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https://github.com/sockspls/badfish
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Better document RootMoveList c'tor
Also some code tidy-up. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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2 changed files with 38 additions and 39 deletions
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@ -82,7 +82,7 @@ namespace {
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void sort_multipv(int n);
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private:
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static int compare_root_moves(const RootMove &rm1, const RootMove &rm2);
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static bool compare_root_moves(const RootMove &rm1, const RootMove &rm2);
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static const int MaxRootMoves = 500;
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RootMove moves[MaxRootMoves];
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int count;
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@ -562,9 +562,11 @@ namespace {
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void id_loop(const Position &pos, Move searchMoves[]) {
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Position p(pos);
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RootMoveList rml(p, searchMoves);
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SearchStack ss[PLY_MAX_PLUS_2];
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// searchMoves are verified, copied, scored and sorted
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RootMoveList rml(p, searchMoves);
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// Initialize
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TT.new_search();
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H.clear();
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@ -1602,45 +1604,40 @@ namespace {
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// Constructor
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RootMoveList::RootMoveList(Position &pos, Move searchMoves[]) {
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RootMoveList::RootMoveList(Position& pos, Move searchMoves[]) : count(0) {
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MoveStack mlist[MaxRootMoves];
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bool includeAllMoves = (searchMoves[0] == MOVE_NONE);
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int i, j = 0, k;
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// Generate all legal moves
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count = generate_legal_moves(pos, mlist);
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int lm_count = generate_legal_moves(pos, mlist);
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// Add each move to the moves[] array
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for(i = 0; i < count; i++) {
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UndoInfo u;
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SearchStack ss[PLY_MAX_PLUS_2];
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bool includeMove;
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for (int i = 0; i < lm_count; i++)
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{
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bool includeMove = includeAllMoves;
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if(includeAllMoves)
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includeMove = true;
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else {
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includeMove = false;
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for(k = 0; searchMoves[k] != MOVE_NONE; k++)
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if(searchMoves[k] == mlist[i].move) {
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includeMove = true;
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break;
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}
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}
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for (int k = 0; !includeMove && searchMoves[k] != MOVE_NONE; k++)
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includeMove = (searchMoves[k] == mlist[i].move);
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if(includeMove) {
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moves[j].move = mlist[i].move;
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moves[j].nodes = 0ULL;
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pos.do_move(moves[j].move, u);
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moves[j].score = -qsearch(pos, ss, -VALUE_INFINITE, VALUE_INFINITE,
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Depth(0), 1, 0);
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pos.undo_move(moves[j].move, u);
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moves[j].pv[0] = moves[i].move;
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moves[j].pv[1] = MOVE_NONE; // FIXME
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j++;
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}
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if (includeMove)
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{
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// Find a quick score for the move
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UndoInfo u;
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SearchStack ss[PLY_MAX_PLUS_2];
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moves[count].move = mlist[i].move;
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moves[count].nodes = 0ULL;
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pos.do_move(moves[count].move, u);
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moves[count].score = -qsearch(pos, ss, -VALUE_INFINITE, VALUE_INFINITE,
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Depth(0), 1, 0);
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pos.undo_move(moves[count].move, u);
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moves[count].pv[0] = moves[i].move;
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moves[count].pv[1] = MOVE_NONE; // FIXME
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count++;
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}
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}
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count = j;
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this->sort();
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sort();
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}
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@ -1689,9 +1686,10 @@ namespace {
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// is returned, otherwise the function returns MOVE_NONE. It is very
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// important that this function is called at the right moment: The code
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// assumes that the first iteration has been completed and the moves have
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// been sorted.
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// been sorted. This is done in RootMoveList c'tor.
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Move RootMoveList::scan_for_easy_move() const {
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Value bestMoveValue = this->get_move_score(0);
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for(int i = 1; i < this->move_count(); i++)
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if(this->get_move_score(i) >= bestMoveValue - EasyMoveMargin)
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@ -1734,13 +1732,13 @@ namespace {
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// be better than a move m2 if it has a higher score, or if the moves have
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// equal score but m1 has the higher node count.
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int RootMoveList::compare_root_moves(const RootMove &rm1,
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bool RootMoveList::compare_root_moves(const RootMove &rm1,
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const RootMove &rm2) {
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if(rm1.score < rm2.score) return 1;
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else if(rm1.score > rm2.score) return 0;
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else if(rm1.nodes < rm2.nodes) return 1;
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else if(rm1.nodes > rm2.nodes) return 0;
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else return 1;
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if (rm1.score != rm2.score)
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return (rm1.score < rm2.score);
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return rm1.nodes <= rm2.nodes;
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}
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@ -72,6 +72,7 @@ namespace {
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// load_defaults populates the options vector with the hard
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// coded names and default values.
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void load_defaults(Options& o) {
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o.push_back(Option("Use Search Log", false));
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