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Restore development version

And set "Use Sleeping Threads" to true because it keeps
much more responsive and cool my QUAD during tests :-)

It will be reverted back before to release that's the
reason to bundle it here.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2011-01-01 12:28:33 +01:00
parent 9f3c7ded5c
commit a01df59f5e
2 changed files with 2 additions and 2 deletions

View file

@ -58,7 +58,7 @@ using namespace std;
/// Version number. If this is left empty, the current date (in the format /// Version number. If this is left empty, the current date (in the format
/// YYMMDD) is used as a version number. /// YYMMDD) is used as a version number.
static const string EngineVersion = "2.0"; static const string EngineVersion = "";
static const string AppName = "Stockfish"; static const string AppName = "Stockfish";
static const string AppTag = ""; static const string AppTag = "";

View file

@ -94,7 +94,7 @@ void init_uci_options() {
Options["Minimum Split Depth"] = Option(4, 4, 7); Options["Minimum Split Depth"] = Option(4, 4, 7);
Options["Maximum Number of Threads per Split Point"] = Option(5, 4, 8); Options["Maximum Number of Threads per Split Point"] = Option(5, 4, 8);
Options["Threads"] = Option(1, 1, MAX_THREADS); Options["Threads"] = Option(1, 1, MAX_THREADS);
Options["Use Sleeping Threads"] = Option(false); Options["Use Sleeping Threads"] = Option(true);
Options["Hash"] = Option(32, 4, 8192); Options["Hash"] = Option(32, 4, 8192);
Options["Clear Hash"] = Option(false, "button"); Options["Clear Hash"] = Option(false, "button");
Options["Ponder"] = Option(true); Options["Ponder"] = Option(true);