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https://github.com/sockspls/badfish
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Small cleanup in search Step.5
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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parent
5aef9186ac
commit
977f6349a9
1 changed files with 28 additions and 30 deletions
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@ -1043,28 +1043,27 @@ namespace {
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return value_from_tt(tte->value(), ply);
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}
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// Step 5. Evaluate the position statically
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// At PV nodes we do this only to update gain statistics
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// Step 5. Evaluate the position statically and
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// update gain statistics of parent move.
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isCheck = pos.is_check();
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if (!isCheck)
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if (isCheck)
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ss->eval = VALUE_NONE;
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else if (tte)
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{
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if (tte)
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{
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assert(tte->static_value() != VALUE_NONE);
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assert(tte->static_value() != VALUE_NONE);
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ss->eval = tte->static_value();
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ei.kingDanger[pos.side_to_move()] = tte->king_danger();
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}
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else
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{
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ss->eval = evaluate(pos, ei);
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TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
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}
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refinedValue = refine_eval(tte, ss->eval, ply); // Enhance accuracy with TT value if possible
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update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval);
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ss->eval = tte->static_value();
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ei.kingDanger[pos.side_to_move()] = tte->king_danger();
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refinedValue = refine_eval(tte, ss->eval, ply);
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}
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else
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ss->eval = VALUE_NONE;
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{
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refinedValue = ss->eval = evaluate(pos, ei);
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TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
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}
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// Save gain for the parent non-capture move
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update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval);
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// Step 6. Razoring (is omitted in PV nodes)
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if ( !PvNode
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@ -1090,8 +1089,8 @@ namespace {
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if ( !PvNode
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&& !ss->skipNullMove
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&& depth < RazorDepth
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&& refinedValue >= beta + futility_margin(depth, 0)
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&& !isCheck
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&& refinedValue >= beta + futility_margin(depth, 0)
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&& !value_is_mate(beta)
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&& pos.non_pawn_material(pos.side_to_move()))
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return refinedValue - futility_margin(depth, 0);
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@ -1103,8 +1102,8 @@ namespace {
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if ( !PvNode
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&& !ss->skipNullMove
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&& depth > OnePly
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&& refinedValue >= beta - (depth >= 4 * OnePly ? NullMoveMargin : 0)
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&& !isCheck
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&& refinedValue >= beta - (depth >= 4 * OnePly ? NullMoveMargin : 0)
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&& !value_is_mate(beta)
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&& pos.non_pawn_material(pos.side_to_move()))
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{
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@ -1222,7 +1221,7 @@ namespace {
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// singular extension search result is still valid.
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if ( !PvNode
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&& depth < SingularExtensionDepth[PvNode] + 5 * OnePly
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&& ((ttx = TT.retrieve(pos.get_exclusion_key())) != NULL))
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&& (ttx = TT.retrieve(pos.get_exclusion_key())) != NULL)
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{
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if (is_upper_bound(ttx->type()))
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ext = OnePly;
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@ -1350,7 +1349,7 @@ namespace {
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bestValue = value;
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if (value > alpha)
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{
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if (PvNode && value < beta) // This guarantees that always: alpha < beta
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if (PvNode && value < beta) // We want always alpha < beta
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alpha = value;
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if (value == value_mate_in(ply + 1))
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@ -1377,7 +1376,7 @@ namespace {
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// no legal moves, it must be mate or stalemate.
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// If one move was excluded return fail low score.
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if (!moveCount)
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return excludedMove ? oldAlpha : (isCheck ? value_mated_in(ply) : VALUE_DRAW);
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return excludedMove ? oldAlpha : isCheck ? value_mated_in(ply) : VALUE_DRAW;
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// Step 20. Update tables
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// If the search is not aborted, update the transposition table,
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@ -1385,9 +1384,9 @@ namespace {
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if (AbortSearch || TM.thread_should_stop(threadID))
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return bestValue;
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ValueType f = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove);
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TT.store(posKey, value_to_tt(bestValue, ply), f, depth, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
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TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
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// Update killers and history only for non capture moves that fails high
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if (bestValue >= beta)
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@ -1460,6 +1459,7 @@ namespace {
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if (tte)
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{
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assert(tte->static_value() != VALUE_NONE);
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ei.kingDanger[pos.side_to_move()] = tte->king_danger();
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bestValue = tte->static_value();
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}
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@ -1569,8 +1569,8 @@ namespace {
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// Update transposition table
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Depth d = (depth == Depth(0) ? Depth(0) : Depth(-1));
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ValueType f = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), f, d, ss->bestMove, ss->eval, ei.kingDanger[pos.side_to_move()]);
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ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, ei.kingDanger[pos.side_to_move()]);
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// Update killers only for checking moves that fails high
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if ( bestValue >= beta
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@ -1989,8 +1989,7 @@ namespace {
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Value refine_eval(const TTEntry* tte, Value defaultEval, int ply) {
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if (!tte)
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return defaultEval;
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assert(tte);
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Value v = value_from_tt(tte->value(), ply);
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@ -2046,8 +2045,7 @@ namespace {
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&& before != VALUE_NONE
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&& after != VALUE_NONE
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&& pos.captured_piece() == NO_PIECE_TYPE
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&& !move_is_castle(m)
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&& !move_is_promotion(m))
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&& !move_is_special(m))
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H.set_gain(pos.piece_on(move_to(m)), move_to(m), -(before + after));
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}
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