pl(const Move m) const {
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return false;
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// The destination square cannot be occupied by a friendly piece
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if (color_of_piece_on(to) == us)
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if (color_of_piece(piece_on(to)) == us)
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return false;
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// Handle the special case of a pawn move
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@ -666,7 +666,7 @@ bool Position::move_is_pl(const Move m) const {
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case DELTA_SE:
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// Capture. The destination square must be occupied by an enemy
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// piece (en passant captures was handled earlier).
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if (color_of_piece_on(to) != them)
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if (color_of_piece(piece_on(to)) != them)
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return false;
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// From and to files must be one file apart, avoids a7h5
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@ -745,7 +745,7 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const {
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assert(is_ok());
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assert(move_is_ok(m));
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assert(ci.dcCandidates == discovered_check_candidates(side_to_move()));
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assert(color_of_piece_on(move_from(m)) == side_to_move());
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assert(color_of_piece(piece_on(move_from(m))) == side_to_move());
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Square from = move_from(m);
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Square to = move_to(m);
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@ -920,8 +920,8 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI
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PieceType pt = type_of_piece(piece);
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PieceType capture = ep ? PAWN : type_of_piece(piece_on(to));
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assert(color_of_piece_on(from) == us);
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assert(color_of_piece_on(to) == them || square_is_empty(to));
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assert(color_of_piece(piece_on(from)) == us);
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assert(color_of_piece(piece_on(to)) == them || square_is_empty(to));
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assert(!(ep || pm) || piece == make_piece(us, PAWN));
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assert(!pm || relative_rank(us, to) == RANK_8);
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@ -1258,7 +1258,7 @@ void Position::undo_move(Move m) {
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PieceType pt = type_of_piece(piece_on(to));
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assert(square_is_empty(from));
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assert(color_of_piece_on(to) == us);
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assert(color_of_piece(piece_on(to)) == us);
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assert(!pm || relative_rank(us, to) == RANK_8);
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assert(!ep || to == st->previous->epSquare);
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assert(!ep || relative_rank(us, to) == RANK_6);
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@ -1524,7 +1524,7 @@ int Position::see(Move m) const {
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attackers = attackers_to(to, occupied);
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// If the opponent has no attackers we are finished
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stm = opposite_color(color_of_piece_on(from));
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stm = opposite_color(color_of_piece(piece_on(from)));
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stmAttackers = attackers & pieces_of_color(stm);
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if (!stmAttackers)
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return PieceValueMidgame[capturedType];
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@ -1645,7 +1645,7 @@ Key Position::compute_key() const {
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for (Square s = SQ_A1; s <= SQ_H8; s++)
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if (square_is_occupied(s))
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result ^= zobrist[color_of_piece_on(s)][type_of_piece(piece_on(s))][s];
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result ^= zobrist[color_of_piece(piece_on(s))][type_of_piece(piece_on(s))][s];
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if (ep_square() != SQ_NONE)
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result ^= zobEp[ep_square()];
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@ -1924,7 +1924,7 @@ bool Position::is_ok(int* failedStep) const {
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int kingCount[2] = {0, 0};
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for (Square s = SQ_A1; s <= SQ_H8; s++)
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if (type_of_piece(piece_on(s)) == KING)
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kingCount[color_of_piece_on(s)]++;
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kingCount[color_of_piece(piece_on(s))]++;
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if (kingCount[0] != 1 || kingCount[1] != 1)
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return false;
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@ -129,7 +129,6 @@ public:
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// The piece on a given square
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Piece piece_on(Square s) const;
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Color color_of_piece_on(Square s) const;
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bool square_is_empty(Square s) const;
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bool square_is_occupied(Square s) const;
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@ -322,10 +321,6 @@ inline Piece Position::piece_on(Square s) const {
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return board[s];
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}
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inline Color Position::color_of_piece_on(Square s) const {
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return color_of_piece(piece_on(s));
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}
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inline bool Position::square_is_empty(Square s) const {
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return piece_on(s) == PIECE_NONE;
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}
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