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Microptimize generation of pawn evasions
Skip calling promotion generation functions in the very common case of no possible promotion evasion. Also retire generate_pawn_captures() No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 8 additions and 14 deletions
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@ -100,15 +100,6 @@ namespace {
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}
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template<Square Delta>
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inline MoveStack* generate_pawn_captures(MoveStack* mlist, Bitboard pawns, Bitboard target) {
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Bitboard b = move_pawns<Delta>(pawns) & target;
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SERIALIZE_PAWNS(b, -Delta);
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return mlist;
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}
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template<MoveType Type, Square Delta>
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inline MoveStack* generate_promotions(MoveStack* mlist, Bitboard pawnsOn7, Bitboard target, Square ksq) {
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@ -146,6 +137,7 @@ namespace {
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// Calculate our parametrized parameters at compile time, named according to
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// the point of view of white side.
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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const Bitboard TRank8BB = (Us == WHITE ? Rank8BB : Rank1BB);
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const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB);
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const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB);
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const Square UP = (Us == WHITE ? DELTA_N : DELTA_S);
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@ -176,7 +168,6 @@ namespace {
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if (Type == MV_NON_CAPTURE_CHECK)
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{
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// Consider only direct checks
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b1 &= pos.attacks_from<PAWN>(ksq, Them);
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b2 &= pos.attacks_from<PAWN>(ksq, Them);
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@ -199,7 +190,7 @@ namespace {
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}
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// Promotions and underpromotions
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if (pawnsOn7)
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if (pawnsOn7 && (Type != MV_EVASION || (target & TRank8BB)))
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{
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if (Type == MV_CAPTURE)
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emptySquares = pos.empty_squares();
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@ -215,12 +206,15 @@ namespace {
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// Standard and en-passant captures
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if (Type == MV_CAPTURE || Type == MV_EVASION || Type == MV_NON_EVASION)
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{
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mlist = generate_pawn_captures<RIGHT>(mlist, pawnsNotOn7, enemies);
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mlist = generate_pawn_captures<LEFT >(mlist, pawnsNotOn7, enemies);
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b1 = move_pawns<RIGHT>(pawnsNotOn7) & enemies;
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b2 = move_pawns<LEFT >(pawnsNotOn7) & enemies;
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SERIALIZE_PAWNS(b1, -RIGHT);
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SERIALIZE_PAWNS(b2, -LEFT);
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if (pos.ep_square() != SQ_NONE)
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{
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assert(rank_of(pos.ep_square()) == (Us == WHITE ? RANK_6 : RANK_3));
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assert(rank_of(pos.ep_square()) == relative_rank(Us, RANK_6));
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// An en passant capture can be an evasion only if the checking piece
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// is the double pushed pawn and so is in the target. Otherwise this
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