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Do more deeper LMR searches.
At expected cut nodes allow at least one ply deeper LMR search for the first seventh moves. STC: LLR: 2.93 (-2.94,2.94) <-0.50,2.50> Total: 42880 W: 10964 L: 10738 D: 21178 Ptnml(0-2): 105, 4565, 11883, 4773, 114 https://tests.stockfishchess.org/tests/view/6179abd7a9b1d8fbcc4ee6f4 LTC: LLR: 2.93 (-2.94,2.94) <0.50,3.50> Total: 66872 W: 16930 L: 16603 D: 33339 Ptnml(0-2): 36, 6509, 20024, 6826, 41 https://tests.stockfishchess.org/tests/view/617a30fb2fbca9ca65972b5e closes https://github.com/official-stockfish/Stockfish/pull/3770 Bench: 6295536
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@ -1209,10 +1209,11 @@ moves_loop: // When in check, search starts here
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// In general we want to cap the LMR depth search at newDepth. But if reductions
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// are really negative and movecount is low, we allow this move to be searched
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// deeper than the first move (this may lead to hidden double extensions).
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int deeper = r >= -1 ? 0
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: moveCount <= 5 ? 2
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: PvNode && depth > 6 ? 1
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: 0;
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int deeper = r >= -1 ? 0
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: moveCount <= 5 ? 2
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: PvNode && depth > 6 ? 1
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: cutNode && moveCount <= 7 ? 1
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: 0;
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Depth d = std::clamp(newDepth - r, 1, newDepth + deeper);
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