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Remove formerPV variable.

STC:
LLR: 2.94 (-2.94,2.94) <-2.50,0.50>
Total: 75672 W: 6546 L: 6496 D: 62630
Ptnml(0-2): 238, 5274, 26761, 5326, 237
https://tests.stockfishchess.org/tests/view/60b349c0ec0c03148cbed055

LTC:
LLR: 2.98 (-2.94,2.94) <-2.50,0.50>
Total: 137816 W: 4676 L: 4689 D: 128451
Ptnml(0-2): 52, 4237, 60354, 4202, 63
https://tests.stockfishchess.org/tests/view/60b38970ec0c03148cbed075

closes https://github.com/official-stockfish/Stockfish/pull/3515

Bench: 4892288
This commit is contained in:
Stefan Geschwentner 2021-05-31 20:26:05 +02:00 committed by Stéphane Nicolet
parent 9fd5b44d60
commit 95f73ff393

View file

@ -564,7 +564,7 @@ namespace {
Move ttMove, move, excludedMove, bestMove;
Depth extension, newDepth;
Value bestValue, value, ttValue, eval, maxValue, probCutBeta;
bool formerPv, givesCheck, improving, didLMR, priorCapture;
bool givesCheck, improving, didLMR, priorCapture;
bool captureOrPromotion, doFullDepthSearch, moveCountPruning,
ttCapture, singularQuietLMR;
Piece movedPiece;
@ -634,7 +634,6 @@ namespace {
: ss->ttHit ? tte->move() : MOVE_NONE;
if (!excludedMove)
ss->ttPv = PvNode || (ss->ttHit && tte->is_pv());
formerPv = ss->ttPv && !PvNode;
// Update low ply history for previous move if we are near root and position is or has been in PV
if ( ss->ttPv
@ -1064,8 +1063,8 @@ moves_loop: // When in check, search starts from here
&& (tte->bound() & BOUND_LOWER)
&& tte->depth() >= depth - 3)
{
Value singularBeta = ttValue - ((formerPv + 4) * depth) / 2;
Depth singularDepth = (depth - 1 + 3 * formerPv) / 2;
Value singularBeta = ttValue - 2 * depth;
Depth singularDepth = (depth - 1) / 2;
ss->excludedMove = move;
value = search<NonPV>(pos, ss, singularBeta - 1, singularBeta, singularDepth, cutNode);
@ -1128,7 +1127,7 @@ moves_loop: // When in check, search starts from here
&& moveCount > 1 + 2 * rootNode
&& ( !captureOrPromotion
|| (cutNode && (ss-1)->moveCount > 1)
|| (!PvNode && !formerPv))
|| !ss->ttPv)
&& (!PvNode || ss->ply > 1 || thisThread->id() % 4 != 3))
{
Depth r = reduction(improving, depth, moveCount);