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Revert previous patches due to bug

We have a bug (possibly because of returning draw from
root move list), it is possible to see when looking at
games with a GUI, we can see rarely but consistently the
score return as #0 for many depths until it comes back to
normal values.

Revert patches until it is not fixed.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2011-07-20 03:31:50 +01:00
parent 4ad6a3496b
commit a1f9bf19d9

View file

@ -726,7 +726,7 @@ namespace {
if (PvNode && thread.maxPly < ss->ply)
thread.maxPly = ss->ply;
// Step 1. Initialize node.
// Step 1. Initialize node and poll. Polling can abort search
if (!SpNode)
{
ss->currentMove = ss->bestMove = threatMove = (ss+1)->excludedMove = MOVE_NONE;
@ -742,6 +742,18 @@ namespace {
goto split_point_start;
}
if (pos.thread() == 0 && ++NodesSincePoll > NodesBetweenPolls)
{
NodesSincePoll = 0;
poll(pos);
}
// Step 2. Check for aborted search and immediate draw
if (( StopRequest
|| pos.is_draw<false>()
|| ss->ply > PLY_MAX) && !RootNode)
return VALUE_DRAW;
// Step 3. Mate distance pruning
if (!RootNode)
{
@ -902,12 +914,7 @@ namespace {
if (pos.pl_move_is_legal(move, ci.pinned))
{
pos.do_move(move, st, ci, pos.move_gives_check(move, ci));
if (pos.is_draw<false>() || ss->ply + 1 > PLY_MAX)
value = VALUE_DRAW;
else
value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, rdepth);
value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, rdepth);
pos.undo_move(move);
if (value >= rbeta)
return value;
@ -1097,22 +1104,6 @@ split_point_start: // At split points actual search starts from here
// Step 14. Make the move
pos.do_move(move, st, ci, givesCheck);
// Step XX. Poll. Check if search should be aborted.
if (pos.thread() == 0 && ++NodesSincePoll > NodesBetweenPolls)
{
NodesSincePoll = 0;
poll(pos);
}
// Step XX. Check for aborted search and immediate draw
if ( StopRequest
|| pos.is_draw<false>()
|| ss->ply + 1 > PLY_MAX)
{
value = VALUE_DRAW;
goto undo;
}
// Step extra. pv search (only in PV nodes)
// The first move in list is the expected PV
if (isPvMove)
@ -1159,7 +1150,6 @@ split_point_start: // At split points actual search starts from here
}
// Step 17. Undo move
undo:
pos.undo_move(move);
assert(value > -VALUE_INFINITE && value < VALUE_INFINITE);
@ -1322,6 +1312,10 @@ undo:
ss->bestMove = ss->currentMove = MOVE_NONE;
ss->ply = (ss-1)->ply + 1;
// Check for an instant draw or maximum ply reached
if (pos.is_draw<true>() || ss->ply > PLY_MAX)
return VALUE_DRAW;
// Decide whether or not to include checks, this fixes also the type of
// TT entry depth that we are going to use. Note that in qsearch we use
// only two types of depth in TT: DEPTH_QS_CHECKS or DEPTH_QS_NO_CHECKS.
@ -1456,12 +1450,7 @@ undo:
// Make and search the move
pos.do_move(move, st, ci, givesCheck);
if (pos.is_draw<true>() || ss->ply+1 > PLY_MAX)
value = VALUE_DRAW;
else
value = -qsearch<NT>(pos, ss+1, -beta, -alpha, depth-ONE_PLY);
value = -qsearch<NT>(pos, ss+1, -beta, -alpha, depth-ONE_PLY);
pos.undo_move(move);
assert(value > -VALUE_INFINITE && value < VALUE_INFINITE);