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Use fail high count for LMR
Increase reduction if next ply has a lot of fail high else reset count to 0 Passed STC: https://tests.stockfishchess.org/tests/view/626ea8299116b52aa83b71f6 LLR: 2.94 (-2.94,2.94) <0.00,2.50> Total: 144288 W: 38377 L: 37902 D: 68009 Ptnml(0-2): 565, 16298, 38054, 16551, 676 Passed LTC: https://tests.stockfishchess.org/tests/view/626fa0fb79f761bab2e382f0 LLR: 2.98 (-2.94,2.94) <0.50,3.00> Total: 74872 W: 20050 L: 19686 D: 35136 Ptnml(0-2): 51, 7541, 21893, 7895, 56 closes https://github.com/official-stockfish/Stockfish/pull/4006 bench: 7084802
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@ -603,6 +603,7 @@ namespace {
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(ss+1)->ttPv = false;
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(ss+1)->excludedMove = bestMove = MOVE_NONE;
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(ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE;
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(ss+2)->cutoffCnt = 0;
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ss->doubleExtensions = (ss-1)->doubleExtensions;
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ss->depth = depth;
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Square prevSq = to_sq((ss-1)->currentMove);
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@ -1175,6 +1176,10 @@ moves_loop: // When in check, search starts here
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if (PvNode)
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r -= 1 + 15 / ( 3 + depth );
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// Increase reduction if next ply has a lot of fail high else reset count to 0
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if ((ss+1)->cutoffCnt > 3 && !PvNode)
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r++;
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ss->statScore = thisThread->mainHistory[us][from_to(move)]
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+ (*contHist[0])[movedPiece][to_sq(move)]
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+ (*contHist[1])[movedPiece][to_sq(move)]
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@ -1298,11 +1303,15 @@ moves_loop: // When in check, search starts here
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alpha = value;
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else
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{
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ss->cutoffCnt++;
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assert(value >= beta); // Fail high
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break;
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}
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}
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}
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else
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ss->cutoffCnt = 0;
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// If the move is worse than some previously searched move, remember it to update its stats later
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if (move != bestMove)
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@ -54,6 +54,7 @@ struct Stack {
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bool ttPv;
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bool ttHit;
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int doubleExtensions;
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int cutoffCnt;
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};
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