mirror of
https://github.com/sockspls/badfish
synced 2025-05-01 01:03:09 +00:00
Assorted search and eval parameter tune
Search and eval parameter tune. STC https://tests.stockfishchess.org/tests/view/5fba850a67cbf42301d6b07d LLR: 2.94 (-2.94,2.94) {-0.25,1.25} Total: 24312 W: 2388 L: 2228 D: 19696 Ptnml(0-2): 85, 1800, 8241, 1930, 100 LTC https://tests.stockfishchess.org/tests/view/5fbad5ea67cbf42301d6b0fa LLR: 2.95 (-2.94,2.94) {0.25,1.25} Total: 88376 W: 3619 L: 3351 D: 81406 Ptnml(0-2): 56, 2977, 37849, 3255, 51 closes https://github.com/official-stockfish/Stockfish/pull/3232 bench: 3600361
This commit is contained in:
parent
027626db1e
commit
9fb6383ed8
2 changed files with 22 additions and 22 deletions
|
@ -187,11 +187,11 @@ using namespace Trace;
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
// Threshold for lazy and space evaluation
|
// Threshold for lazy and space evaluation
|
||||||
constexpr Value LazyThreshold1 = Value(1400);
|
constexpr Value LazyThreshold1 = Value(1565);
|
||||||
constexpr Value LazyThreshold2 = Value(1300);
|
constexpr Value LazyThreshold2 = Value(1102);
|
||||||
constexpr Value SpaceThreshold = Value(12222);
|
constexpr Value SpaceThreshold = Value(11551);
|
||||||
constexpr Value NNUEThreshold1 = Value(550);
|
constexpr Value NNUEThreshold1 = Value(682);
|
||||||
constexpr Value NNUEThreshold2 = Value(150);
|
constexpr Value NNUEThreshold2 = Value(176);
|
||||||
|
|
||||||
// KingAttackWeights[PieceType] contains king attack weights by piece type
|
// KingAttackWeights[PieceType] contains king attack weights by piece type
|
||||||
constexpr int KingAttackWeights[PIECE_TYPE_NB] = { 0, 0, 81, 52, 44, 10 };
|
constexpr int KingAttackWeights[PIECE_TYPE_NB] = { 0, 0, 81, 52, 44, 10 };
|
||||||
|
|
|
@ -65,7 +65,7 @@ namespace {
|
||||||
// Razor and futility margins
|
// Razor and futility margins
|
||||||
constexpr int RazorMargin = 510;
|
constexpr int RazorMargin = 510;
|
||||||
Value futility_margin(Depth d, bool improving) {
|
Value futility_margin(Depth d, bool improving) {
|
||||||
return Value(223 * (d - improving));
|
return Value(234 * (d - improving));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reductions lookup table, initialized at startup
|
// Reductions lookup table, initialized at startup
|
||||||
|
@ -73,7 +73,7 @@ namespace {
|
||||||
|
|
||||||
Depth reduction(bool i, Depth d, int mn) {
|
Depth reduction(bool i, Depth d, int mn) {
|
||||||
int r = Reductions[d] * Reductions[mn];
|
int r = Reductions[d] * Reductions[mn];
|
||||||
return (r + 509) / 1024 + (!i && r > 894);
|
return (r + 503) / 1024 + (!i && r > 915);
|
||||||
}
|
}
|
||||||
|
|
||||||
constexpr int futility_move_count(bool improving, Depth depth) {
|
constexpr int futility_move_count(bool improving, Depth depth) {
|
||||||
|
@ -194,7 +194,7 @@ namespace {
|
||||||
void Search::init() {
|
void Search::init() {
|
||||||
|
|
||||||
for (int i = 1; i < MAX_MOVES; ++i)
|
for (int i = 1; i < MAX_MOVES; ++i)
|
||||||
Reductions[i] = int((22.0 + 2 * std::log(Threads.size())) * std::log(i + 0.25 * std::log(i)));
|
Reductions[i] = int((21.3 + 2 * std::log(Threads.size())) * std::log(i + 0.25 * std::log(i)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -410,7 +410,7 @@ void Thread::search() {
|
||||||
beta = std::min(prev + delta, VALUE_INFINITE);
|
beta = std::min(prev + delta, VALUE_INFINITE);
|
||||||
|
|
||||||
// Adjust contempt based on root move's previousScore (dynamic contempt)
|
// Adjust contempt based on root move's previousScore (dynamic contempt)
