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Adjust bonus to move that caused a fail low

This is an elo gainer and simultaneously a minor logical fix to bonuses that caused a fail low.
It increases maximum of statscore based subtraction - but disallows negative bonuses.

Passed STC:
https://tests.stockfishchess.org/tests/view/66955e6f4ff211be9d4ec063
LLR: 2.94 (-2.94,2.94) <0.00,2.00>
Total: 44640 W: 11805 L: 11472 D: 21363
Ptnml(0-2): 166, 5178, 11335, 5439, 202

Passed LTC:
https://tests.stockfishchess.org/tests/view/66963fde4ff211be9d4ec190
LLR: 2.95 (-2.94,2.94) <0.50,2.50>
Total: 72288 W: 18478 L: 18082 D: 35728
Ptnml(0-2): 50, 7919, 19825, 8285, 65

closes https://github.com/official-stockfish/Stockfish/pull/5494

Bench: 1477054
This commit is contained in:
Michael Chaly 2024-07-18 16:30:42 +03:00 committed by Joost VandeVondele
parent c2837769e0
commit a8401e803d

View file

@ -1368,7 +1368,9 @@ moves_loop: // When in check, search starts here
+ 32 * (!(ss - 1)->inCheck && bestValue > -(ss - 1)->staticEval + 76));
// Proportional to "how much damage we have to undo"
bonus += std::clamp(-(ss - 1)->statScore / 100, -64, 300);
bonus += std::clamp(-(ss - 1)->statScore / 100, -94, 300);
bonus = std::max(bonus, 0);
update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq,
stat_bonus(depth) * bonus / 100);