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Tuned mobility with another SPSA run
Further improved mobility values after another SPSA session, 50k iterations. Elo measure at very fast 9+0.05": ELO: 3.40 +-2.2 (95%) LOS: 99.9% Total: 40000 W: 8434 L: 8042 D: 23524 and LTC SPRT[0, 4]: LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 11052 W: 1874 L: 1687 D: 7491 Bench: 8226843 Resolves #301
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@ -109,19 +109,19 @@ namespace {
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// friendly pieces.
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const Score MobilityBonus[][32] = {
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{}, {},
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{ S(-67,-48), S(-41,-27), S(-4, -7), S( 7, 4), S(14, 16), S(21, 29), // Knights
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S( 27, 39), S( 31, 43), S(34, 44) },
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{ S(-48,-48), S(-21,-21), S(16, -2), S(30, 13), S(44, 25), S(57, 34), // Bishops
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S( 69, 47), S( 78, 53), S(78, 56), S(83, 58), S(88, 64), S(90, 68),
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S( 90, 74), S( 91, 76) },
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{ S(-47,-56), S(-28,-27), S(-9, 1), S( 0, 22), S( 2, 33), S( 7, 47), // Rooks
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S( 9, 62), S( 14, 78), S(21, 89), S(23,105), S(25,113), S(26,114),
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S( 27,115), S( 29,118), S(32,122) },
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{ S(-46,-37), S(-33,-18), S(-9,-10), S(-3, -7), S( 7, 1), S( 9, 5), // Queens
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S( 12, 10), S( 20, 19), S(23, 22), S(24, 29), S(30, 30), S(32, 34),
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S( 37, 35), S( 47, 38), S(47, 41), S(47, 42), S(52, 42), S(55, 42),
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S( 58, 43), S( 60, 49), S(60, 52), S(61, 56), S(65, 57), S(68, 57),
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S( 68, 59), S( 71, 61), S(72, 63), S(76, 63) }
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{ S(-68,-49), S(-46,-33), S(-3,-12), S( 5, -4), S( 9, 11), S(15, 16), // Knights
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S( 23, 27), S( 33, 28), S(37, 29) },
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{ S(-49,-44), S(-23,-16), S(16, 1), S(29, 16), S(40, 25), S(51, 34), // Bishops
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S( 55, 43), S( 61, 49), S(64, 51), S(68, 52), S(73, 55), S(75, 60),
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S( 80, 65), S( 86, 66) },
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{ S(-50,-57), S(-28,-22), S(-11, 7), S(-1, 29), S( 0, 39), S( 1, 46), // Rooks
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S( 10, 66), S( 16, 79), S(22, 86), S(23,103), S(30,109), S(33,111),
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S( 37,115), S( 38,119), S(48,124) },
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{ S(-43,-30), S(-27,-15), S( 1, -5), S( 2, -3), S(14, 10), S(18, 24), // Queens
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S( 20, 27), S( 33, 37), S(33, 38), S(34, 43), S(40, 46), S(43, 56),
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S( 46, 61), S( 52, 63), S(52, 63), S(57, 65), S(60, 70), S(61, 74),
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S( 67, 80), S( 76, 82), S(77, 88), S(82, 94), S(86, 95), S(90, 96),
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S( 94, 99), S( 96,100), S(99,111), S(99,112) }
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};
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// Outpost[Bishop/Knight][Square] contains bonuses for knights and bishops
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