|
||||||
int dct = ct + (105 - ct / 2) * prev / (abs(prev) + 149);
|
int dct = ct + (113 - ct / 2) * prev / (abs(prev) + 147);
|
||||||
|
|
||||||
contempt = (us == WHITE ? make_score(dct, dct / 2)
|
contempt = (us == WHITE ? make_score(dct, dct / 2)
|
||||||
: -make_score(dct, dct / 2));
|
: -make_score(dct, dct / 2));
|
||||||
|
@ -830,7 +830,7 @@ namespace {
|
||||||
&& (ss-1)->statScore < 22977
|
&& (ss-1)->statScore < 22977
|
||||||
&& eval >= beta
|
&& eval >= beta
|
||||||
&& eval >= ss->staticEval
|
&& eval >= ss->staticEval
|
||||||
&& ss->staticEval >= beta - 30 * depth - 28 * improving + 84 * ss->ttPv + 182
|
&& ss->staticEval >= beta - 30 * depth - 28 * improving + 84 * ss->ttPv + 168
|
||||||
&& !excludedMove
|
&& !excludedMove
|
||||||
&& pos.non_pawn_material(us)
|
&& pos.non_pawn_material(us)
|
||||||
&& (ss->ply >= thisThread->nmpMinPly || us != thisThread->nmpColor))
|
&& (ss->ply >= thisThread->nmpMinPly || us != thisThread->nmpColor))
|
||||||
|
@ -838,7 +838,7 @@ namespace {
|
||||||
assert(eval - beta >= 0);
|
assert(eval - beta >= 0);
|
||||||
|
|
||||||
// Null move dynamic reduction based on depth and value
|
// Null move dynamic reduction based on depth and value
|
||||||
Depth R = (982 + 85 * depth) / 256 + std::min(int(eval - beta) / 192, 3);
|
Depth R = (1015 + 85 * depth) / 256 + std::min(int(eval - beta) / 191, 3);
|
||||||
|
|
||||||
ss->currentMove = MOVE_NULL;
|
ss->currentMove = MOVE_NULL;
|
||||||
ss->continuationHistory = &thisThread->continuationHistory[0][0][NO_PIECE][0];
|
ss->continuationHistory = &thisThread->continuationHistory[0][0][NO_PIECE][0];
|
||||||
|
@ -855,7 +855,7 @@ namespace {
|
||||||
if (nullValue >= VALUE_TB_WIN_IN_MAX_PLY)
|
if (nullValue >= VALUE_TB_WIN_IN_MAX_PLY)
|
||||||
nullValue = beta;
|
nullValue = beta;
|
||||||
|
|
||||||
if (thisThread->nmpMinPly || (abs(beta) < VALUE_KNOWN_WIN && depth < 13))
|
if (thisThread->nmpMinPly || (abs(beta) < VALUE_KNOWN_WIN && depth < 14))
|
||||||
return nullValue;
|
return nullValue;
|
||||||
|
|
||||||
assert(!thisThread->nmpMinPly); // Recursive verification is not allowed
|
assert(!thisThread->nmpMinPly); // Recursive verification is not allowed
|
||||||
|
@ -874,7 +874,7 @@ namespace {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
probCutBeta = beta + 176 - 49 * improving;
|
probCutBeta = beta + 183 - 49 * improving;
|
||||||
|
|
||||||
// Step 10. ProbCut (~10 Elo)
|
// Step 10. ProbCut (~10 Elo)
|
||||||
// If we have a good enough capture and a reduced search returns a value
|
// If we have a good enough capture and a reduced search returns a value
|
||||||
|
@ -1039,7 +1039,7 @@ moves_loop: // When in check, search starts from here
|
||||||
// Futility pruning: parent node (~5 Elo)
|
// Futility pruning: parent node (~5 Elo)
|
||||||
if ( lmrDepth < 7
|
if ( lmrDepth < 7
|
||||||
&& !ss->inCheck
|
&& !ss->inCheck
|
||||||
&& ss->staticEval + 283 + 170 * lmrDepth <= alpha
|
&& ss->staticEval + 266 + 170 * lmrDepth <= alpha
|
||||||
&& (*contHist[0])[movedPiece][to_sq(move)]
|
&& (*contHist[0])[movedPiece][to_sq(move)]
|
||||||
+ (*contHist[1])[movedPiece][to_sq(move)]
|
+ (*contHist[1])[movedPiece][to_sq(move)]
|
||||||
+ (*contHist[3])[movedPiece][to_sq(move)]
|
+ (*contHist[3])[movedPiece][to_sq(move)]
|
||||||
|
@ -1047,7 +1047,7 @@ moves_loop: // When in check, search starts from here
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// Prune moves with negative SEE (~20 Elo)
|
// Prune moves with negative SEE (~20 Elo)
|
||||||
