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Small cleanup in search Step.5

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-08-01 15:38:00 +01:00
parent 5aef9186ac
commit 977f6349a9

View file

@ -1043,28 +1043,27 @@ namespace {
return value_from_tt(tte->value(), ply);
}
// Step 5. Evaluate the position statically
// At PV nodes we do this only to update gain statistics
// Step 5. Evaluate the position statically and
// update gain statistics of parent move.
isCheck = pos.is_check();
if (!isCheck)
if (isCheck)
ss->eval = VALUE_NONE;
else if (tte)
{
if (tte)
{
assert(tte->static_value() != VALUE_NONE);
assert(tte->static_value() != VALUE_NONE);
ss->eval = tte->static_value();
ei.kingDanger[pos.side_to_move()] = tte->king_danger();
}
else
{
ss->eval = evaluate(pos, ei);
TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
}
refinedValue = refine_eval(tte, ss->eval, ply); // Enhance accuracy with TT value if possible
update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval);
ss->eval = tte->static_value();
ei.kingDanger[pos.side_to_move()] = tte->king_danger();
refinedValue = refine_eval(tte, ss->eval, ply);
}
else
ss->eval = VALUE_NONE;
{
refinedValue = ss->eval = evaluate(pos, ei);
TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
}
// Save gain for the parent non-capture move
update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval);
// Step 6. Razoring (is omitted in PV nodes)
if ( !PvNode
@ -1090,8 +1089,8 @@ namespace {
if ( !PvNode
&& !ss->skipNullMove
&& depth < RazorDepth
&& refinedValue >= beta + futility_margin(depth, 0)
&& !isCheck
&& refinedValue >= beta + futility_margin(depth, 0)
&& !value_is_mate(beta)
&& pos.non_pawn_material(pos.side_to_move()))
return refinedValue - futility_margin(depth, 0);
@ -1103,8 +1102,8 @@ namespace {
if ( !PvNode
&& !ss->skipNullMove
&& depth > OnePly
&& refinedValue >= beta - (depth >= 4 * OnePly ? NullMoveMargin : 0)
&& !isCheck
&& refinedValue >= beta - (depth >= 4 * OnePly ? NullMoveMargin : 0)
&& !value_is_mate(beta)
&& pos.non_pawn_material(pos.side_to_move()))
{
@ -1222,7 +1221,7 @@ namespace {
// singular extension search result is still valid.
if ( !PvNode
&& depth < SingularExtensionDepth[PvNode] + 5 * OnePly
&& ((ttx = TT.retrieve(pos.get_exclusion_key())) != NULL))
&& (ttx = TT.retrieve(pos.get_exclusion_key())) != NULL)
{
if (is_upper_bound(ttx->type()))
ext = OnePly;
@ -1350,7 +1349,7 @@ namespace {
bestValue = value;
if (value > alpha)
{
if (PvNode && value < beta) // This guarantees that always: alpha < beta
if (PvNode && value < beta) // We want always alpha < beta
alpha = value;
if (value == value_mate_in(ply + 1))
@ -1377,7 +1376,7 @@ namespace {
// no legal moves, it must be mate or stalemate.
// If one move was excluded return fail low score.
if (!moveCount)
return excludedMove ? oldAlpha : (isCheck ? value_mated_in(ply) : VALUE_DRAW);
return excludedMove ? oldAlpha : isCheck ? value_mated_in(ply) : VALUE_DRAW;
// Step 20. Update tables
// If the search is not aborted, update the transposition table,
@ -1385,9 +1384,9 @@ namespace {
if (AbortSearch || TM.thread_should_stop(threadID))
return bestValue;
ValueType f = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove);
TT.store(posKey, value_to_tt(bestValue, ply), f, depth, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
// Update killers and history only for non capture moves that fails high
if (bestValue >= beta)
@ -1460,6 +1459,7 @@ namespace {
if (tte)
{
assert(tte->static_value() != VALUE_NONE);
ei.kingDanger[pos.side_to_move()] = tte->king_danger();
bestValue = tte->static_value();
}
@ -1569,8 +1569,8 @@ namespace {
// Update transposition table
Depth d = (depth == Depth(0) ? Depth(0) : Depth(-1));
ValueType f = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
TT.store(pos.get_key(), value_to_tt(bestValue, ply), f, d, ss->bestMove, ss->eval, ei.kingDanger[pos.side_to_move()]);
ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, ei.kingDanger[pos.side_to_move()]);
// Update killers only for checking moves that fails high
if ( bestValue >= beta
@ -1989,8 +1989,7 @@ namespace {
Value refine_eval(const TTEntry* tte, Value defaultEval, int ply) {
if (!tte)
return defaultEval;
assert(tte);
Value v = value_from_tt(tte->value(), ply);
@ -2046,8 +2045,7 @@ namespace {
&& before != VALUE_NONE
&& after != VALUE_NONE
&& pos.captured_piece() == NO_PIECE_TYPE
&& !move_is_castle(m)
&& !move_is_promotion(m))
&& !move_is_special(m))
H.set_gain(pos.piece_on(move_to(m)), move_to(m), -(before + after));
}