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Simplify squares_aligned()
Use newly introduced LineBB[] No functional change.
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2 changed files with 3 additions and 4 deletions
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@ -227,8 +227,8 @@ void Bitboards::init() {
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for (Square s = s1 + delta; s != s2; s += delta)
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for (Square s = s1 + delta; s != s2; s += delta)
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BetweenBB[s1][s2] |= s;
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BetweenBB[s1][s2] |= s;
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PieceType pc = (PseudoAttacks[BISHOP][s1] & s2) ? BISHOP : ROOK;
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PieceType pt = (PseudoAttacks[BISHOP][s1] & s2) ? BISHOP : ROOK;
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LineBB[s1][s2] = (PseudoAttacks[pc][s1] & PseudoAttacks[pc][s2]) | s1 | s2;
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LineBB[s1][s2] = (PseudoAttacks[pt][s1] & PseudoAttacks[pt][s2]) | s1 | s2;
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}
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}
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}
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}
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@ -227,8 +227,7 @@ inline Bitboard squares_of_color(Square s) {
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/// either on a straight or on a diagonal line.
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/// either on a straight or on a diagonal line.
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inline bool squares_aligned(Square s1, Square s2, Square s3) {
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inline bool squares_aligned(Square s1, Square s2, Square s3) {
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return (BetweenBB[s1][s2] | BetweenBB[s1][s3] | BetweenBB[s2][s3])
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return LineBB[s1][s2] & s3;
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& ( SquareBB[s1] | SquareBB[s2] | SquareBB[s3]);
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}
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}
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