if (!pos.see_ge(move, Value(-(29 - std::min(lmrDepth, 18)) * lmrDepth * lmrDepth)))
|
if (!pos.see_ge(move, Value(-(30 - std::min(lmrDepth, 18)) * lmrDepth * lmrDepth)))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1059,7 +1059,7 @@ moves_loop: // When in check, search starts from here
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// SEE based pruning
|
// SEE based pruning
|
||||||
if (!pos.see_ge(move, Value(-221) * depth)) // (~25 Elo)
|
if (!pos.see_ge(move, Value(-213) * depth)) // (~25 Elo)
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1153,12 +1153,12 @@ moves_loop: // When in check, search starts from here
|
||||||
|| moveCountPruning
|
|| moveCountPruning
|
||||||
|| ss->staticEval + PieceValue[EG][pos.captured_piece()] <= alpha
|
|| ss->staticEval + PieceValue[EG][pos.captured_piece()] <= alpha
|
||||||
|| cutNode
|
|| cutNode
|
||||||
|| thisThread->ttHitAverage < 427 * TtHitAverageResolution * TtHitAverageWindow / 1024))
|
|| thisThread->ttHitAverage < 432 * TtHitAverageResolution * TtHitAverageWindow / 1024))
|
||||||
{
|
{
|
||||||
Depth r = reduction(improving, depth, moveCount);
|
Depth r = reduction(improving, depth, moveCount);
|
||||||
|
|
||||||
// Decrease reduction if the ttHit running average is large
|
// Decrease reduction if the ttHit running average is large
|
||||||
if (thisThread->ttHitAverage > 509 * TtHitAverageResolution * TtHitAverageWindow / 1024)
|
if (thisThread->ttHitAverage > 537 * TtHitAverageResolution * TtHitAverageWindow / 1024)
|
||||||
r--;
|
r--;
|
||||||
|
|
||||||
// Increase reduction if other threads are searching this position
|
// Increase reduction if other threads are searching this position
|
||||||
|
@ -1211,10 +1211,10 @@ moves_loop: // When in check, search starts from here
|
||||||
- 5287;
|
- 5287;
|
||||||
|
|
||||||
// Decrease/increase reduction by comparing opponent's stat score (~10 Elo)
|
// Decrease/increase reduction by comparing opponent's stat score (~10 Elo)
|
||||||
if (ss->statScore >= -106 && (ss-1)->statScore < -104)
|
if (ss->statScore >= -105 && (ss-1)->statScore < -103)
|
||||||
r--;
|
r--;
|
||||||
|
|
||||||
else if ((ss-1)->statScore >= -119 && ss->statScore < -140)
|
else if ((ss-1)->statScore >= -122 && ss->statScore < -129)
|
||||||
r++;
|
r++;
|
||||||
|
|
||||||
// Decrease/increase reduction for moves with a good/bad history (~30 Elo)
|
// Decrease/increase reduction for moves with a good/bad history (~30 Elo)
|
||||||
|
@ -1228,7 +1228,7 @@ moves_loop: // When in check, search starts from here
|
||||||
|
|
||||||
// Unless giving check, this capture is likely bad
|
// Unless giving check, this capture is likely bad
|
||||||
if ( !givesCheck
|
if ( !givesCheck
|
||||||
&& ss->staticEval + PieceValue[EG][pos.captured_piece()] + 213 * depth <= alpha)
|
&& ss->staticEval + PieceValue[EG][pos.captured_piece()] + 210 * depth <= alpha)
|
||||||
r++;
|
r++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1502,7 +1502,7 @@ moves_loop: // When in check, search starts from here
|
||||||
if (PvNode && bestValue > alpha)
|
if (PvNode && bestValue > alpha)
|
||||||
alpha = bestValue;
|
alpha = bestValue;
|
||||||
|
|
||||||
futilityBase = bestValue + 145;
|
futilityBase = bestValue + 155;
|
||||||
}
|
}
|
||||||
|
|
||||||
const PieceToHistory* contHist[] = { (ss-1)->continuationHistory, (ss-2)->continuationHistory,
|
const PieceToHistory* contHist[] = { (ss-1)->continuationHistory, (ss-2)->continuationHistory,
|
||||||
|
|
Loading…
Add table
Reference in a new issue