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Introduce mean squared score for delta adjustments
This patch introduces the value `meanSquaredScore`, which makes the initial delta sensitive to unstable iterative deepening scores. Passed STC: https://tests.stockfishchess.org/tests/view/66fed74286d5ee47d953bb42 LLR: 2.98 (-2.94,2.94) <0.00,2.00> Total: 71104 W: 18635 L: 18262 D: 34207 Ptnml(0-2): 234, 8365, 17993, 8714, 246 Passed LTC: https://tests.stockfishchess.org/tests/view/6700088e86d5ee47d953bbe9 LLR: 2.95 (-2.94,2.94) <0.50,2.50> Total: 212544 W: 54238 L: 53560 D: 104746 Ptnml(0-2): 120, 23093, 59172, 23763, 124 closes https://github.com/official-stockfish/Stockfish/pull/5627 Bench: 1395505
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2 changed files with 16 additions and 11 deletions
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@ -312,8 +312,8 @@ void Search::Worker::iterative_deepening() {
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selDepth = 0;
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// Reset aspiration window starting size
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delta = 5 + std::abs(rootMoves[pvIdx].meanSquaredScore) / 13797;
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Value avg = rootMoves[pvIdx].averageScore;
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delta = 5 + avg * avg / 11797;
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alpha = std::max(avg - delta, -VALUE_INFINITE);
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beta = std::min(avg + delta, VALUE_INFINITE);
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@ -1265,6 +1265,10 @@ moves_loop: // When in check, search starts here
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rm.averageScore =
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rm.averageScore != -VALUE_INFINITE ? (value + rm.averageScore) / 2 : value;
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rm.meanSquaredScore = rm.meanSquaredScore != -VALUE_INFINITE * VALUE_INFINITE
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? (value * std::abs(value) + rm.meanSquaredScore) / 2
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: value * std::abs(value);
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// PV move or new best move?
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if (moveCount == 1 || value > alpha)
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{
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@ -95,6 +95,7 @@ struct RootMove {
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Value score = -VALUE_INFINITE;
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Value previousScore = -VALUE_INFINITE;
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Value averageScore = -VALUE_INFINITE;
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Value meanSquaredScore = -VALUE_INFINITE * VALUE_INFINITE;
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Value uciScore = -VALUE_INFINITE;
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bool scoreLowerbound = false;
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bool scoreUpperbound = false;
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