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Remove trend
Simplify trend away. passed Non-regression STC: https://tests.stockfishchess.org/tests/view/63642a63a90afcecbd1cb887 LLR: 2.95 (-2.94,2.94) <-1.75,0.25> Total: 130000 W: 34683 L: 34567 D: 60750 Ptnml(0-2): 455, 14424, 35135, 14522, 464 passed Non-regression LTC: https://tests.stockfishchess.org/tests/view/636566fda90afcecbd1cded9 LLR: 2.94 (-2.94,2.94) <-1.75,0.25> Total: 81592 W: 21938 L: 21787 D: 37867 Ptnml(0-2): 42, 8035, 24490, 8188, 41 closes https://github.com/official-stockfish/Stockfish/pull/4222 Bench: 4239512
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3 changed files with 2 additions and 9 deletions
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@ -981,7 +981,7 @@ namespace {
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// Initialize score by reading the incrementally updated scores included in
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// the position object (material + piece square tables) and the material
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// imbalance. Score is computed internally from the white point of view.
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Score score = pos.psq_score() + me->imbalance() + pos.this_thread()->trend;
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Score score = pos.psq_score() + me->imbalance();
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// Probe the pawn hash table
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pe = Pawns::probe(pos);
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@ -1115,7 +1115,6 @@ std::string Eval::trace(Position& pos) {
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std::memset(scores, 0, sizeof(scores));
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// Reset any global variable used in eval
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pos.this_thread()->trend = SCORE_ZERO;
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pos.this_thread()->bestValue = VALUE_ZERO;
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pos.this_thread()->optimism[WHITE] = VALUE_ZERO;
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pos.this_thread()->optimism[BLACK] = VALUE_ZERO;
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@ -309,7 +309,6 @@ void Thread::search() {
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complexityAverage.set(155, 1);
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trend = SCORE_ZERO;
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optimism[us] = optimism[~us] = VALUE_ZERO;
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int searchAgainCounter = 0;
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@ -356,11 +355,7 @@ void Thread::search() {
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alpha = std::max(prev - delta,-VALUE_INFINITE);
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beta = std::min(prev + delta, VALUE_INFINITE);
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// Adjust trend and optimism based on root move's previousScore
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int tr = 116 * prev / (std::abs(prev) + 89);
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trend = (us == WHITE ? make_score(tr, tr / 2)
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: -make_score(tr, tr / 2));
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// Adjust optimism based on root move's previousScore
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int opt = 118 * prev / (std::abs(prev) + 169);
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optimism[ us] = Value(opt);
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optimism[~us] = -optimism[us];
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@ -75,7 +75,6 @@ public:
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ButterflyHistory mainHistory;
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CapturePieceToHistory captureHistory;
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ContinuationHistory continuationHistory[2][2];
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Score trend;
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};
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